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		<title><![CDATA[Latest posts for the thread "2250 IF + DA"]]></title>
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				<title>2250 IF + DA</title>
				<description><![CDATA[ I'm trying to be fairly competitive with this list. I normally consider sternguards an auto-include but I figured I'd try Grav-cannon centurions and take them for a spin. The list is a little light on troops but I think there are enough threats on the board to keep them safe. Here goes:<br /> <br /> HEADQUARTERS<br /> <br /> IF Chapter Master, <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, Primarch's Wrath, Burning Blade 245<br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Librarian, <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, PFG, <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 1 125<br /> <br /> TROOPS<br /> <br /> IF Tacticals (x10), <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, vet srgt, combi-flamer, rhino 220<br /> IF Tacticals (x10), <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, vet srgt, combi-flamer, rhino 220<br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> scouts (x7), cloaks, snipers, vet srgt 108<br /> <br /> FAST ATTACK<br /> <br /> Stormtalon, TML 145<br /> <br /> ELITES<br /> <br /> IF Terminators (x10), 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span>, 2x <span class="glossaryitem" onmouseover='gp(417);'>CML</span> 455<br /> <br /> HEAVY SUPPORT<br /> <br /> IF Devastators (x10), 2x <span class="glossaryitem" onmouseover='gp(80);'>LCs</span>, 2xML/Flakks, vet srgt 240<br /> IF Centurions (x3), 3x <span class="glossaryitem" onmouseover='gp(328);'>MLs</span>, 3x Grav-Cannons, omniscope 290<br /> <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> 100<br /> <br /> FORTIFICATIONS<br /> <br /> Aegis Defence Line, quad-gun 100<br /> <br /> Total of 2248<br /> <br /> The <span class="glossaryitem" onmouseover='gp(746);'>CM</span> will join the termies and deepstrike and tank wounds; they'll also pack a good punch in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> if needed. Alternatively they can walk up the board and fire as they.<br /> The centurions and <span class="glossaryitem" onmouseover='gp(25);'>DA</span> libby will walk and shred with Prescience and hopefully the power that forces saves rerolls.<br /> The tacticals will most likely combat-squad, drop off the heavy-bolters midfield while the rest advance for the forward objectives. I'm thinking if I walk the termies they can form a line in front of the rhinos to provide them cover.<br /> Scouts will objective-camp in a reinforced ruin while the <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> can provide anti-horde support.<br /> Devastators will split, 2 lascannons and srgt on the quadgun, 2 <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> in reinforced ruin to take down flyers (tank-hunting flakks works out decent against flyers). The Stormtalon will also help against flyers or provide fire-support.<br /> <br /> Any thoughts on this? I kinda like the idea of the indomitable force marching forward and shredding stuff...<br /> <br /> <br /> Automatically Appended Next Post:<br /> Nothing? <br /> <br /> I don't know if my list-building just sucks or if people aren't used to 2250pts but I haven't been getting much feedback lately... For reference, beakycon is 2250 this year , my best friend is going so I build those list with his 'Cron force in mind. Anybody care to throw in their 2 cents?]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 17:27:43]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>2250 IF + DA</title>
				<description><![CDATA[ If you're going to take a Chapter Master with that load out, just take Lysander. <br /> <br /> Mixing a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> beatstick <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> with shooty Terminators seems like a strange decision. I can see the thought process, but I've always been a fan of assigning a duty to a squad and sticking with it. Granted <span class="glossaryitem" onmouseover='gp(105);'>PF</span> aren't the worst in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but if the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is just meant to tank wounds I'd drop the <span class="glossaryitem" onmouseover='gp(224);'>TH</span> for a shooty weapon.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> is a good idea, especially with the lack of <span class="glossaryitem" onmouseover='gp(805);'>AA</span> you've got, but I feel like your <span class="glossaryitem" onmouseover='gp(805);'>AA</span> is unnecessarily miss-matched. Maybe try no <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, drop the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> to 5 with all Las, Pick up an extra Stormtalon and give both Skyhammers. Stick the <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> in cover buffed by the marine manning it.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 17:36:48]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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				<title>2250 IF + DA</title>
				<description><![CDATA[ I'm taking the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> for the orbital bombardment, I also like the extra attack.  You make a fair point about having a gun on him, I've done the Primarch's Wrath/Burning Blade combo which is fun and fairly fluffy for IF (relic boltgun), but I feel that in a competitive environment the Eternal Shield would be better for <span class="glossaryitem" onmouseover='gp(468);'>EW</span>, and then you'd have to have some sort of <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> with a decent <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value, hence the hammer.  I could try both kind and see which works out better I guess.<br /> <br /> I don't have a second Stormtalon sadly, otherwise I would definitely follow your advice as I feel it would give me better shooting options.  In the meantime the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> will have to do, I feel having at least one model with interceptor is important to take out critical flyers (like 'Cron bomber or Hellturkey etc...)<br /> <br /> Any advice on the core of the list or does it look OK?]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 18:56:44]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>2250 IF + DA</title>
				<description><![CDATA[ As a core it's not bad. I'd consider swapping the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> for something more substantial. I understand Bolter Drill for IF affects it, but it only affects 16% of your shots. Missile Launchers, maybe? <span class="glossaryitem" onmouseover='gp(51);'>HB</span> are good at what <span class="glossaryitem" onmouseover='gp(51);'>HB</span> are good at, but that list in and of itself is fairly small.<br /> <br /> I would like those terminators to have a beacon to drop onto, but that's less important if they're shooting.<br /> <br /> The Grav/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> Cents sound like they'll put down just about any vehicle in a round of shooting, provided they get in range (always the problem with a 24'' gun). As an anti-infantry group, especially as IF, I may take <span class="glossaryitem" onmouseover='gp(51);'>HB</span>/Hurrican with them.<br /> <br /> On tacs, I'd rather take a combi-melta and regular <span class="glossaryitem" onmouseover='gp(166);'>plas</span> than the other way around. Meltas that get the pen have a 50% chance to win at their job, whereas a one-shot plasma accomplishes fairly little. You have the backup tank killing behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, you don't really have the backup AP2 killing (unless you do stick with Grav Cents).]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 19:10:39]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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				<title>2250 IF + DA</title>
				<description><![CDATA[ Thanks for the feedback, I'll see if I can shuffle some point around and get <span class="glossaryitem" onmouseover='gp(329);'>PGs</span> back in the tact squads.  I might downgrade the libby back to <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 1 and use him strictly for Prescience, specially since the other powers are gonna be random anyways...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So I've changed the original post to reflect these changes:<br /> <br /> Switched the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> to Primarch's Wrath and Burning Blade<br /> <br /> The tacticals now have an anti-infantry loadout with <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, combi-flamer and <span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> <br /> I added a 7th man to the Scout squad to beef it up a bit.]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 19:44:31]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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