<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Need help with Allies for Guard: 550 points to spend (Theory crafting)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Need help with Allies for Guard: 550 points to spend (Theory crafting)"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Need help with Allies for Guard: 550 points to spend (Theory crafting)</title>
				<description><![CDATA[ Greetings everyone,<br /> <br /> My conundrum is as follows: I have a guard list I'm pretty happy with, consisting of a <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, infantry platoon (<span class="glossaryitem" onmouseover='gp(331);'>PCS</span> w/ Meltas, +2x Inf. Squads w/ lascannons, and 2x Special weapon teams with flamers and a demo charge in Vendettas), Veteran Plasma team in a chimera, Psyker Battle Squad in a chimera, 2 vendettas, 4x Griffon Mortars (2 squadrons with two tanks in each), and an Aegis Defense line (no quadgun, just the line)<br /> <br /> That force costs 1450 points exactly, leaving me 550 points for allies. <br /> <br /> If I run pure guard with no allies, my thought is to drop one Griffon and combine the Mortar tanks so I have one Griffon squadron with three tanks, and add four Leman Russ Battletanks into the list (No upgrades, just four tanks with battle cannons and a hull heavy flamers) in the form of two squadrons of 2 tanks each and use the remaining ~25 points somewhere in the list as needed.  (upgrade the chimeras to have pintle heavy stubbers or something, and put krak grenades on the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> perhaps, options are plentiful). <br /> <br /> However, that said, I've settled upon using Grey Knights as my default option for allies as follows:<br /> <br /> Inquisitor Coetez as the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> for 100 points, good save, psyker with a psychic hood, Daemon Hammer, and the benefit of his "I've been expecting you" rule.  <br /> <br /> One ten man squad of Grey Knight Terminators with 2x Psycannons, 4x Force Halberds, and 6x Daemon Hammers.  For 450 points this is a troops squad, objective holder that is hard-as-nails and puts out a withering amount of firepower that benefits from prescience on Coetez every single match (Yay primaris power).  Honestly, bang for my buck, I feel like this is the best option I have despite them not being battle brothers with my I.G.  <br /> <br /> However, with the new Space Marine Codex out, I'm now considering my options a bit and sussing out if I have another idea.  I don't have point values as I don't have the codex as yet.<br /> <br /> The idea I have is running a Librarian, Perhaps upgraded to have 2 powers a turn (I think its about 100 points for this but again I don't have the codex yet) Or at very least, run him bare bones.<br /> <br /> Troops: Run a tactical squad, likely 10 man, with a grav gun or plasma gun and sergeant with a powerfist and combi grav or power axe and bolt pistol (I expect this would cost around 180ish points perhaps).  Maybe 8 man, not sure.<br /> <br /> Last but not least, maybe run a squad of legion of the damned as a line breaker/nuisance unit?  Not sure on that.  Would certainly be a fun squad to use on a flank with their deep strike putting them close to a hidden unit in cover to drop rounds into it.  <br /> <br /> Is that a better option than the Grey Knights & Coetez?  What're folks opinions?<br /> <br /> Thanks in advance.<br /> <br /> -Red__Thirst-<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084201.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084201.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 05:21:25]]> GMT</pubDate>
				<author><![CDATA[ Red__Thirst]]></author>
			</item>
			<item>
				<title>Need help with Allies for Guard: 550 points to spend (Theory crafting)</title>
				<description><![CDATA[ Depends on what your going for really. 1)with the terminators from the grey knights you have a valid <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. This would keep your Gaurd from getting over ran and then Give you a tough unit to just soak up wounds. i don't remember if you can take an apothocary in normal greyknights termies but i would and then march them down the field thus drawing alot of fire. <br /> 2) with anything you get out of the spacemarines codex your really just adding more shooting to your list.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084220.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084220.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 05:31:39]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
			</item>
			<item>
				<title>Need help with Allies for Guard: 550 points to spend (Theory crafting)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/657a12c9ce222aff961e96ccbb3642e4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/554249/6084220.page"><b>Lemartes12 wrote:</b></a><br/>Depends on what your going for really. 1)with the terminators from the grey knights you have a valid <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. This would keep your Gaurd from getting over ran and then Give you a tough unit to just soak up wounds. i don't remember if you can take an apothocary in normal greyknights termies but i would and then march them down the field thus drawing alot of fire. <br /> 2) with anything you get out of the spacemarines codex your really just adding more shooting to your list.</div></blockquote><br /> <br /> Agreed, the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> terminators just feel more versatile and certainly tougher for the points cost, at the expense of fewer wounds.  I just wonder if I can't get more mileage out of more models is all.  I'll get a better idea once I have the codex & point values in hand and am able to compare & contrast them.  Just spitballing right now.  <br /> <br /> You cannot put an apothecary in a grey knight terminator unit sadly (oh, but if you could though..) <br /> <br /> Thanks for the input Lemartes. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> -<span class="glossaryitem" onmouseover='gp(115);'>RT</span>-]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084236.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084236.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 05:49:08]]> GMT</pubDate>
				<author><![CDATA[ Red__Thirst]]></author>
			</item>
			<item>
				<title>Need help with Allies for Guard: 550 points to spend (Theory crafting)</title>
				<description><![CDATA[ No Problem.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084255.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554249/6084255.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 06:05:35]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
			</item>
	</channel>
</rss>