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		<title><![CDATA[Latest posts for the thread "My Reformatted 1500-2000 pts, need some tweeking help"]]></title>
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				<title>My Reformatted 1500-2000 pts, need some tweeking help</title>
				<description><![CDATA[ Alright, after the great advice I got here, I got done reformatting my army to include models I had already bought with having to not spend too much more with having to change things around and it came to this:<br /> <br /> 1500 pts-<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Coteaz (Will be attached to the henchman squad with divination)<br /> <br /> Troops:<br /> 10 Terminators 5 hammers 5 halberds 2 psycannons psybolt<br /> Henchmen: 2 Jokaero 3 Warrior Acolytes with plasma guns and power armor 3 servitors with multi-meltas<br /> <br /> Fast Attack:<br /> Stormraven twin-linked lascannon twinlined multi-melta<br /> <br /> Heavy Support: <br /> Dreadknight heavy psycannon nemesis greatsword <br /> <br /> <br /> Where I am having problems is that I am still having trouble from deciding the following with either adding:<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> 1 hammer 2 psycannons psybolt<br /> <br /> or<br /> <br /> 10 Purifiers 1 hammer 2 halberds 4 psycannons psybolt<br /> <br /> Both these options have a dedicated transport of a Rhino with psybolt ammunition.<br /> <br /> I can fit all that in but then when I try to add a vindicare assassin, I can't and it doesn't matter if I choose either the <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> or the Purifiers because neither leaves enough to take the assassin. Some have suggested to take the henchman out to get the assassin but I don't want to do that because that would force me to take <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> and I would prefer to take Purifiers if I can so for a 1500 point game, I was thinking of taking out the Stormraven because I don't feel that I would need it for such a small game to fit the vindicare in. <br /> <br /> My 2000 point army follows this same formula except it adds in a second squad of 10 terminators with the same equipment as the previous terminators and I run into the same problem. <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 16:21:25]]> GMT</pubDate>
				<author><![CDATA[ Envihon]]></author>
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				<title>Re:My Reformatted 1500-2000 pts, need some tweeking help</title>
				<description><![CDATA[ If its either the stormraven or assassin I would pick the stormraven every time. The Vindicare just screams first blood with one wound and no meat shields to guard it. Its a nice model it just isn't worth the points <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. <br /> <br /> P.S. Purifiers are great but then again with points... it always depends on what armies you usually face. <br /> Strike = anti-deep strike/good for general purpose <br />                                      vs <br /> Purifier = anit-horde/bad if no hordes to kill]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 18:57:09]]> GMT</pubDate>
				<author><![CDATA[ RipJack]]></author>
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				<title>Re:My Reformatted 1500-2000 pts, need some tweeking help</title>
				<description><![CDATA[ I looked it up and the Vindicare has 2 wounds but in terms of defensive power the stormraven has more so yeah, the glass cannon isn't worth it when it comes to which one to choose.<br /> <br /> And after you put it into the context with the <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> and Purifiers, it would definitely seem that the <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> would be the better option. I actually haven't battled to many horde enemies quite yet, mostly armored and hard to kill. I was doing fine with my old list but then someone I usually play who specialized in Dark Angels came at me with vehicles like he hadn't before. 2 land raiders and 2 whirlwinds just got me because my anti-vehicle was not the best so that is what caused the reformat in the first place. My purgation squad wasn't as good as I thought it would be...at least against land raiders. That's when I got the heavy anti-vehicle henchman squad and I gave lots more hammers on my terminators. I also thought my stormraven was going to be able to pull a lot of weight and sadly it didn't. That is another reason I wanted to finally attach a vindicare assasin. <br /> <br /> What made me highly consider the Purifier squad is their Cleansing Flame ability and the fact that they can take more psycannons than <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> which I thought would make them the more versatile ones. <br /> <br /> After roaming these forums and others, I am finding that <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> seems to be the bread and butter of <span class="glossaryitem" onmouseover='gp(305);'>GK</span>. ]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 19:24:53]]> GMT</pubDate>
				<author><![CDATA[ Envihon]]></author>
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