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		<title><![CDATA[Latest posts for the thread "Eldar/Dark Eldar hybrid 1750 points"]]></title>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Hello guys! After playing with my Eldar for a while with the new codex and seeing how gorgeously good Wave Serpents are, I took it upon myself to make a good list that can give anything a run for their money without Wave Serpents or transports of any kind. This is meant to be a list for tournaments, bear in mind there's no tripledrake lists or lists with 6 Wave Serpents where I'm at, but I aim to have at least a chance even against such extreme lists.<br /> <br /> The list revolves around synergy between my two big squads supporting each other while other units provide supporting fire and the Wraithknight giving the army a solid foundation. <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Farseer: Eldar jetbike, Singing Spear - 120<br /> <br /> Autarch: Eldar jetbike, Scorpion chainsword(switched for Shard of Anaris), Fusion gun, Shard of Anaris - 138<br /> <br /> Baron Sathonyx - 105<br /> <br /> <br /> Troops:<br /> <br /> 9 WRJ: 3 Cannons - 183<br /> <br /> 3 WRJ - 51<br /> <br /> 3 WRJ - 51<br /> <br /> 14 Hellions - 224<br /> <br /> <br /> Fast Attack:<br /> <br /> 10 Warp Spiders - 190<br /> <br /> 6 Swooping Hawks: Exarch with Sunrifle - 121<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>:<br /> <br /> 3 War walkers: 6 Scatterlasers - 210<br /> <br /> Wraithknight - 240<br /> <br /> Ravager: 3 Disintegrators, Nightshields - 115<br /> <br /> <br /> Total: 1748<br /> <br /> <br /> Any comments welcome! How would you improve the list without changing the general feel?<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 16:12:31]]> GMT</pubDate>
				<author><![CDATA[ Araenion]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ I really like the feel of this list. My feedback is mainly thoughts on things to add. I'd say your best bet to make points for stuff is to trip the hellion squad as needed.<br /> <br /> Anyway, I'd add some cannons to the 2 small WRJ squads and a Jetlock to the big one. Shouded on top of the jetbike jink is just nasty. And dont get me started on what happens when you put the baron into that squad.<br /> <br /> If you can find the points, I'd also recommend making the spider squad into 2 smaller squads of 6 or 7. A big squad like that has trouble making up its points, but smaller squads allow you to really assert control over the map.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 16:38:56]]> GMT</pubDate>
				<author><![CDATA[ jberry]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Good points. And ones I have considered. I will trim Spiders by 2 and give the 2 squads of WRJ cannons as soon as I get more cannon models. Adding Banshee mask to the Autarch with exactly 5 points left. <br /> <br /> I also really like jetlocks but have trouble finding points for them. Also, one peril and poof, they're gone. Makes them a risky investment. And I'm really hesitant to trim Hellions because they are so fragile and seeing how I am without Serpents, I need to have substance in my troops.<br /> <br /> Will need to playtest it to see what works best.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 17:20:47]]> GMT</pubDate>
				<author><![CDATA[ Araenion]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Thats a very fair point about the Jetlock. I run my seer and warlock with the baron in a big squad of WRJ also, and i set them next to a ravager with Grisly Trophies to allow them to reroll a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>. check. Twin Linked psychic tests, if you will...]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 17:29:21]]> GMT</pubDate>
				<author><![CDATA[ jberry]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ That's right, and trophies are also only 5 points <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>. A better 5-point nvestment than a Banshee mask on the Autarch. Will consider that one, thanks.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 17:35:37]]> GMT</pubDate>
				<author><![CDATA[ Araenion]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Second the trophies, usually best on a venom escorting for supporting poison fire, although your dissie ravager will do that quite nicely(I take it you will guide it)<br /> <br /> This list is really cool. So much mobility! Everything is jump but the walkers, but they are not exactly slow...<br /> <br /> My main concern is the lack of heavy <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. You can dakka down Av12, but any concentration of 13 or 14 will be an issue. You have the tools to deal with it, but it won't be easy. A jetlock with a singing spear would help here for another shot.<br /> <br /> I like the utility of being able to mix up the baron/seer/autarch with the hellions or jetbikes as needed. A banshee mask is cool but eldar are high enough I that you should be going first most of the time...that said the mask means you at least go at the same time. Not critical, but handy. <br /> <br /> 14 or so hellions is the minimum to be effective, and you may want a helliarch for challenge chump. The venom blade is free, giving him more than enough ability to wreck your standard sarge. ]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 18:01:19]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Ravager and Wraithknight will be prime candidates for guide/prescience, depending on what I need dead that turn. Heavy armour is an issue, true, but I should be able to deal with 2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> and equivalents reliably. In fact, a list like that with 2 expensive units is about the best setup I can hope for. As I have the mobility to kite them, while I clean the table of other units with superior firepower and eventually deal with them. The problem arises when there are 3 or 4 <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> opposite of me, but if I take dark lances on my Ravager, I lose a lot of my anti-elite firepower, which WILL hurt its intended target and every other infantry apart from blobs or horde, for a way to handle heavy armour that is unreliable at best, seeing as I only have that one Ravager, so easy target priority for my opponent.<br /> <br /> I always enjoy reading your comments, Doctor. Makes me want to post lists more often. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Also, will look into a Helliarch when I get home and have a codex with me, if I get rid of 2 spiders, I have extra 30 or so points that I can use on various upgrades.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 18:30:32]]> GMT</pubDate>
				<author><![CDATA[ Araenion]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ No comment other than this looks like a top notch list! Tell us how it does.]]></description>
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				<pubDate><![CDATA[Sun, 6 Oct 2013 03:30:01]]> GMT</pubDate>
				<author><![CDATA[ exodusofman]]></author>
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				<title>Eldar/Dark Eldar hybrid 1750 points</title>
				<description><![CDATA[ Of course! Can't wait to test it out, honestly. In theory it looks like a lot of fun to play.]]></description>
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				<pubDate><![CDATA[Sun, 6 Oct 2013 11:36:19]]> GMT</pubDate>
				<author><![CDATA[ Araenion]]></author>
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