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		<title><![CDATA[Latest posts for the thread "New CSM Army Idea - Super tough - 1850"]]></title>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ This is my new idea and approach for a Super Tough, hard hitting, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list that lets me use my favorite models. I am <br /> hoping for something semi-competitive but I would like Dakka's feedback on that part. I realize I am lacking flyers, but I <br /> considered that beforehand. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> 1x Chaos Lord - <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, <span class="glossaryitem" onmouseover='gp(645);'>GoM</span>, BBoS, <span class="glossaryitem" onmouseover='gp(105);'>PF</span> 175<br /> <br /> 1x Sorcerer- <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, ML3, Spell Familiar, <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> - 160<br /> <br /> Elites<br /> <br /> 5x Chaos Terminators - 4x Combi Weps, 2x <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span>, 1x <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 2x <span class="glossaryitem" onmouseover='gp(333);'>PA</span> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 239<br /> <br /> 5x Chaos Terminators - 4x Combi Weps, 2x <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span>, 1x <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 2x <span class="glossaryitem" onmouseover='gp(333);'>PA</span> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 239<br /> <br /> 5x Chaos Terminators - 4x Combi Weps, 2x <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span>, 1x <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 2x <span class="glossaryitem" onmouseover='gp(333);'>PA</span> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 239<br /> <br /> Troops<br /> <br /> 10x Cultists - 50<br /> <br /> 10x Cultists - 50<br /> <br /> 7x Plague Marines - 2x Plasma guns - 198<br /> <br /> 7x Plague Marines - 2x Plasma guns - 198<br /> <br /> Heavy Support<br /> <br /> 2x Obliterators - <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 158<br /> <br /> 2x Obliterators - <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 158<br /> <br /> Totals out at 1852<br /> <br /> So my strategy here is to form a giant wall of midrange death that my opponent has an extremely hard time dealing with.<br /> I will save deepstriking for when I feel that is needed but my intention is not for a deepstrike centric army. <br /> <br /> I am aware that I have no flyers/<span class="glossaryitem" onmouseover='gp(805);'>AA</span> and honestly my plan is to ignore them as my community isn't flyer heavy. I have considered <br /> several different options though:<br /> <br /> Swap 1 Terminator squad for another obliterator squad and more cultists/<span class="glossaryitem" onmouseover='gp(634);'>PM</span><br /> Drop the sorcerer and plague marines for max cultists and heldrake(s). <br /> Drop the plague marines entirely for more/beefier cultists squad and an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> for mobile cover saves and turtle on objectives.<br /> <br /> Looking for C+C and also competitive advice. ]]></description>
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				<pubDate><![CDATA[Mon, 30 Sep 2013 20:57:12]]> GMT</pubDate>
				<author><![CDATA[ Turock]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ I like the Plague Marines myself as they can take a large beating and a great for holding objectives midfield. I would drop one of the terminator squads to add more cultists to the existing squads (more models, not taking a morale check after losing 3 models). I've had great success with them, but try to keep the champion alive for the extra point of leadership (it helps a lot <span class="glossaryitem" onmouseover='gp(84);'>lol</span>) as well as go for the other squad of obliterators or a Predator.<br /> What are you planning to roll on for the sorcerer?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 01:20:05]]> GMT</pubDate>
				<author><![CDATA[ l000babyseals]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ If you are hung up on oblits, cool, but I've found the laspreds a much better value...<br /> <br /> 3 lascannons for the price of two...and since it is obvious you'll be using them for anti-armor, the laspred may be what you need]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 04:30:14]]> GMT</pubDate>
				<author><![CDATA[ karandras15]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ Agree with karandras regarding the laspred, but would suggest spamming them to give you an AV13 wall.  If you end up facing lots of long low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapons then it'll give you a reasonable (uber shooty) wall to block the <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> to those weapons.]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 07:45:35]]> GMT</pubDate>
				<author><![CDATA[ Jasper]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ I've wanted to try the laspreds but I don't have the models to proxy at the moment.  ]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 08:04:53]]> GMT</pubDate>
				<author><![CDATA[ Turock]]></author>
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				<title>Re:New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ Are those power axes on the terminators?<br /> <br /> What combi weapons are you giving them?  Are you deepstriking any.<br /> <br /> I think you will struggle to get across the board depending on the mission.  But maybe <br /> I'm the only one who fails 5/10 2+ rolls]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 13:08:25]]> GMT</pubDate>
				<author><![CDATA[ buckero0]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ I hate to say it but this army has no right to win any 1850 games.<br /> <br /> It's ability to hold objectives is very poor and it has literally no mobility.<br /> <br /> Imagine facing some of the popular armies today, a Tau gunline would make mincemeat of this type of army.<br /> <br /> I suggest ditching the sorcerer altogether, drop gift of mutation on the Lord and find a way for him to get into range reliably. Either <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or get a raider or get the D3 Infiltrate character. Something anything.<br /> <br /> Terminator's need support to be effective this edition. <br /> <br /> If you have heldrakes use them, they are probably the best unit in the game currently.<br /> <br /> What other models do you have avail?]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 13:53:01]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ If you have rhinos, I'd recommend putting the plague marines in them. 35pts for light arms fire cover is huge in my meta, plus it can be mobile cover]]></description>
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				<pubDate><![CDATA[Tue, 1 Oct 2013 13:58:11]]> GMT</pubDate>
				<author><![CDATA[ l000babyseals]]></author>
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				<title>Re:New CSM Army Idea - Super tough - 1850</title>
				<description><![CDATA[ <blockquote><div><cite>buckero0 wrote:</cite>Are those power axes on the terminators?<br /> <br /> What combi weapons are you giving them?  Are you deepstriking any.<br /> <br /> I think you will struggle to get across the board depending on the mission.  But maybe <br /> I'm the only one who fails 5/10 2+ rolls</div></blockquote><br /> <br /> Yes<br /> <br /> Mixing plasmas and meltas depending, and yes to deepstrike when needed.<br /> <br /> <blockquote><div><cite>Aijec wrote:</cite>I hate to say it but this army has no right to win any 1850 games.<br /> <br /> It's ability to hold objectives is very poor and it has literally no mobility.<br /> <br /> Imagine facing some of the popular armies today, a Tau gunline would make mincemeat of this type of army.<br /> <br /> I suggest ditching the sorcerer altogether, drop gift of mutation on the Lord and find a way for him to get into range reliably. Either <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or get a raider or get the D3 Infiltrate character. Something anything.<br /> <br /> Terminator's need support to be effective this edition. <br /> <br /> If you have heldrakes use them, they are probably the best unit in the game currently.<br /> <br /> What other models do you have avail?</div></blockquote><br /> <br /> My logic here was use plagues/cultists for objectives but I see your point<br /> <br /> I'm not attached to the sorcerer, figured it would be a solid support <span class="glossaryitem" onmouseover='gp(56);'>hq</span>. I have nothing against <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, it just scares me. <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is such a giant point sink it turns me away thinking about it. Huron is a decent idea. <br /> <br /> Available I have:<br /> 55 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> models<br /> 15 Terminators<br /> 3 Generic Terminator/Biker Lords<br /> 2 Sorcerers<br /> Abaddon, Typhus, Kharne<br /> 60 Cultists<br /> 2 Heldrakes<br /> 2 Rhinos<br /> Land raider <br /> 9 Obliterators<br /> Defiler<br /> Bikers<br /> Daemon Prince<br /> <br /> <blockquote><div><cite>l000babyseals wrote:</cite>If you have rhinos, I'd recommend putting the plague marines in them. 35pts for light arms fire cover is huge in my meta, plus it can be mobile cover</div></blockquote><br /> <br /> Recently my rhinos have been surviving until the end of the game to become mobile walls. While this is good, I feel that an extra plague marine is just better. However I typically bring rhinos<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Oct 2013 04:30:40]]> GMT</pubDate>
				<author><![CDATA[ Turock]]></author>
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