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		<title><![CDATA[Latest posts for the thread "Space Marine Air force 1750"]]></title>
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				<title>Space Marine Air force 1750</title>
				<description><![CDATA[ Here's a marine air force I though up. 6 flyers supported by <span class="glossaryitem" onmouseover='gp(587);'>Rifledreads</span> and a camo scout squad on the ground:<br /> <br /> Librarian: (psychic shriek) 65<br /> Command Squad: 5 plasma guns 175<br /> <br /> 5 Scouts 55<br /> 5 Scouts 55<br /> 5 Scouts: camo 65<br /> <br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <br /> Storm Talon: Skyhammer 125<br /> Storm Talon: Skyhammer 125<br /> Storm Talon: Skyhammer 125<br /> <br /> Stormraven 200<br /> Stormraven 200<br /> Stormraven 200<br /> <br /> So 2 units of Scouts hide in Ravens till turn 5. Plasma command squad deep strikes out of one to kill a unit. Everything else is self explanatory. How has enough <span class="glossaryitem" onmouseover='gp(805);'>AA</span> to deal with this?]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 17:40:33]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Space Marine Air force 1750</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/555045/6098273.page"><b>FlingitNow wrote:</b></a><br/>Here's a marine air force I though up. 6 flyers supported by <span class="glossaryitem" onmouseover='gp(587);'>Rifledreads</span> and a camo scout squad on the ground:<br /> <br /> Librarian: (psychic shriek) 65<br /> Command Squad: 5 plasma guns 175<br /> <br /> 5 Scouts 55<br /> 5 Scouts 55<br /> 5 Scouts: camo 65<br /> <br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <span class="glossaryitem" onmouseover='gp(587);'>Rifledread</span> 120<br /> <br /> Storm Talon: Skyhammer 125<br /> Storm Talon: Skyhammer 125<br /> Storm Talon: Skyhammer 125<br /> <br /> Stormraven 200<br /> Stormraven 200<br /> Stormraven 200<br /> <br /> So 2 units of Scouts hide in Ravens till turn 5. Plasma command squad deep strikes out of one to kill a unit. Everything else is self explanatory. How has enough <span class="glossaryitem" onmouseover='gp(805);'>AA</span> to deal with this?</div></blockquote><br /> <br /> Well not many people have enough <span class="glossaryitem" onmouseover='gp(805);'>AA</span> for that but there are a lot of players who have enough firepower at 1750 to remove 3 dreads and 1 scout squad on the first turn. It probably wouldn't happen often, but it would really suck to get tabled like that. I take that back, it wouldn't be that hard to do, and it would suck really bad. If a pod army full of combis and specials gets turn 1 on you, it won't be pretty. nor would it be if a tau gunline could get some markerlights off on you. Also you NEED scrier's gaze to prevent your air show from arriving piece meal. Already tried tiggy in a pod list and I thought the re roll would be enough. I wasn't.<br /> <br /> I dunno mate, maybe drop a dread for more scouts? 3 scoring units isnt alot even if they are coming in turn 5. ]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 17:54:30]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>Re:Space Marine Air force 1750</title>
				<description><![CDATA[ Speaking as <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, you're not going to be able to get me off the objectives, and trying to go by <span class="glossaryitem" onmouseover='gp(316);'>KP</span> on me is going to suck.<br /> <br /> I field lots of Plague Zombies, Typhus, Plague Marines and a Land Raider (and other things).<br /> I'd be calling this and easy win.]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 18:00:52]]> GMT</pubDate>
				<author><![CDATA[ Selym]]></author>
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				<title>Space Marine Air force 1750</title>
				<description><![CDATA[ I recon I can hide a dread and a scout squad out of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> which should prevent turn 1 tabling. A drop pod list would suck to fight against but I could mitigate the impact by doing a loose corner castle preventing him from being in melta range of at least one of the dreads and making mishaps a risk. Turn 1 is all about hunkering down with this list. Perhaps getting an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with comms relay would be a good idea? Where to find 80 points without further reducing my first turn presence though?<br /> <br /> I'm not really concerned about the lack of scoring. In 2 of the missions I have 6 scoring units. In 2 missions there's 2 or less objectives. Leaving just 1 objective mission where I might be low and I'll just have to play that carefully. Generally most games are decided by secondaries anyway.<br /> <br /> As for a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list with a Landraider and some plague zombies causing me a problem. I don't think that you play competitively and I don't believe you really know what this list can do. Plus I just don't see the point of your post? How is that giving me any advice on this list just saying my X list will get an easy win against you.]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 20:30:15]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Space Marine Air force 1750</title>
				<description><![CDATA[ Apart from Cron-Air I don't think any other army has enough anti-air to be able to take all of your flyers down.<br /> <br /> You make a very good point with regards to missions.<br /> Scouring, Big Guns Never Tire, Relic, Emperors Will, you will be fine in. It is only Crusade which would cause some issues, but with how little an opponents army can actually hurt your flyers, you could just kill their troops off quicker than they kill yours.<br /> <br /> I really like this list in a competitive environment, just I think I would get bored of playing. That is the only negative thing I can think of. <br /> <br /> I don't think you need an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and Comms Relay because with so many things in reserve you are bound to get a lot of them on just by law of averages. ]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 20:39:41]]> GMT</pubDate>
				<author><![CDATA[ xStuuy]]></author>
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				<title>Space Marine Air force 1750</title>
				<description><![CDATA[ Yeah my Necron army with 6 Nightscythes and 3 annihilation barges has the <span class="glossaryitem" onmouseover='gp(805);'>AA</span> to deal with this (I only start with the 3 barges on the board and have yet to be turn oned with that list). In that match up whoever goes 2nd wins.<br /> <br /> The comms relay allows me to escort to almost guarantee all 6 flyers turn 2.<br /> <br /> Farsun bomb pretty much bones me.]]></description>
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				<pubDate><![CDATA[Sun, 29 Sep 2013 21:04:02]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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