<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1850 Dark Angel (me) vs IG Help needed in list."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1850 Dark Angel (me) vs IG Help needed in list."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ So I recently decided to start a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> army and got a few parts off of ebay that can be turned into multiple units. My friend plays <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and quite frankly, I am sick of getting destroyed on the tabletop. I need dakkas help in building me an 1850 list with my available models. So first things first is his usual list (he list tailors quite a bit) and to note that we have next to 0 <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain to keep his leman russ ap3 pie plate off my infantry. So here goes. <br /> <br /> His aproximate list<br /> <br /> HQ1-stock company command squad, 4x plasma guns +chimera sometimes runs a master of ordinance in it.<br /> <br /> Troops1 veteran squad with 3 plasma guns w/ demo charge +chimera<br /> Troops2 veteran squad with 3 plasma guns w/ demo charge (rides in vendetta)<br /> Troops3 veteran squad with 3 plasma guns w/ demo charge (rides in vendetta)<br /> Troops4 veteran squad with 3 melta guns w/ demo charge +chimera<br /> <br /> Fast1 vendetta<br /> Fast2 vendetta<br /> <br /> Heavy1 Leman russ battle tank<br /> Heavy2 Leman russ battle tank<br /> Heavy3 2-3 basilisks<br /> <br /> and sometimes an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> combined with camonetting for the basilisks<br /> <br /> <br /> Now for what I have to build a list with. (most of it does not have options on it as I do not know what I want to turn them into yet.<br /> <br /> a Fortress of redemption<br /> 1 rhino hull (can be turned into anything with a rhino hull-rhino, demolisher, etc. I can get the bits on ebay)<br /> 1 drop pod<br /> 1 dreadnought hull<br /> 20 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines (I have currently been using these as scouts w/camo cloaks for a 2+ cover save on the fortress)<br /> 1 Belial<br /> 5x <span class="glossaryitem" onmouseover='gp(412);'>DW</span> terminators<br /> 3x <span class="glossaryitem" onmouseover='gp(744);'>RW</span> bikers (I have been using these as black knights)<br /> 1 Librarian<br /> 1 company master<br /> <br /> Any help here would be much appreciated. My main problem is keeping scoring units on the table as his tanks and basilisks pound them. nothing I seem to have that does not get tucked inside the fortress seems to die from 1 round of firing. A usual game finds my dreadnought getting killed in 1 turn, my termies getting killed in 1 turn, and my scoring units dying in 1-2 turns.<br /> <br /> Also, I do not know if he would let me play with <span class="glossaryitem" onmouseover='gp(39);'>FW</span> models so please don't tell me mortis dread for anti-air like everybody else does. Also, a genreal strategy to go along with the list would help lots, as people who watch me play tend to tell me I do everything with a space marine army that you are not supposed to do with a space marine army. (like deep striking my termies and dreadnought into the thick of his backfield to get at rear armor and to have belials termie unit pick up that coveted extra point from "the hunt" warlord trait)<br /> <br /> Please help a desperate gamer Dakka, I am tired of looking clueless on the tabletop at the local <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138032.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138032.page</link>
				<pubDate><![CDATA[Fri, 11 Oct 2013 11:32:19]]> GMT</pubDate>
				<author><![CDATA[ scorpio2069]]></author>
			</item>
			<item>
				<title>Re:1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ I play <span class="glossaryitem" onmouseover='gp(25);'>DA</span> as well. And our anti-aircraft really sucks.  For the models you have I'd say a Devastator squad with Flakk <span class="glossaryitem" onmouseover='gp(328);'>ML</span> with your Libby having prescience inside an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. But that is a very expensive unit. Get an Attackbike with Multi-melta and arm your bikes with melta's. Since your playing Belial I would also add more shooty Termies since they are good at holding objectives.<br /> <br /> On a side note: I use allied guard or allied vanilla with a Stormraven or a Vendetta squad of my own ^_^]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138093.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138093.page</link>
				<pubDate><![CDATA[Fri, 11 Oct 2013 12:03:45]]> GMT</pubDate>
				<author><![CDATA[ aldinosay]]></author>
			</item>
			<item>
				<title>1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ wouldn't the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> w/ libby be better inside the fortress shooting from firepoints? <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138118.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6138118.page</link>
				<pubDate><![CDATA[Fri, 11 Oct 2013 12:21:42]]> GMT</pubDate>
				<author><![CDATA[ scorpio2069]]></author>
			</item>
			<item>
				<title>Re:1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[  If you have the fortress then I say go for it. But in a relatively expensive army like <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, a Fortress is more than twice the cost of an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with quadgun. <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140277.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140277.page</link>
				<pubDate><![CDATA[Sat, 12 Oct 2013 01:29:36]]> GMT</pubDate>
				<author><![CDATA[ aldinosay]]></author>
			</item>
			<item>
				<title>1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ Gonna be honest. If you run termies run knights. That's to much ap2 to run normal ones. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140350.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140350.page</link>
				<pubDate><![CDATA[Sat, 12 Oct 2013 02:16:13]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Re:1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ You can go alot of ways with your army but honestly you have to get more models to beat all those <span class="glossaryitem" onmouseover='gp(702);'>af</span> 12 chimeras, <br /> Honestly you need ranged units to pop tanks and ranged units to kill infantry either that or add in another 5 termies and a dread(making them vulnerable helps). To accomplish this something like this would work<br /> <br /> Azreal<br /> <br /> Libby<br /> Power field generator<br /> Auspex<br /> <br /> Dreadnought <br /> Assault cannon/<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> Drop pop<br /> <br /> Command squad(Libby goes here)<br /> X5 plasma<br /> Apothecary<br /> Drop pod<br /> <br /> Bike squad(these guys if he goes first you outflank them but always outflank your attack bike)<br /> X2 melta<br /> Attack bike <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> Power weapon(maul works fine)<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad <br /> melta or plasma<br /> <br /> 10 termies<br /> Your favorite load out( mine is all <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span> with 2 missle launcher) note the srgt can not trade his weapon<br /> <br /> Predator <br /> Las cannon/Las sponsons(your ace in the hole)<br /> <br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad(azreal goes here gives them 4++ and a 2+ tank)<br /> X4 missle launchers w/ flak <br /> Whirlwind(if points allow)<br /> <br /> That should be about 1850 <br /> That gives you a solid answer for everything <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140389.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140389.page</link>
				<pubDate><![CDATA[Sat, 12 Oct 2013 02:45:02]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
			</item>
			<item>
				<title>1850 Dark Angel (me) vs IG Help needed in list.</title>
				<description><![CDATA[ Outflank is your friend.  If you can outfkank and get in his face asap once the bikes hit those veterans they will be gone.  Same with the tanks and melta bombs and krak grenades.  I personally ignore the fliers.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140528.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/557195/6140528.page</link>
				<pubDate><![CDATA[Sat, 12 Oct 2013 03:50:34]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
			</item>
	</channel>
</rss>