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		<title><![CDATA[Latest posts for the thread "Blood Throne / Soul Grinder Assault 1850"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Blood Throne / Soul Grinder Assault 1850"]]></description>
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				<title>Blood Throne / Soul Grinder Assault 1850</title>
				<description><![CDATA[ Dissuade me from doing this, because it seems so fun to me. I'm banking on getting riftbringer on any of the heralds, placing a portalglyph somewhere and possibly a good warp storm result, I don't want to spend points on bloodletters when theres' so many ways to possibly get them for free. I'm going to assault with the Blood Thrones / Hounds and later of course with the Soul Grinders. I like Exalted Rewards because there's a chance of free Axe of Khorne included. The Bloodletters are just the minimum troops and with massive luck their unit leaders get the good lance weapon.<br /> <br /> 4 Heralds on Blood Thrones with Exalted Rewards, Exalted, Greater and two lesser loci (because I don't think I need 4 good loci but it'd be a shame to not use all the special rules, and who knows maybe the anti-psyker stuff comes in handy). <b>705 points.</b> Yes, 4 Blood Thrones instead of something like two decked Bloodthirsters + an extra bloodletter unit. It's nice how the thrones can heal themselves and have an invulnerable save. Less nice how they are open-topped AV12 vehicles.<br /> <br /> 2x 10 Bloodletters with Bloodreaper / Greater Reward, Instrument of Chaos = 2x 135<br /> <br /> Instruments or Icons? Khorne's Wrath seems like a pretty good result, so when it happens I want the most out of it. Then again I might want to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> these just so they don't get shot up.<br /> <br /> 20 Flesh Hounds = 320<br /> <br /> Well obviously I want to chance a 3+ invulnerable save for them. Also we don't like battle cannons.<br /> <br /> 3 Soul Grinders with Warp Gaze, Warp Sword, Khorne = 3x 185<br /> <br /> S10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 weapon too good to pass up, it's like we got the old railheads. This is my anti-everything column. Warpswords are awful, 25pts for an extra attack with a re-roll for an unit that probably isn't getting into close combat, but hey, it's with furious charge and possibly with hatred or rage. These are the units I trust however so it's not like I'm going to want them weaker just so I can have some more bloodletters. I don't want the ordnance weapon (or a skull cannon for that matter) because it's not going to kill tanks and transports which are a big problem for non-<span class="glossaryitem" onmouseover='gp(630);'>FMC</span> daemons in my opinion. Anyway the Flesh Hounds are capable enough of killing infantry and so are the bloodthrones (well in theory at least).<br /> <br /> 1850 pts, that is 40T4 wounds on the hounds, 20 T3 on the letters and 12 <span class="glossaryitem" onmouseover='gp(9);'>av</span> 12 hull points, 12 <span class="glossaryitem" onmouseover='gp(9);'>av</span> 13 hullpoints, all with the invulnerable save.]]></description>
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				<pubDate><![CDATA[Sat, 19 Oct 2013 09:49:22]]> GMT</pubDate>
				<author><![CDATA[ Rautakanki]]></author>
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