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		<title><![CDATA[Latest posts for the thread "Help Duncan finish the core components of a thing..."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Help Duncan finish the core components of a thing..."]]></description>
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				<title>Help Duncan finish the core components of a thing...</title>
				<description><![CDATA[ A few things before we begin:<br /> What kind of thing? Sorry, can't tell you. It's a secret thing. But I'll make a link when I put it up.<br />  <br /> Alrighty, now that that's out of the way...<br /> <br /> Burst gun (the infantry version of a burst cannon)<br /> S5 AP5 X4,pinning<br /> should X be heavy or assault?<br /> <br /> Cyclic Ion gun<br /> 18" Sx AP4 Heavy D3+2, poisoned, rending, gets hot (variation; gets hot on a 6 when rolling to determine amount of shots)<br /> or<br /> 18" S3 AP4 Heavy5, rending (like the old 'dex)<br /> I want to show how unstable and radioactive the weapon is.<br /> <br /> Longshot Railrifle<br /> 42" S7 AP1 Heavy1, pinning, precision (to hit rolls of 6 are precision shots)<br /> Why? moar dakka.<br /> <br /> Moar to come.]]></description>
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				<pubDate><![CDATA[Thu, 26 Sep 2013 07:58:12]]> GMT</pubDate>
				<author><![CDATA[ la'DunX]]></author>
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				<title>Help Duncan finish the core components of a thing...</title>
				<description><![CDATA[ I can't get what you're getting at. You obviously want to make some sort of Tau-based fandex. You're just making smaller versions of the standard Tau armoury which they don't need.<br /> <br /> 1: Burst Gun has the same profile as the Burst Cannon, don't see what Heavy or Assault has to do with it. <br /> <br /> 2: The rules you have for Gets Hot are a bit confusing on the Cyclic Blaster.<br /> <br /> 3: Why make another version of the Rail Rifle? You already have the standard one and the Heavy, they really don't need another one. <br /> <br /> As it stands, there's nothing in those weapons that would make me take them over the standard versions. ]]></description>
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				<pubDate><![CDATA[Thu, 26 Sep 2013 16:47:24]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Help Duncan finish the core components of a thing...</title>
				<description><![CDATA[ 1: No, it's not a fandex.<br /> 2: Yes, these are for infantry, my apologies, I should have explained that (Edit: oh wait, I did.), I believe if a tau had to operate a burst cannon or cyclic ion blaster without the aid of a battlesuit the weapons' form factors would need to be modified and even then it would be cumbersome for infantry. Think of the burst and cyclic ion guns being more like a squad based support weapon, while the vehicle and battlesuit variants are more like 50-cal machine guns.<br /> 3: it's a simple question, would the infantry version of the burst cannon be heavy or assault?<br /> 4: the get's hot is just a quick summary, it will be explained better later. (or now, you know how we use <span class="glossaryitem" onmouseover='gp(24);'>d6s</span> as d3s? well a 6 still gives 5 shots but causes the weapon to overheat)<br /> 5: I want something that can compete with the longshot pulse rifle, I also think having S7 is often better than poisoned for firing upon infantry. I think I'll give it another 6"<br /> 6: as it stands players that have the opportunity to use these would not have access to the standard versions]]></description>
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				<pubDate><![CDATA[Thu, 26 Sep 2013 21:34:44]]> GMT</pubDate>
				<author><![CDATA[ la'DunX]]></author>
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