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		<title><![CDATA[Latest posts for the thread "Tournament 1750pts Mechanized Eldar w/ farsight allies"]]></title>
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				<title>Tournament 1750pts Mechanized Eldar w/ farsight allies</title>
				<description><![CDATA[ I'm playing in a 3 round tournament next weekend and wanted some critique on this list.  Playing with Farsight allies so that crisis can be troops and Riptide can have earth caste pilot array.  Let me know what you think.<br /> <br /> <br /> Farseer<br /> Jetbike<br /> Mantle of the Laughing God<br /> Total: 155<br /> <br /> Seer Council<br /> 2 Warlocks<br /> Jetbikes<br /> Singing Spears<br /> total: 110<br /> <br /> Dire Avengers <br /> 11 Models<br /> Exarch w/power weapon and Shimmer shield<br /> Total: 173<br /> <br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser or Bright Lance<br /> Shruikan Cannon<br /> Holo-Fields<br /> Total: 145<br /> <br /> Eldar Jetbikes<br /> 6 models<br /> 2 Shruiken Cannon<br /> Total: 122<br /> <br /> Eldar Jetbikes<br /> 6 models<br /> 2 Shruiken Cannon<br /> Total: 122<br /> <br /> Warp Spiders<br /> 5 models<br /> Exarch upgrade w/ Spinneret Rifle and Fast shot<br /> Total: 130<br /> <br /> Commander<br /> 2 Weapons<br /> Tailsmen<br /> Total: 145<br /> <br /> Criris Suits<br /> 3 models w/ Twin-linked <span class="glossaryitem" onmouseover='gp(518);'>MP</span> + <span class="glossaryitem" onmouseover='gp(518);'>MP</span> (or all with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> PR+PR)<br /> Bonded<br /> 2 Shield Drones<br /> Total: 198<br /> <br /> Riptide<br /> Ion accelorator<br /> Earth Caste Pilot Array<br /> Interceptor<br /> Total: 220<br /> <br /> Pathfinders<br /> 7 models<br /> Bonded<br /> Total: 84<br /> <br /> Hammerhead<br /> Submunition<br /> Distruption pods<br /> Blacksun Filter<br /> Total: 146<br /> <br /> Total: 1747pts<br /> <br /> <br /> The plan is to deepstrike the Crisis team w/commander and Warp spiders where they are needed.  Wave Serpent rushes into position to deliver its troops.  Jetbikes stay on the move, there role will depend on what powers the warlocks get.  The Farseer goes solo avoiding cover ignoring weaponry and laughing off everything else, he will guide/presience/fortune/doom/psykic shriek where it would be useful.   The Dire Avengers I can't decide if I want them or if I should switch for a 6-8 man naked Firedragon Team.  More Warp Spiders would also be nice.  <br /> <br /> Any ideas would be helpful, I have access to most of the eldar and Tau model range.]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 06:25:32]]> GMT</pubDate>
				<author><![CDATA[ spcamero]]></author>
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				<title>Tournament 1750pts Mechanized Eldar w/ farsight allies</title>
				<description><![CDATA[ You can only have 10 avengers total, saving you some points for some upgrades.<br /> <br /> What guns on the commander? Meshing with the squad would be your best bet. Since you have the support slots open, grab vector retro thrusters with spare points. <br /> <br /> The Earth caste pilot array works better on the HBC, if your going for that. <br /> <br /> I am not sold on the use of pathfinders in an ally list, as they can't boost all that much of your army. Points better spent boosting your <span class="glossaryitem" onmouseover='gp(111);'>raw</span> killing power like more/better crisis, a serpent, bikes etc. <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span><br /> <br /> Farseer probably wants a singing spear. You want to take a scatter laser on your serpent as well ]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 22:51:11]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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