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		<title><![CDATA[Latest posts for the thread "Brawl in the Fall Round 2 Daemons vs Ultramarines"]]></title>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ <a href="http://inthenameofsanguinius.blogspot.com/2013/10/round-2-daemons-vs-ultramarines.html?m=1" target="_blank" rel="nofollow">http://inthenameofsanguinius.blogspot.com/2013/10/round-2-daemons-vs-ultramarines.html?m=1</a>]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 01:46:45]]> GMT</pubDate>
				<author><![CDATA[ Julnlecs]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ Easy win for you.]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 03:31:05]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ Geee, Screamerstar win again ]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 06:12:44]]> GMT</pubDate>
				<author><![CDATA[ FeindusMaximus]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ Yeah it was. He didnt have much to threaten my units with. ]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 06:13:09]]> GMT</pubDate>
				<author><![CDATA[ Julnlecs]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ makes me a sad panda to see a space marine list like this in a tourny.   Good job though]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 11:35:51]]> GMT</pubDate>
				<author><![CDATA[ Eihnlazer]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ I would like to see a batrep where you don't get Forewarning.]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 20:11:08]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ My next game shows my lack of experience with Daemons against Tau. Playing against Paul Mckelvey I had a tough game. Battle report coming up soon.]]></description>
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				<pubDate><![CDATA[Tue, 22 Oct 2013 01:54:55]]> GMT</pubDate>
				<author><![CDATA[ Julnlecs]]></author>
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				<title>Re:Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ ...why even bother.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/558838/6171814.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 03:03:21]]> GMT</pubDate>
				<author><![CDATA[ Pyriel-]]></author>
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				<title>Re:Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ Good report!<br /> <br /> I am just getting back into the hobby, so I am wondering, what could the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> player have done differently?<br /> <br /> My own observation is that his army was not well balanced. I think only one rhino and one <span class="glossaryitem" onmouseover='gp(87);'>LR</span> make the armor easy targets. More armor would have split your forces up a little more. <br /> <br /> Also, I think the Devastators are too inflexible for what they are. I would think more tacticals with Heavy Weapons would be better since at least they are scoring. <br /> <br /> Finally I think drop podding Cato and the Command Squad was a problem. With a killy squad, drop pods dont let them assault on the turn the arrive (am I wrong here?) and if the targets move, then your <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit is foot slogging out in the open. A sternguard unit would be better in a pod since they are shooty.<br /> <br /> I also think taking two <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> was expensive on his part and hurt him in the long run by limiting the number of bodies he could have had.<br /> <br /> Anyways great report and I have a new found respect for the forces of Chaos. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 04:25:16]]> GMT</pubDate>
				<author><![CDATA[ Swissgeese]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ I agree that the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> list seemed more like it was sprinkled with a little of everything vs a daemon list that was very competitive. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 20:40:47]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
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				<title>Re:Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ There is certainly a disparity between the lists, but the report is concise, well pictured, and decent paint jobs. Thanks for sharing. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 22:58:39]]> GMT</pubDate>
				<author><![CDATA[ Cieged]]></author>
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				<title>Brawl in the Fall Round 2 Daemons vs Ultramarines</title>
				<description><![CDATA[ Thanks guys. I will be doing more reports with different lists as I keep playing games. <br /> <br /> As how the Space Marines player could have played differently, he deployed his Tactical squads in bad positions. The inside the fort couldnt shoot from that position. I would have saved Calgars squad to go after plaguebearers. Cato in the pod was a bad unit. Overall I took advantage of his lists weaknesses and it played out the way i thought it would.]]></description>
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				<pubDate><![CDATA[Thu, 24 Oct 2013 22:06:56]]> GMT</pubDate>
				<author><![CDATA[ Julnlecs]]></author>
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