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		<title><![CDATA[Latest posts for the thread "Sam Hain? pretty much"]]></title>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ 2001 Pts<br /> <br /> 1 Farseer, 130 pts<br /> Eldar Jet Bike<br /> 1 The Spirit Stone of Anath'lan<br /> <br /> 1 Farseer, 115 pts<br /> Eldar Jet Bike<br /> <br /> 4 Fire Dragons, 265 pts<br /> 1 Fire Dragon Exarch Fast Shot<br /> 1 Wave Serpent <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Lasers Holo-Fields<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts <br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts <br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 1 Crimson Hunter Exarch, 180 pts <br /> <br /> 1 Crimson Hunter, 160 pts <br /> <br /> 6 Warp Spiders, 168 pts<br /> 1 Warp Spider Exarch Spinneret Rifle; Fast Shot<br /> <br /> 1 Fire Prism, 165 pts<br />  Holo-Fields; Crystal Targeting Matrix<br /> <br /> 1 Fire Prism, 165 pts<br /> Holo-Fields; Crystal Targeting Matrix<br /> <br /> 1 Fire Prism, 165 pts <br /> Holo-Fields; Crystal Targeting Matrix<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> this is my FIRST eldar army<br /> <br /> the idea is to widdle down everything, shoot and scoot/scoot then shoot, by staying just out of range and jumping back, (im sure most of you know how a bike army works) prisms are gonna boost every turn and stay out of range of anti-cover weapons till spiders, planes, dragons, or them selves destroy them. Farseers fly around one with the prisms and one with the bikes, hoping to be in range of the planes as they fly around over head. bikes will mostly hide till the end, thinking about splitting 1 or 2 squads into 3 mans just to snag obj at the end. spiders will <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or sneak up on tanks/heavy units and take them out. i was using shining spears with a autarch instead of the 2nd farseer and plane but this seems better to take on marines. (not sure tho) this is like the 7th incarnation of this army and i cant decide what to do. Take the Shining spears? take a wraith knight with sun cannon? or even another Crimson hunter, (have all of it) i cannot decide. any advice or tips? please hit me up]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 12:12:05]]> GMT</pubDate>
				<author><![CDATA[ Eldrad da bad]]></author>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ It looks pretty good as is. A big horde might present a problem, but everything else should be okay.<br /> <br /> The crystal targeting matrix is nice, but fairly expensive. I would say there are better uses for the points like a warlock for each jetbike squad that has a seer. The spirit stone is also not that critical. There are only 3 powers that cost 2 charge you ever want to use; fortune, invisibility and hallucination. Some games it will go unused, and the games you have it I doubt it is that needed. ]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 13:42:57]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ I would dump the folliwing:<br /> <br /> Spirit Stone (as mentioned above in general it is not worth it)<br /> <br /> Fire Dragon Exarch and fast shot on him.<br /> <br /> All the Crystal Targeting Matrixes.<br /> <br /> I would spend those points on an Exarch upgrade for the 2nd Hunter (you're light on <span class="glossaryitem" onmouseover='gp(805);'>AA</span> with such a small squad of Spiders you need the Hunters to kill what they shoot).<br /> <br /> Then depend the rest on either Warlocks on Jet bikes (if you get protect/jinx it is awesome) or more Warp Spiders.]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 13:57:57]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Sam Hain? pretty much</title>
				<description><![CDATA[ i cannot make the second hunter a exarch, only one per army. why drop the targeting matrix'? <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  i figured i could boost every turn getting a 3+ coversave, tho i see if something is ignoring cover i just wasted 75 points... i agree with the draw back of everything else.  added more spiders but now i got 75ish points left, that's only one lock on a bike... i see no where else to spend thoes 75 than for the matrix' at this point. if i dropped the spiders got a third plane i could drop the matrix' and take 2 locks with spears... what about that?<br /> <br /> thnx for the input.]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 17:33:42]]> GMT</pubDate>
				<author><![CDATA[ Eldrad da bad]]></author>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ No one per detachment you can make that 2nd hunter an Exarch.<br /> <br /> More Spiders and more Jetlocks is my advice.]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 17:47:43]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Sam Hain? pretty much</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/554843/6095699.page"><b>Eldrad da bad wrote:</b></a><br/>why drop the targeting matrix'? <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  i figured i could boost every turn getting a 3+ coversave, tho i see if something is ignoring cover i just wasted 75 points...</div></blockquote><br /> <br /> If you could use it EVERY turn, it would be awesome. However, it is very expensive for a one shot ability. ]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 22:41:18]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Re:Sam Hain? pretty much</title>
				<description><![CDATA[ One use only... ima dummy thank you guys ill rework this list. thanks a lot <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> 1 Farseer, 115 pts<br /> Eldar Jet Bike<br /> <br /> 1 Farseer, 115 pts<br /> Eldar Jet Bike<br /> <br /> 5 Fire Dragons, 265 pts<br /> 1 Wave Serpent <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Lasers Holo-Fields<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 6 Windrider Jetbike Squad, 122 pts<br /> Shuriken Cannon x2<br /> <br /> 3 Windrider Jetbike Squad, 61 pts<br /> Shuriken Cannon<br /> <br /> 1 Crimson Hunter Exarch, 180 pts<br /> <br /> 1 Crimson Hunter, 160 pts<br /> <br /> 8 Warp Spiders, 206 pts<br /> 1 Warp Spider Exarch Spinneret Rifle; Fast Shot<br /> <br /> 1 Fire Prism, 140 pts<br /> Holo-Fields<br /> <br /> 1 Fire Prism, 140pts<br /> Holo-Fields<br /> <br /> 1 Fire Prism, 140 pts<br /> Holo-Fields<br /> <br /> couldnt fit any good amount of locks so i decided to take the spiders and a small scoring squad. thnx for the advice guys]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 00:25:51]]> GMT</pubDate>
				<author><![CDATA[ Eldrad da bad]]></author>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ If you drop the one squad of 3, you could buy a Jetlock to go with a single squad of the windriders and throw the two farseers in there. With conceal/reveal, you would be pulling 4 up cover saves if you move, 3 up when boosting...]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 04:52:51]]> GMT</pubDate>
				<author><![CDATA[ jberry]]></author>
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				<title>Sam Hain? pretty much</title>
				<description><![CDATA[ Conceal would give a 3+ cover save when moving 2+ when turbo boosting.<br /> <br /> I would consider dropping 2 ShuriCs to upgrade the 2nd Hunter to an Exarch. There really is no reason not to.]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 09:29:39]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Sam Hain? pretty much</title>
				<description><![CDATA[ was trying to keep the farseers separated if i drop the spiders and take another hunter i can get 2 locks, there by giving me 2 squads with a farseer and lock, and way more <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and anti-tank/marine<br /> <br /> so take out spiders and small squad add<br /> <br /> add singing spear to farseers 10pts<br /> <br /> Crimson hunter 160pts<br /> <br /> warlock 55pts<br /> jetbike<br /> singing spear<br /> <br /> warlock 55pts<br /> jetbike<br /> singing spear<br /> <br /> this way i have 2 squads of bikes with <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 shots to go with the cannons attempted rends giving me some more anti tank, the conceal, and another plane able to down gak like vendettas. <br /> thanks again]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 12:01:03]]> GMT</pubDate>
				<author><![CDATA[ Eldrad da bad]]></author>
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