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		<title><![CDATA[Latest posts for the thread "no SC 2k enclave list."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "no SC 2k enclave list."]]></description>
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				<title>no SC 2k enclave list.</title>
				<description><![CDATA[ working up a farsight suit list, but i'm gonna do it without any <span class="glossaryitem" onmouseover='gp(382);'>SC</span>, seeing as how you dont actually need farsight in your army, to take his enclave. - and ive noticed that the special characters can be made with normal units for a fraction of the cost, only loosing the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> rule. - wich i was not really planning on using anyway.<br /> <br /> so:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> commander, <span class="glossaryitem" onmouseover='gp(503);'>twl</span> fusion, shield, fusion blades<br /> commander, missile, missile, drone controller<br /> <br /> troop:<br /> 3 crisis, shas'vre w/ plasma, plasma, drone controller, 2 shas'ui plasma, <span class="glossaryitem" onmouseover='gp(503);'>twl</span> plasma 2 gun drones ea. (4 gun drones in squad)<br /> 2 crisis, 2x shas'ui fusion, fusion, shield<br /> 1 crisis suit, missile pod, <span class="glossaryitem" onmouseover='gp(503);'>twl</span> missile pod.<br /> 1 crisis suit, missile pod, <span class="glossaryitem" onmouseover='gp(503);'>twl</span> missile pod.<br /> 1 crisis suit, missile pod, <span class="glossaryitem" onmouseover='gp(503);'>twl</span> missile pod.<br /> <br /> Elites:<br /> riptide, ion, fusion, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, velocity<br /> riptide, ion, plasma, velocity<br /> riptide, HBC, ECPA, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, <span class="glossaryitem" onmouseover='gp(388);'>sms</span>, <br /> <br /> fast attack:<br /> 10 drones (markerdrones) <br /> <br /> heavy support:<br /> 3x broadside, <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> allied: (tau)<br /> commander CCN, puretide, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span><br /> <br /> 6 firewarriors, pulse rifle. <br /> <br /> so, the idea here: the buffmander hops around to whereever i need him, joining riptides, crisis teams, etc. the allied <span class="glossaryitem" onmouseover='gp(39);'>FW</span> bunker up in the backfield and chill. might go for an objective, but at 6 strong i dont expect much from them, they are only here to allow the buffmander in. the enclave fusion commander joins the 2 man fusion team, and they go tank hunting. the other joins the marker drones, and gets them up to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 (considering breaking them up to a pair of 5 man teams... but then <span class="glossaryitem" onmouseover='gp(14);'>BS</span> becomes a problem)  the 3 single missile suits are my objective grabbers. they can also provide a small amount of down range fire support. finally the triple riptides take care of the heavy lifting, anti air, and so forth, with support on the ground from the salvosides. <br /> <br /> so how competetive would this list be? how would it fair vrs a tau army that features a ton of firewarriors, some rail rifle broadsides, hammerhead, and 2 crisis suit teams? i dont know the exact opposing list but its something like:<br /> <br /> commander plasma xxxxx?<br /> firebalde<br /> <br /> crisis team w/ fusions<br /> crisis team w/ plasmas<br /> <br /> 12 firewarriors<br /> 12 firewarriors<br /> 12 firewarriors<br /> pathfinders<br /> <br /> 3 railsides<br /> <br /> 1 railhead<br /> <br /> 1-2 riptides w/ ion/fusion ... xxxx ?<br /> <br /> i ask because that tau list kicks my butt the last 3 times i played it with my necrons, and ive been working on a tau farsight list for some time, and a tau vrs tau dustup challange has been presented. ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/559011/6171653.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 01:41:29]]> GMT</pubDate>
				<author><![CDATA[ DarthSpader]]></author>
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				<title>no SC 2k enclave list.</title>
				<description><![CDATA[ Drop a commander  and a riptide to get more scoring suits. You lack scoring. <br /> <br /> Marker drones are 2 points cheaper per unit when purchased as an upgrade as opposed to as an independent unit. You'd be better off taking a unit of <span class="glossaryitem" onmouseover='gp(518);'>MP</span> crisis with 2 drones each, taking your mark/o with 2 drones himself. That's 8 drones at BS5.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/559011/6172166.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/559011/6172166.page</link>
				<pubDate><![CDATA[Tue, 22 Oct 2013 06:23:32]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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