<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "What to add to Space Marine army to help counter an Ork Dread Mob List..."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "What to add to Space Marine army to help counter an Ork Dread Mob List..."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ Need some advice on what models/ units to add to my SpaceMarine army , (Soul Drinkers  i use Blood Angels codex for them)<br /> <br /> currently i have a bunch of tactical troops  (about 3 squads), about 20 assault troops (both normal and vanguard), a ten man sternguard unit, a landraider crusader, a rhino with razorback and whirlwind turrets, several librarians and chaplains along with some apothecaries for sanguinary priests....<br /> <br /> my wife is interested in learning (starting out with little 500 pt games)  BUT eventually she wants to play bigger games vs my DreadMob.<br /> my Mob consists of a Meka Dread <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, a MegaDread, 10 killa kans, 4 deffdreads, a  a trukk with boyz and a 25 choppa ork unit with a Pain Boss<br /> <br /> so with limited heavy options what do you think I should add to my Space marines to make them more of a challenge for a Mek-Dread Army<br /> <br /> Thanks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6126427.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6126427.page</link>
				<pubDate><![CDATA[Mon, 7 Oct 2013 21:33:20]]> GMT</pubDate>
				<author><![CDATA[ The Surveyor]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ Honestly just put melta bombs and guns on most squads and you are good to go <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127441.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127441.page</link>
				<pubDate><![CDATA[Tue, 8 Oct 2013 05:49:25]]> GMT</pubDate>
				<author><![CDATA[ theblessing8386]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ terminators realy Fudge up dreadmobs. bikes may be a decent choice, but not in C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span>. also, why do you have a landraider crusader with no terminators. they are basicaly the only unit that can max out its trans cap (other that like ASM who suck anyway.)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127457.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127457.page</link>
				<pubDate><![CDATA[Tue, 8 Oct 2013 06:00:10]]> GMT</pubDate>
				<author><![CDATA[ Largeblastmarker]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ You can't take mobs of more than 20 boys in a Dread Mob, unless you've allied them in from the standard codex?<br /> <br /> Dread mob pretty much counters itself in my experience. Otherwise massed S7 or S8 shooting can easily deal with it.<br /> <br /> Kudos on running one... you have much success with it? Been reluctant to add to my walker collection because they seem to suck so bad on the table]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127508.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6127508.page</link>
				<pubDate><![CDATA[Tue, 8 Oct 2013 06:45:54]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3704ec1c08874dade1c2474ed9f330a6.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/556546/6127508.page"><b>Dakkamite wrote:</b></a><br/>You can't take mobs of more than 20 boys in a Dread Mob, unless you've allied them in from the standard codex?<br /> <br /> Dread mob pretty much counters itself in my experience. Otherwise massed S7 or S8 shooting can easily deal with it.<br /> <br /> Kudos on running one... you have much success with it? Been reluctant to add to my walker collection because they seem to suck so bad on the table</div></blockquote><br /> <br /> <br /> <br /> I do really well with in in fact, I added the extra boyz when short on match on points, totally forgetting the limit of 20 spanna boys, but so far i have won much more than lost,<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/70787d8aee3410d0a7c88efd7b47763e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/556546/6127457.page"><b>Largeblastmarker wrote:</b></a><br/>terminators realy Fudge up dreadmobs. bikes may be a decent choice, but not in C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span>. also, why do you have a landraider crusader with no terminators. they are basicaly the only unit that can max out its trans cap (other that like ASM who suck anyway.)</div></blockquote><br /> <br /> <br /> <br /> In the fluff they make many references to the Soul Drinkers only having a "Few" terminator suits,  but with the new certurians, (which have magically appeared in fluff)  that can take <span class="glossaryitem" onmouseover='gp(87);'>LR</span> as dedicated transport, thought that would be good, plus I thought the Armor 14 would be good till the Kans got to it in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6128731.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6128731.page</link>
				<pubDate><![CDATA[Tue, 8 Oct 2013 16:50:54]]> GMT</pubDate>
				<author><![CDATA[ The Surveyor]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ no assault centurions in <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6130084.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6130084.page</link>
				<pubDate><![CDATA[Tue, 8 Oct 2013 23:21:56]]> GMT</pubDate>
				<author><![CDATA[ Largeblastmarker]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/70787d8aee3410d0a7c88efd7b47763e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/556546/6130084.page"><b>Largeblastmarker wrote:</b></a><br/>no assault centurions in <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex?</div></blockquote><br /> <br /> How would <span class="glossaryitem" onmouseover='gp(10);'>BA</span> have a recently released unit that just came out last month?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6130672.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6130672.page</link>
				<pubDate><![CDATA[Wed, 9 Oct 2013 04:05:49]]> GMT</pubDate>
				<author><![CDATA[ Arthas367]]></author>
			</item>
			<item>
				<title>What to add to Space Marine army to help counter an Ork Dread Mob List...</title>
				<description><![CDATA[ 3 devastator squads with 4 missile launchers each... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6131421.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/556546/6131421.page</link>
				<pubDate><![CDATA[Wed, 9 Oct 2013 13:20:12]]> GMT</pubDate>
				<author><![CDATA[ Sikamikanic0]]></author>
			</item>
	</channel>
</rss>