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		<title><![CDATA[Latest posts for the thread "White Scars with Blood Angels 1850 pts"]]></title>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ I would like to have some opinions on this list. I mainly face Tau, Eldar, Orks, <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and Necrons. They also do not utilize a lot of flyers, if any at all. This is sort of a fun list, but with some edge.<br /> <br /> White Scars primary 1330 pts<br /> <br /> Khan with Moondrakkan<br /> Chapter Master with bike, <span class="glossaryitem" onmouseover='gp(468);'>EW</span> shield and <span class="glossaryitem" onmouseover='gp(224);'>TH</span><br /> Command squad with Apo on bikes, 4x grav gun, 2x power maul<br /> 2 x<br />   5 bikers with 2 grav gun and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike, sergeant with combi-melta<br /> 1 x<br />   5 bikers with 2 grav guns and <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike, sergeant with power maul<br /> Thunderfire cannon<br /> <br /> Blood Angels allies 520 pts<br /> <br /> Mephiston with Codex powers<br /> Scouts with cloaks and 4x snipers, sergeant with combi-flamer<br /> Furioso dreadnought with fragcannon and heavy flamer in a drop pod<br /> <br /> Khan and <span class="glossaryitem" onmouseover='gp(746);'>CM</span> attaches to Command squad, everything scouts or infiltrates. Mephiston starts in BLOS if possible, <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> in bolstered ruins or something.<br /> <br /> The idea is to pod the Fragnought in their face, so it cannot be ignored, and try to get first blood or just otherwise cause a disruption. <span class="glossaryitem" onmouseover='gp(746);'>CM</span> should be able to take on targets alone, leaving the command squad with Khan. Bike squads should put up a nice strike team and Mephiston jumping towards the enemy they might have issues with target priority.<br /> <br /> I am sure this list has many weaknesses, please point out some.<br /> <br /> I used Battlescribe for <span class="glossaryitem" onmouseover='gp(149);'>WS</span>, but do not trust its scoring, thus did not specify all wargear.]]></description>
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				<pubDate><![CDATA[Tue, 22 Oct 2013 12:27:13]]> GMT</pubDate>
				<author><![CDATA[ Naw]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ Get artificier armour on that chap master! With the additional power mauls every casualty that command squad suffers will be a bitter blow as you are talking over 50pts a model! I'd run it either shooty or assault orientated not both.<br /> Apart from that - I like it! Especially the dual hardcore threats of the chap master and mephy.]]></description>
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				<pubDate><![CDATA[Tue, 22 Oct 2013 12:35:06]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ Forgot to write it down, it was in the point cost. Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 22 Oct 2013 13:22:51]]> GMT</pubDate>
				<author><![CDATA[ Naw]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ I modified the list a bit based on what you wrote. Still done with BattleScribe and I don't fully trust it. I should verify this but my codex is elsewhere..<br /> <br /> White Scars primary 1330 pts <br /> <br /> 150- Khan with Moondrakkan  <br /> 250- Chapter Master with bike, <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, Shield Eternal and <span class="glossaryitem" onmouseover='gp(224);'>TH</span> <br /> 245- 5 man Command squad incl Apo on bikes, 4x grav gun, 3x combi-flamer (can I really do this??)<br /> 200- 5 bikers with 2 grav gun and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike, sergeant with combi-melta or -plasma <br /> 200- 5 bikers with 2 grav gun and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike, sergeant with combi-melta or -plasma<br /> 185- 5 bikers with 2 grav guns and Heavy bolter attack bike, sergeant with storm bolter <br /> 100- Thunderfire cannon <br /> <br /> Blood Angels detachment stays the same. The plan is to not get in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with the bikes (should not be hard to avoid), as <span class="glossaryitem" onmouseover='gp(746);'>CM</span> and Mephy are close combat monsters and the fragnought cannot be ignored.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 08:01:07]]> GMT</pubDate>
				<author><![CDATA[ Naw]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ The only thing wrong points wise is your command squad is 5pts overcosted. <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> wise I suppose you could give them grav guns and combi-weapons. Although it may cause arguments and <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> I think that's a waste.<br /> If you drop all the combi-flamers (inc scout squad), drop the camo cloaks, and drop the <span class="glossaryitem" onmouseover='gp(51);'>hb</span> attack bike, you can afford another thunderfire cannon. Another small change I would make is to change two grav guns on a squad with <span class="glossaryitem" onmouseover='gp(330);'>mm</span> attack bike to meltas, with the spare points change the sergants storm bolter to a combi-grav and give the chap master an auspex. This will give you better <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, make that storm bolter wielding sergeant useful and give you the chanve of reducing opponents cover saves.<br /> It is a very nice list though.<br /> Oh just realised - you have that 5 spare points that you overcosted by. Maybe give the scout sergeant melta bombs in case an enemy vehicle trundles by. Or give the furioso a magna grapple instead of heavy flamer so he is a great tank killer on the drop (keeping a melta gun).]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 13:07:27]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ I've understood that they can get grav. I wish there was an armybuilder update already for <span class="glossaryitem" onmouseover='gp(119);'>SM</span> 6th edition. I don't trust BattleScribe datafiles right now, thus the points can be off. I see the benefit of having second <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, I'll try to find points for that as you suggested.<br /> <br /> I guess I should try this with Excel, seems to give more accurate results <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I was supposed to face our Tau player yesterday, but real lives interfered. I think this list should do well, though.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And I am not sure of the melta guns. Range is poor and it is only one shot which can miss.]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 17:54:14]]> GMT</pubDate>
				<author><![CDATA[ Naw]]></author>
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				<title>White Scars with Blood Angels 1850 pts</title>
				<description><![CDATA[ Yeh but you will have 4 melta shots, should be enough for most tanks ;-).<br /> I think your list should do very well against your tau friend!]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 18:10:21]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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