<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "5000 point Eldar Apoc game"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "5000 point Eldar Apoc game"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>5000 point Eldar Apoc game</title>
				<description><![CDATA[ So I'll just come right out and say it: This is the biggest game I've ever played. It's coming up next month and I have absolutely no idea how to build something this massive. The following is a skeleton of a list and is as far as I've been able to get myself to. Any commentary would be appreciated:<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> With Icarus Lascannon<br /> <br /> Warlock x3 (all with spear)<br /> Warlock (Jetbike, Spear)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Avatar (Fast Shot & Monster Hunter)<br /> Illic Nightspear<br /> Eldrad <br /> Farseer (jetbike, RoWarding, Spear, spirit stone)<br /> <br /> Troops:<br /> 10 Pathfinders<br /> Windrider Squad x9 (3 <span class="glossaryitem" onmouseover='gp(382);'>SC</span>)<br /> 2x Dire Avengers x10 (Exarch with shimmershield and <span class="glossaryitem" onmouseover='gp(486);'>PW</span>, Disarming strike and Battle Fortune, Wave serpent with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, <span class="glossaryitem" onmouseover='gp(382);'>SC</span>, Holofields and Vectored Engines)<br /> <br /> Heavy Support:<br /> Dark Reapers x10 (Exarch with Tempest launcher, fast shot, night vision) all with Starshot missiles<br /> Fire Prism x2 (<span class="glossaryitem" onmouseover='gp(382);'>SC</span>, Spirit Stone, Holofields)<br /> Night Spinner x2 (<span class="glossaryitem" onmouseover='gp(382);'>SC</span>, Spirit Stone, Holofields)<br /> Wraithknight (Suncannon, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, Scattershield<br /> War Walkers x3 (2x <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, Holofields, Star Engines)<br /> War Walkers x3 (2x <span class="glossaryitem" onmouseover='gp(327);'>BL</span>, Star Engines, Ghostwalk)<br /> <br /> 4010/5000 points so far and honestly I'm a bit lost. Any help would be appreciated. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085597.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085597.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 16:22:28]]> GMT</pubDate>
				<author><![CDATA[ deathmagiks]]></author>
			</item>
			<item>
				<title>5000 point Eldar Apoc game</title>
				<description><![CDATA[ Not bad so far. My main question is why the 3 spearlocks? I understand the jetbike to go with the jetbikes, but the other 3 just get to sit there and look pretty....Instead, just take spiritseers...they are functionally 2 warlocks in cost and ability, but they can go where you want them, like reapers and dire avengers. They also get access to telepathy if you want, and 2 powers means versatility. <br /> <br /> Eldrad with the reapers yes? Should be pretty nasty, but protect him(A spiritseer here as well? You can put em basically everywehre!)<br /> <br /> What are your plans for Illic? He is...okay, but still easily killed. The pathfinders are also ok, good if you see an <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> Not sure your farseer needs runes of warding, he should deny most things on a 4, so good enough. Runes of witnessing are better if your looking to kill points.<br /> <br /> Why the powers on the exarchs? Battle fortune is expensive, and you already have a 5++ from the shield. Disarming strike is also pretty meh, but if you need to kill points I guess keep it.<br /> <br /> I would drop the shuricannons on the heavy tanks, as they should use their range to stay out of trouble. If your feeling sporty, consider crystal targeting matrices to turbo boost and shoot. Something I would consider for all tanks is the ghostwalk matrix to hide in cover, and park in inconvenient places(tops of buildings, forests, etc).<br /> <br /> The war walkers can toss ghostwalk, but star engines are nice with battle focus.<br /> <br /> The reaper exarch should drop the tempest launcher. It does not mesh with the rest of the squad all that well, and the normal reaper launcher is cheaper, while being able to use starshot. <br /> <br /> I would add another troop, as your a bit light on scoring. You also need to stock up on heavy <span class="glossaryitem" onmouseover='gp(482);'>AT</span> in case you see a titan or something. Even a Warhound can absolutely massacre your army. Wraithguard in a serpent fit the bill for both. That and some spiritseers, maybe 2 wraithguard serpents. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085751.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085751.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 17:00:49]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
			</item>
			<item>
				<title>5000 point Eldar Apoc game</title>
				<description><![CDATA[ Just a tip for <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> that I have learned over the years<br /> <br /> Try and maximize as much formations as possible,  they can speed up the play of game by allowing all models to do one big boom or something and the more models die the faster the game goes and the more fun everybody has since everything is blowing up.<br /> <br /> Do you have access to any superheavies? They can be pretty fun to play with and can also speed up the game since instead of 100+ storm guardians you can have a super wraithknight via a titan<br /> <br /> EDIT: I hear the fire prism formation is pretty nasty and can be pretty fun to use if that helps]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085790.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085790.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 17:12:37]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
			</item>
			<item>
				<title>5000 point Eldar Apoc game</title>
				<description><![CDATA[ I don't have any access to super heavies unfortunately. And I hadn't considered taking Spirit Seers, I was going to pair the  warlocks with Eldrad but I like the spirit seer idea better. I'll go ahead and drop the cannons on the heavy tanks.<br /> <br /> I have 1 squad of wraithblades, but I don't have any additional wraith constructs except 1 Wraithlord and the wraithknight I'm currently constructing. I've never played with <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> rules, nor do I own the book, so I've no idea what to formations are. I'll have to look into them. I'm trying as much to play with the models I own so as to avoid confusion on what is sure you be an absolutely massive battle.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I was planning on having the avatar on the cannon with the dark reapers so as to allow the exarch to be a backup gunner if needed but still let him fire his weapons. Any suggestions on what else I should put behind the line? Scorpions maybe?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085813.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/554323/6085813.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 17:17:20]]> GMT</pubDate>
				<author><![CDATA[ deathmagiks]]></author>
			</item>
	</channel>
</rss>