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				<title>1750 CSM Nurgle list help </title>
				<description><![CDATA[ <br /> <br /> Okay, I am aware that I'm lacking in <span class="glossaryitem" onmouseover='gp(482);'>AT</span> range and mobility. Here is my current list, and at the bottom I will list what models are currently in my collection to use.<br /> <br /> <br /> Lord, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, L.Claw, Aura, Blight Grenades, Bike- 135<br /> Daemon Prince of Nurgle, Wings, Power Armor- 220<br /> <br /> 7 Plague Marines, Plasma, Melta- 193<br /> 7 Plague Marines, Plasma, Melta- 193<br /> 7 Plague Marines, Plasma, Melta- 193<br /> 7 Plague Marines, 2 plasma- 198<br /> <br /> 4 Spawn, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>- 144<br /> Heldrake, Baleflamer- 170<br /> <br /> Forgefiend, Hades Autocannons- 175<br /> <br /> Aegis Defense Line, Quadgun- 100<br /> <br /> TOTAL 1721.<br /> (usually I'll try the Burning Brand for the Lord or <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, or give Gift of Mutations to my <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and Meltabombs/Wargear options with the remaining points)<br /> <br /> Larger games I add Helbrutes and Obliterators.<br /> <br /> Now, at my disposal are<br /> 10 Terminators, Mixed P.Weapons/Fists, RAC<br /> Helbrute, MultiMelta<br /> Helbrute, Reaper Autocannon, <br /> 8 Raptors, 1 Melta, Power Sword<br /> 1 Rhino, Havoc Launcher <br /> 18+ Cultists<br /> 15+ Chaos Space Marines, Flamers, Icon<br /> 10 Havocs, 3 Missile Launchers<br /> 2 Obliterators, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> <br /> <br /> Any Suggestions would be appreciated.<br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Oct 2013 18:00:53]]> GMT</pubDate>
				<author><![CDATA[ Nightlord1987]]></author>
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				<title>1750 CSM Nurgle list help </title>
				<description><![CDATA[ Either plasma or melta on the Marines, mixing sucks. <br /> <br /> Maybe replace a squad with Cultists to free up points for more killy stuff. <br /> <br /> Just my thoughts. ]]></description>
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				<pubDate><![CDATA[Wed, 2 Oct 2013 18:13:42]]> GMT</pubDate>
				<author><![CDATA[ Chaos chump]]></author>
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				<title>Re:1750 CSM Nurgle list help </title>
				<description><![CDATA[ Can we free up some points?  I see 4 Plague Marine troops.  I like them too, but they are expensive.  What about replacing (1) x7 Melta/Plasma team with a vanilla 5x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> troop to garrison the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>?  That would free up ~120 points.  You need someone to sit in the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and operate the quad gun, and paying 193/198 points for this role seems very expensive.<br /> <br /> Combine with remaining free points to put 2x Oblits into play for more <span class="glossaryitem" onmouseover='gp(482);'>AT</span>?  <br /> <br /> Alternatively, can you get 1 more Melta and maybe a plasma pistol into the Raptors for a deep-strike anti-vehicle suicide squad?<br /> <br /> Another alternative is 5x Havoc with 3xML.  Maybe Havocs then man <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>/Quadgun and the 5xCSM squad trails the plague marines to hold captured objectives with the plague troops advance?<br /> <br /> -Aeglos<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Oct 2013 18:20:43]]> GMT</pubDate>
				<author><![CDATA[ aeglos]]></author>
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