<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Black Templar Crusader Squad questions"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Black Templar Crusader Squad questions"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Hey all,<br /> <br /> I am struggling with converting my templars over to the new dex and maybe even the new edition?  Anyway, I tend to play 1500pts and right now there is no meta where I live, in fact I am trying to generate a gaming community and will use what I currently have.  So I don't have to worry about flyer, heldrakes and stuff like that.<br /> <br /> Currently I have 27 Initiates.  21 are armed with bolt pistols and chainswords, 3 are set for Meltaguns, 3 have bolt pistol and powerfist.  Originally I was going to have three squads with <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s in each riding in Rhinos.  I am not sure if I should continue along these lines or go with larger blob squads?<br /> <br /> Can Blob squads work by foot slogging?  Can I do 10xInititates with Sword brethren with power weapon, Powerfist and Meltagun with 9 Neophytes?  What should the neophytes be armed with?<br /> <br /> I hesitate going the Land Raider Crusader route, especially @ 1500pts.  That seems like a lot of points wrapped up in transports or am I wrong?<br /> <br /> I was thinking along the following list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Helbrecht - 180pts<br /> <br /> Grimaldus - 185pts<br /> <br /> Emperor's Champion - 140 pts<br /> <br /> Troops:<br /> 3x10 Initiates w/Sword Brethren with Power Weapon, Powerfist, Meltagun and 9xNeophytes (armed with ??) - 870pts<br /> <br /> Total:  1375<br /> <br /> This would leave me with 125pts left over?  The reason going with Helbrecht is for the army wide rules, Grimaldus for Zealot bubble and Emperor Champion for fluff sake.<br /> <br /> I just feel like the list is missing something?  It would be 60 plus bodies on the table which would look pretty impressive...<br /> <br /> Thoughts?<br /> <br /> Thank you for any and all help, I greatly appreciate it. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101623.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101623.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:18:48]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ You need something <span class="glossaryitem" onmouseover='gp(805);'>AA</span> if you can fit it.  Perhaps a hunter/stalker?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101633.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101633.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:21:09]]> GMT</pubDate>
				<author><![CDATA[ Thatguyoverthere11]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Emperor's Champion takes up an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot now and can be a warlord. No more triple <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> sub 2k for Templars.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101636.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101636.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:22:42]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Well to start you have 3 <span class="glossaryitem" onmouseover='gp(56);'>hqs</span> with only two slots.<br /> <br /> Big blobs depending on your meta probably wont do well as low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> is become far to common place. without proper support they probably wont do well. with rhinos at least they will move 18" before exploding giving you enough range to shoot/assault the turn after.<br /> <br /> My personal favorite however is the land raider delivery system as my meta tends not to bring meltas. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101646.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101646.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:25:35]]> GMT</pubDate>
				<author><![CDATA[ Desubot]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ @Thatguyoverthere11:  I am not too worried about <span class="glossaryitem" onmouseover='gp(805);'>AA</span> currently as I am going to try and build a gaming community where I live.  So I will be using models/armies I currently own and I don't own any flyers other than 2 vendetta's/Valkyries.<br /> <br /> @Obsidiankatana: DOH!  You are right, the Emperor's Champion does in fact take up an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot.  Goes to show you how well I can read!  <br /> <br /> With that thought in mind, should I drop Grimaldus and keep Helbrecht and the Champion, or should I  *GASP* drop the champion and keep Helbrecht and Grimaldus?  That would then give me either 265pts if I drop the Champion or 310 pts if I drop Grimaldus...<br /> <br /> Which to drop and what to do with left over]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101723.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101723.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:40:42]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Grimaldus is more beneficial to a squad with general intentions (Hatred and his granted 6+ invul bubble), the Champion is better suited with a task in mind (namely punching <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> in the face with instant death).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101730.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101730.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 17:43:13]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ @ Desubot: I thought about dual Land Raider Crusaders, but I don't think I can justify spending 1/3 of my points on transports?  If I ever went up beyond 1500pts, than yes I would consider them, but at this point I just don't know.<br /> <br /> @Obsidiankatana: I am leaning towards dropping the Champion...<br /> <br /> Again what would you do with the left over points?<br /> <br /> Should I spend 1/3 of my points and go with two blobs in <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>'s?  Should I drop the blob idea all together and go with 10 Initiates in Rhinos?<br /> <br /> thoughts?<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101897.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101897.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 18:31:39]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Re:Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Personally I would drop both grim and the emperor's champ and pick up a chapter master with super shield( the storm shield artifact) and blinding blade if you want to go melee.<br /> <br /> <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>'s are not as good in a templar army as they used to be but still worth it in my opinion.  This weekend I had my <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> carrying termies blow up on my opponent first turn this would not have happened in the last edition of the book because in my lance heavy meta it would have had a blessed hull<br /> <br /> I also like picking up devestators now.  They are great fire support while moving your guys up the fields..]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101925.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101925.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 18:39:31]]> GMT</pubDate>
				<author><![CDATA[ gabaroar]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ If you take two blobs in <span class="glossaryitem" onmouseover='gp(261);'>LRCs</span>, one isn't getting there. Just the hard truth of it. One probably will, but one will not.<br /> <br /> Rhinos are a poor man's Drop Pods. They're worse at delivery, cost more, and pack the same firepower, and have less armor. Arguably useful for mech, not at all for assaults. <br /> <br /> Maybe drop the Neophytes, grab pods, add more Crusader squads. Drop 3-4 pods T1, 2-3 T2. Suffer a round of shooting after the first lot drops, but disembark the marines behind the pods if you need the cover. Next turn Helbrecht pops his goodness and 20-30 Marines haul into the enemy while 20-30 fresh ones arrive to unload with bolters and meltas and such.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101937.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6101937.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 18:44:20]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ What about foot slogging?  A no go?  Unfortunately I do not have any drop pods...yet...<br /> <br /> I agree with the Land Raiders, one would make it the other not...I just wish I could keep the Templars feeling like the old codex...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102486.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102486.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 21:06:22]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Foot slogging is risky though with proper terrain set up not tooo bad.<br /> <br /> If all else fails ally in a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> tech marine with Power field and walk with him. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102493.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102493.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 21:08:49]]> GMT</pubDate>
				<author><![CDATA[ Desubot]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Footslogging when there is an option not to is just a bad idea.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102695.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102695.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 22:09:53]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ I for one think a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> crusader is a good choice at 1500 pts. Your opponents will likely have few options for dealing with even one. The thing can move and do surprising amount of damage snap shooting all the twin linked weapons. <br /> <br /> There are just not a lot of great assault options left in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102960.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6102960.page</link>
				<pubDate><![CDATA[Mon, 30 Sep 2013 23:34:18]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ How would you equip Rhino or drop pod squads? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6109662.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6109662.page</link>
				<pubDate><![CDATA[Wed, 2 Oct 2013 17:22:03]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ I think I would go with one of the following:<br /> <br /> 10xInitiates, Powerfist (For big things), Meltagun, Sword Brethren with Powerweapon<br /> <br /> Or drop the fist and go with a poweraxe to save some points.<br /> <br /> Or switch the powerfist to poweraxe, and give the brethren a lightning claw.<br /> <br /> I still find templars annoying in the sense of making a list work while keeping in spirit of the fluff...<br /> <br /> Thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111026.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111026.page</link>
				<pubDate><![CDATA[Wed, 2 Oct 2013 23:48:02]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ For assault squads, I favor sword on champion and hidden axe. <br /> <br /> For shooty squads, I'm torn. Combi weapon is twice as expensive as in a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad but you can go special & heavy with &lt; 10 marines. <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111088.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111088.page</link>
				<pubDate><![CDATA[Thu, 3 Oct 2013 00:13:24]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ @minigun762: I agree with you.  I am leaning more and more with your assessment about the assault oriented squad being brethren with sword and axe hidden in the squad.<br /> <br /> I am still torn as for the delivery system and how many squads to include.  <br /> <br /> As well as a fluffy support system for said squads?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111441.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6111441.page</link>
				<pubDate><![CDATA[Thu, 3 Oct 2013 03:11:37]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ I am beginning to think about the following list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Helbrecht - 180pts <br /> Grimaldus - 185pts<br /> <br /> Troops:<br /> 2x9 Initiates, w/Poweraxe, Meltagun, Sword Brethren w/Powersword in Drop Pod - 422pts<br /> <br /> 3x10 Initiates w/Poweraxe, Meltagun, Sowrd Brethren w/Powersword in Drop Pod - 675pts<br /> <br /> Total: 1462<br /> <br /> So I have an odd number of pods, which works in my favor.  If I maneuver them properly I can have the zealous bubble of Grimaldus and of coarse the effects from Helbrecht.  Plus it gives me 5 scoring units and a total of 50 marines on the field.  <br /> <br /> Another thought maybe to switch them to Rhino's but I am not sure on that yet.  <br /> <br /> Thoughts?  Black Rain or Black Rhino tide?<br /> <br /> Thanks <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6114577.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6114577.page</link>
				<pubDate><![CDATA[Thu, 3 Oct 2013 22:43:28]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Hi All  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br />   Why do you insist on taking both Helbrecht and Grimaldus? That's a lot of points. Personally I go with Grim in a black rain list. With command squad and retinue for extra pew pew and holy relic.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6164048.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6164048.page</link>
				<pubDate><![CDATA[Sat, 19 Oct 2013 14:21:02]]> GMT</pubDate>
				<author><![CDATA[ Castellan Zor]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ After some thought and the recent Black Templar write up done here on the forum I am considering the following list:<br /> <br /> Black Templar Black Tide:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Grimaldus - 185pts<br /> <br /> Troops:<br /> 4x10 Initiates, 9 Neophytes (fluff reasons), Meltagun, Poweraxe, sword brethren with powersword - 840pts<br /> <br /> Heavy Support:<br /> 3xWhirlwinds (<span class="glossaryitem" onmouseover='gp(3);'>40k</span> versions of trebuchets at least in my mind) - 195pts<br /> <br /> Total: 1500pts on the nose!<br /> <br /> This is what I am thinking about using now.  I think I have done my points right...I may drop a crusader squad and give Grimaldus a Command Squad, but I think I am happy with the list as is.  <br /> 40 Initiates<br /> 36 Neophytes <br /> 3 Tanks<br /> and a Chaplain in a pear tree!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170006.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170006.page</link>
				<pubDate><![CDATA[Mon, 21 Oct 2013 16:56:52]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Whirlwinds don't offer much to the list as you're swimming in anti infantry firepower and as you assault the enemy, you deny yourself targets. <br /> <br /> What about the new <span class="glossaryitem" onmouseover='gp(805);'>AA</span> tanks instead?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170589.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170589.page</link>
				<pubDate><![CDATA[Mon, 21 Oct 2013 19:36:36]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/211c1e0b83b9c69fa9c4bdede203c1e3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/555262/6170006.page"><b>Chaplain Pallantide wrote:</b></a><br/>After some thought and the recent Black Templar write up done here on the forum I am considering the following list:<br /> <br /> Black Templar Black Tide:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Grimaldus - 185pts<br /> <br /> Troops:<br /> 4x10 Initiates, 9 Neophytes (fluff reasons), Meltagun, Poweraxe, sword brethren with powersword - 840pts<br /> <br /> Heavy Support:<br /> 3xWhirlwinds (<span class="glossaryitem" onmouseover='gp(3);'>40k</span> versions of trebuchets at least in my mind) - 195pts<br /> <br /> Total: 1500pts on the nose!<br /> <br /> This is what I am thinking about using now.  I think I have done my points right...I may drop a crusader squad and give Grimaldus a Command Squad, but I think I am happy with the list as is.  <br /> 40 Initiates<br /> 36 Neophytes <br /> 3 Tanks<br /> and a Chaplain in a pear tree!</div></blockquote>One thing to consider: Characters in challenges have Rending. Lightning Claws have Shred. If you take two, you can have four attacks on the charge, all rending and AP3. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170701.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6170701.page</link>
				<pubDate><![CDATA[Mon, 21 Oct 2013 20:08:02]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Our you can not worry about assault as assault is not that good and just make a shooty army. last game i took 5 20 man cursader squad all guns and 3 thunderfire cannons makes one hell of a gun line]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171318.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171318.page</link>
				<pubDate><![CDATA[Mon, 21 Oct 2013 23:31:25]]> GMT</pubDate>
				<author><![CDATA[ zilka86]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ It does, but that negates the whole point of taking Black Templar <span class="glossaryitem" onmouseover='gp(436);'>CTs</span>; close combat. Why take a crusader squad when you can take Imperial Fists and have better bonuses to shooting?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171685.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171685.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 01:56:45]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Why not take the following<br /> <br /> Helbrecht and grimaldus & cenobyte servitors<br /> 9 initiates, 6 neophytes, land raider crusader w/<span class="glossaryitem" onmouseover='gp(330);'>mm</span><br /> 9 initiates, 3 neophytes, land raider crusader w/<span class="glossaryitem" onmouseover='gp(330);'>mm</span><br /> And <br /> 2 stormtalons w skyhammer or<br /> 2 thunderfire or<br /> 1 hunter/stalker and 1 thunderfire or<br /> 3 centurion devastators w/ grav cannon and grav <span class="glossaryitem" onmouseover='gp(243);'>amp</span> or<br /> Stormraven<br /> <br /> Put the objectives in the opponents half of the table and charge forward and issue challenges and capture objectives<br /> <br /> Also, since you don't have a meta you could play more than 1500 pts, like maybe 1850?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171720.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6171720.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 02:15:12]]> GMT</pubDate>
				<author><![CDATA[ screaming flayers]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ I might make my meta 2000pts, but I am not quite there yet...I really need to try and get the game off the ground.<br /> <br /> I would like to mech them, but I cannot seem to justify 2 land raiders in 1500pts.  Maybe in 2000pts, but not 1500....<br /> <br /> I also agree with McNinja, taking bolter armed Black Templar negates what they should be all about with is a close combat army.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172056.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172056.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 05:07:07]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ I still think that the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> is the best option. Expensive, yes. But tough, gives you some support fire and damn if it's not fluffy!<br /> <br /> 10 Initiates, 5 Neophytes and a Grimaldus<br /> Sword Brethern with a Sword, a hidden Axe and as many <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>'s as you can get. All in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Crusader.<br /> <br /> Besides those, maybe a cheap <span class="glossaryitem" onmouseover='gp(482);'>AT</span>/Drop Pod squad to steal the First Blood? And another Drop Pod to bolter down squishy objective-holders. Speaking of which, a 5-man squad with Lascannon and/or an <span class="glossaryitem" onmouseover='gp(482);'>AT</span>-Predator can prove useful (I didn't see any true objective holders in this thread).<br /> <br /> Just tossing some ideas around, with little experience about the <span class="glossaryitem" onmouseover='gp(15);'>BT</span>. Hope I helped]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172390.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172390.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 09:46:00]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Yes i know black templers are a assault army. but in a ed where assault is really did shooting and gun lines are the way to go its just to hard to get to assault ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172554.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6172554.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 11:30:03]]> GMT</pubDate>
				<author><![CDATA[ zilka86]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ What about a flamer, combi flamer, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> squad with <span class="glossaryitem" onmouseover='gp(260);'>BP</span>&<span class="glossaryitem" onmouseover='gp(20);'>CCW</span> in a pod?<br /> First turn burn them out, next turn assault the remnants. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6174946.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6174946.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 22:31:00]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(15);'>BT</span> you know and love is dead and gone. Youve got to run Ultra Templars to get anywhere. I went back to Orks because the games Ive had have sucked so hard.<br /> <br /> Best chance youll have at that point value to keep it remotely fluffy would take an <span class="glossaryitem" onmouseover='gp(32);'>EC</span> and Crusader squad in an <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>, Axe, Melta, and <span class="glossaryitem" onmouseover='gp(213);'>SB</span> with LCx2 or PSword. Footslogging is embarrasing without Zeal to get you across the table. Use a Pod squad with Meltas or Grav to pop tanks and grab objectives. Typhoons are still a must have, and dual Preds or Vindis are always solid. As you climb in points a Quad gun with a Flakk Crusader squad is great <span class="glossaryitem" onmouseover='gp(805);'>AA</span>.<br /> <br /> As far as the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> breakdown, Grim is so so for footslogging. Its idiotic, but the wording on his servitors makes them a seperate unit rather than wargear now. They will not count for meatshields anymore, and 6+ isnt all that hot vs shooty armies who see the Tide as an easy target. Grim himself should last the whole game if noone <span class="glossaryitem" onmouseover='gp(269);'>IDs</span> him however. Hes a force multiplier and thats about it.<br /> <br /> Helbrecht should be used with <span class="glossaryitem" onmouseover='gp(19);'>CC</span> heavy lists, which is obviously pointless without <span class="glossaryitem" onmouseover='gp(314);'>RZ</span> and <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> tax to do anything with them. His use of a coordinated Furious Charge, Fleet, and Hatred should be brutal in theory with perhaps two Black Tides, but they will never get there. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is fething slowed and neglected to give the Marshall of a fleet based chapter an Orbital Bombardment, so backfield is no good either. Two <span class="glossaryitem" onmouseover='gp(261);'>LRCs</span> loaded with <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Crusaders, Helbrecht in one and a Fist Chappy in the other should maximize his one turn buff. Thats a lot off eggs in baskets however and tuned for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> so isnt great for all comers.<br /> <br /> <span class="glossaryitem" onmouseover='gp(32);'>EC</span> is a good small point or back up <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. <span class="glossaryitem" onmouseover='gp(269);'>Id</span> Pod him with a shooty squad to punch <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> and keep those squads on objectives with Fearless. Hes a murder machine in a challenge but if your opponent is feeding him meatshields then his power is wasted.<br /> <br /> A kitted out Marshall is the best option youve got, and having an Orbital makes him stand out from the rest. Best taken with an Honor Guard in an <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> at 1850+. Deploy him on the ground, bring a shooty Crusader squad in an <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>, disembark them, fire the Orbital, and get your Honor Guard into the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>. It should kill whatever it gets near.<br /> <br /> Chaplain is also a small points choice or a throwaway side <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. Force multiplier, dont challenge with him. Keep him alive for the buffs.<br /> <br /> Thats about all you can do for Templars without going Black Smurf, and if you buy into Codex Astartes territory youre playing the wrong army. Played right theyre pretty crappy and were better off with a digital update ala <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>. But <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wants them gone so what are you gonna do? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176462.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176462.page</link>
				<pubDate><![CDATA[Wed, 23 Oct 2013 11:45:41]]> GMT</pubDate>
				<author><![CDATA[ d3m01iti0n]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ For a drop pod Crusaders squad, what sounds better?<br /> <br /> #1 10x guys, bolters, flamer, combi flamer.<br /> #2 10x guys,  <span class="glossaryitem" onmouseover='gp(260);'>BP</span>&<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, power weapon,  <span class="glossaryitem" onmouseover='gp(213);'>SB</span> with power weapon<br /> <br /> Squad #1 is a rapid fire and flame squad, geared to kill light infantry hiding behind <span class="glossaryitem" onmouseover='gp(637);'>ADLs</span>.<br /> Squad #2 drops in and forgoes shooting to run (with Crusader) to get close for a turn two assault. Primary target is also infantry.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176851.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176851.page</link>
				<pubDate><![CDATA[Wed, 23 Oct 2013 14:40:11]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ Pod One. Pod Two will get chewed up and not be much use unless it finds cover quick. I do tank popping Melta Pods as a rule however, and was toying with an Ironclad drop for a fire magnet before I shelved them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176899.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6176899.page</link>
				<pubDate><![CDATA[Wed, 23 Oct 2013 15:00:12]]> GMT</pubDate>
				<author><![CDATA[ d3m01iti0n]]></author>
			</item>
			<item>
				<title>Black Templar Crusader Squad questions</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/91b11f7e8bfeb2e26ffb181571afe650.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/555262/6176899.page"><b>d3m01iti0n wrote:</b></a><br/>Pod One. Pod Two will get chewed up and not be much use unless it finds cover quick. I do tank popping Melta Pods as a rule however, and was toying with an Ironclad drop for a fire magnet before I shelved them.</div></blockquote><br /> <br /> Squad one is easier to use, I just thought squad two would make better use of the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> <span class="glossaryitem" onmouseover='gp(436);'>CT</span>.<br /> <br /> I picked the flamer over the melta to better utilize the squad's bolters. Melta is an option but moves the squad's focus away from killing infantry to tank busting.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6177139.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/555262/6177139.page</link>
				<pubDate><![CDATA[Wed, 23 Oct 2013 16:18:34]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
			</item>
	</channel>
</rss>