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		<title><![CDATA[Latest posts for the thread "1500 Pt Tau Tournament List"]]></title>
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				<title>1500 Pt Tau Tournament List</title>
				<description><![CDATA[ First Tournament, here is my list. I know its very heavy on suits and very light on troops. My suits just do so much for me, but I know I'll have trouble taking objectives. Thoughts?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Crisis Commander (180 Pts)<br /> VRT<br /> Drone Controller<br /> NWSJ<br /> Repulser Impact Field<br /> CCN<br /> <span class="glossaryitem" onmouseover='gp(626);'>MSS</span><br /> Iridium Suit<br /> <br /> XV8 Team 216 pts (Commander joining unit)<br /> Crisis Shas'Ui<br />  -Cyclic Ion Blaster<br />  -PR<br /> Crisis Shas'Ui<br />  -PR<br />  -<span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> Crisis Shas'Ui<br />  -PR<br />  -<span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> 5x Gun Drones<br /> <br /> XV8 Team 138 pts.<br /> Crisis Shas'Ui<br />  -Flamer<br />  -2xFB<br /> Crisis Shas'Ui<br />  -2x <span class="glossaryitem" onmouseover='gp(153);'>FB</span><br />  -Target Lock<br /> 2x Shield Drones<br /> <br /> Riptide (190 pts)<br /> <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> Ion Accelerator<br /> <br /> Pathfinder 4x (44pts)<br /> Pathfinder 4x (44pts)<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> 10x (195 pts)<br /> Devilfish<br />  -<span class="glossaryitem" onmouseover='gp(262);'>DP</span><br />  -<span class="glossaryitem" onmouseover='gp(655);'>BSF</span><br />  -<span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> 6x (54 pts)<br /> Kroot 10x (60 pts)<br /> <br /> Hammerhead (190 pts)<br />  - Longstrike<br />  - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br />  -<span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br />  -Submunition<br /> <br /> Broadside Team (198 pts)<br /> Shas'Ui<br />  -<span class="glossaryitem" onmouseover='gp(657);'>HYMP</span><br />  -Velocity Tracker<br /> Shas'Ui<br />  -<span class="glossaryitem" onmouseover='gp(657);'>HYMP</span><br /> 4x Missile Drones<br /> <br /> How do you think this will work out? What will be its problem areas? What are it's strengths?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 4 Oct 2013 20:25:59]]> GMT</pubDate>
				<author><![CDATA[ Tanniith]]></author>
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				<title>1500 Pt Tau Tournament List</title>
				<description><![CDATA[ Since your setting up your commander as the buffmander, consider grabbing the onager gauntlet. <br /> <br /> Not sure why the target lock on the dual fusion crisis. Plan on deep striking and splitting? If so move the drones back to the commander or his squad to use the <span class="glossaryitem" onmouseover='gp(82);'>LD</span>. Drones will help buffer bullets, but count for morale and if you get down to one suit and break its double 1's to regroup. Alternatively, bond them.<br /> <br /> The warriors in the devilfish are more for hiding inside and scoring late game, shooting as a second. Put the 10 man squad on the ground and the 6 in the fish for more shooting and resilience to fire. 3 troops at 1500 is sufficent, but you are a bit light. <br /> <br /> Give the kroot a hound to help outflank for linebreaker/objectives.<br /> <br /> Why only 1 velocity tracker on the sides? Why not drop the tracker and take <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> for each? Cheaper and it gives you a chance to shoot down the plane before the plane shoots you. Also negates drop pod squads and outflankers. I worry about the low <span class="glossaryitem" onmouseover='gp(82);'>ld</span> of the squad for pinning and morale checks.  An ethereal would be good here, also would help buff the rest of your gunline, but it is up to you. <br /> <br /> You have some good quality shooting power, <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> and decent support. Your army could easily be picked apart piecemeal and is vulnerable to morale/pinning checks. ]]></description>
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				<pubDate><![CDATA[Fri, 4 Oct 2013 22:48:26]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>1500 Pt Tau Tournament List</title>
				<description><![CDATA[ I've actually switched the role of buffing onto a 'vre, so fixed that problem. I'll update in a minute. <br /> <br /> Sorry for my ignorance, but don't kroot have outflank anyways?<br /> <br /> Well, <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> it's for price reasons. Looking at trying to find another 5 points for a target lock on the second one.  VT are more effective than an <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>. Besides, the riptide already has <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, and with its ability to drop pie plates on any deepstrikers, I figured some dedicated <span class="glossaryitem" onmouseover='gp(805);'>AA</span> would be nice.<br /> <br /> What could I add in for a bit "meatier" option? As an aside, one of my friend currently plays Ork and he likes bikers. I had quite a bit of trouble with them. How would you deal with bikers?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 4 Oct 2013 23:22:16]]> GMT</pubDate>
				<author><![CDATA[ Tanniith]]></author>
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				<title>1500 Pt Tau Tournament List</title>
				<description><![CDATA[ More <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> broadsides? They'd add some weight of fire and would be great at dealing with bikes if you could pair them up with an ignores-cover markerlight<br /> <br /> The kroot hound makes them far more reliable when outflanking - they can outflank anyway, but there is a 1/3 chance they will go on the opposite side to where you want them and a 5pt hound helps this.<br /> <br /> I personally dislike devilfish and they seem a bit overcosted and also prevent your <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> from firing each turn. Dropping it could make room for a second kroot squad to give you more bodies maybe?]]></description>
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				<pubDate><![CDATA[Fri, 4 Oct 2013 23:59:08]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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