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		<title><![CDATA[Latest posts for the thread "White Scars & GK Alies Pure Alpha Strike 2000"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "White Scars & GK Alies Pure Alpha Strike 2000"]]></description>
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				<title>White Scars &amp; GK Alies Pure Alpha Strike 2000</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Kahn with Moondrakkan   <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Mordrak<br /> <br /> Command Squad<br /> 5 combi Grav, Bikes<br /> <br /> Troops<br /> <br /> Bike Squad<br /> +2bikes, 2 Grav guns,Combi grav for the Sgt.<br /> <br /> Bike Squad<br /> +2bikes, 2 Grav guns,Combi grav for the Sgt.<br /> <br /> Bike Squad<br /> +2bikes, 2 Grav guns,Combi grav for the Sgt.<br /> <br /> Bike Squad<br /> +2bikes, 2 Grav guns,Combi grav for the Sgt.<br /> <br /> Bike Squad<br /> +2bikes, 2 Grav guns,Combi grav for the Sgt.<br /> <br /> 10 Strike Squad<br /> Psy ammo, <span class="glossaryitem" onmouseover='gp(93);'>MC</span> sword on Sgt.<br /> <br /> Elite<br /> <br /> 10 Paladins<br /> 4 inceniraters, 9 <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Demon Hammers,Banner, Psy ammo<br /> <br /> 2000 pts on the dot<br /> <br /> Now I know flyers i got nothing for. However this list is aimed at tabling or getting tabled. Basic strat is start bikes the max of 12 in from the start scout move 6 more. move 12 in and fire the grav on targets like rip tides or the big bugs with 2+ armor saves and prep for assault next round. On my first turn the paladins will teleport in and will target a soft unit and Flame the crap out of them and like the bikes assault next turn.  On second turn bikes that survived will assault first and then the paladins this will reduce overwatch damage.The strike squad I have the option of combat squading them if i have 2 objectives in my deplyment zone or keep them as a 10 man if its kill points.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6163424.page</link>
				<pubDate><![CDATA[Sat, 19 Oct 2013 06:17:58]]> GMT</pubDate>
				<author><![CDATA[ contempt83]]></author>
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				<title>White Scars &amp; GK Alies Pure Alpha Strike 2000</title>
				<description><![CDATA[ Are you planning on using mordrak to teleport in, or does khan have this special rule?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6165318.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6165318.page</link>
				<pubDate><![CDATA[Sat, 19 Oct 2013 23:31:45]]> GMT</pubDate>
				<author><![CDATA[ Fadolren Warcry]]></author>
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				<title>Re:White Scars &amp; GK Alies Pure Alpha Strike 2000</title>
				<description><![CDATA[ mordrak will let me teleport in first round with no scater,<br /> Kahn gives all the white scars scout]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6165812.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6165812.page</link>
				<pubDate><![CDATA[Sun, 20 Oct 2013 04:47:02]]> GMT</pubDate>
				<author><![CDATA[ contempt83]]></author>
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				<title>White Scars &amp; GK Alies Pure Alpha Strike 2000</title>
				<description><![CDATA[ Mordrak lets you deep strike first turn (basically same thing but not), he is not an independent character so he cant be deployed with the pallies. You can take his ghost knights and bring along an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> tho]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/558562/6166591.page</link>
				<pubDate><![CDATA[Sun, 20 Oct 2013 14:05:17]]> GMT</pubDate>
				<author><![CDATA[ Fadolren Warcry]]></author>
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