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		<title><![CDATA[Latest posts for the thread "My First Scaling Deldar list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "My First Scaling Deldar list"]]></description>
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				<title>My First Scaling Deldar list</title>
				<description><![CDATA[ Good Morning Dakka!<br /> <br /> As my inaugural (non-p&m) post, I'd love to throw up my dark eldar list that I use for both little tournaments and day to day gaming. If the collective folks of dakka could yell a few helpful things at it, I'd be content ^_^<br /> <br /> As a bit of short 'n sweet background, I've been playing <span class="glossaryitem" onmouseover='gp(3);'>40k</span> since the literal first day of 3rd edition (waaaay back in '98), but I've never been attending anything "serious" until recently. Honestly I've been a 99% hobby gamer. <br /> <br /> Anyways, I built this originally to play different common points levels at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>, and to do something "different-ish" for the dark eldar, whom I have come to love as my favorite gaming *and* modeling army. It performed pretty hilariously well among the typically gun-line tau, eldar, space marines, taudar, and imperial guard  of my locality. But as I get more serious about my gaming performance, I think the list could use a few helpful polishing bits. Most of my games have been at the 1500pt level, and with this list, I wanted to keep the basic "core" the same as the points costs went up. <br /> <br /> <br /> For your collective perusal:<br /> <br /> The Kabal of the Arterial Arc 1500pts<br /> <br /> Succubus - Venom blade, Haywire Grenades<br /> <br /> Grotesques x 4 - Aberration w/ Scissorhand, Liquifier, Raider w/ Dark lance<br /> <br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> <br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> <br /> Ravager w/ Dark lances<br /> Ravager w/ Dark lances<br /> <br /> The Kabal of the Arterial Arc 1750pts<br /> <br /> Succubus - Venom blade, Haywire Grenades<br /> <br /> Grotesques x 4 - Aberration w/ Scissorhand, Liquifier, Raider w/ Dark lance  <br /> <br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Wyches x 5 - Haywire Grenades, Venom w/Extra Splinter Cannon<br /> Wyches x 5 - Haywire Grenades, Venom w/Extra Splinter Cannon<br /> <br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> <br /> Ravager w/ Dark lances<br /> Ravager w/ Dark lances<br /> <br /> Kabal of the Arterial Arc 1850pts<br /> <br /> Succubus - Venom blade<br /> <br /> Grotesques x 4 - Aberration w/ Scissorhand, Liquifier, Raider w/ Dark lance  <br /> <br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Kabalite Warriors x 10 - Splinter Cannon, Raider w/ Dark lance<br /> Wyches x 5 - Haywire Grenades, Venom w/Extra Splinter Cannon<br /> Wyches x 5 - Haywire Grenades, Venom w/Extra Splinter Cannon<br /> <br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> Reaver Jetbikes x 9 - Heat Lances x 3, Arena Champion w/Venom blade<br /> <br /> Ravager w/ Dark lances<br /> Ravager w/ Dark lances<br /> Ravager w/ Dark lances]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 13:35:11]]> GMT</pubDate>
				<author><![CDATA[ Flint13]]></author>
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				<title>Re:My First Scaling Deldar list</title>
				<description><![CDATA[ If you want a cheap <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> to go with your Grotesques, I'd pick up a Haemonculus for another Liquifier gun. But I guess Succubus would work as well. It would be wonderful if you can put them in a raider as well.<br /> <br /> I like to have Night Shields on every vehicle. Dark Eldar vehicles are very fragile and I found that <span class="glossaryitem" onmouseover='gp(546);'>NS</span> saved my ass more than once. I also highly recommend Splinter Racks on the Raiders with the warriors. Those are amazing. <br /> <br /> I'm not really a fan of Jetbikes. They are quite useful to be sure but if you're planning on assaulting with them Combat Drugs would be most useful here. But they are all good I guess.<br /> <br /> Overall though solid lists of course. A lot of dakka, good amount of lances. Simple and certainly effective.]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 15:36:25]]> GMT</pubDate>
				<author><![CDATA[ oraj]]></author>
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				<title>My First Scaling Deldar list</title>
				<description><![CDATA[ Whoops! Thanks for catching that oraj. <br /> <br /> The grotesques do indeed have a raider. The succubus joins up with them to give a majority toughness 5 and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> to start. That gives her a pretty nasty boost once they get into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. <br /> <br /> Two of your points I'd like to discuss:<br /> <br /> 1.) Upgrades on the raiders. Do you think they're really worth it? Raiders are kinda deathtraps for warriors. I do love Nightshields when I've got the extra points. But splinterracks (while awesome) do encourage you to stay stuck in those raiders. It wasn't so bad in 5th when it was only a STR3 hit on everyone inside, but that STR4 is killer now. <br /> <br /> 2.) Succy vs Haemonculus. This is one I've actually wrestled with for awhile. I love the 2nd pain token, but the Succubus is much more killy in combat. The problem being, with Furious charge, everyone in that unit that isn't an ablative wound (the succy and aberration) has a poisoned weapon. Without furious charge, the scissorhand aberration re-rolls wounds on marines on a 3+ with 6 attacks. I feel like the haemy takes away a good bit of killy by taking away all those high <span class="glossaryitem" onmouseover='gp(149);'>WS</span> venom blade attacks. <br /> <br /> Thanks for the response! ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 16:32:40]]> GMT</pubDate>
				<author><![CDATA[ Flint13]]></author>
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				<title>Re:My First Scaling Deldar list</title>
				<description><![CDATA[ Succy is certainly not bad in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> but for me the more the liquifiers the merrier!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> But I totally get your point.<br /> <br /> On the Splinterracks, yes they certainly let kabbies get comfy inside and raiders do blow up eventually. But I like to use mobility in my army and I usually let my Eldar allies sit the objectives. Splinterracks represent the glass cannonness of the Dark Eldar army really; hit hard and get hit hard. I won't take a kabbie raider without em.<br /> <br /> Have fun!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Oct 2013 16:57:57]]> GMT</pubDate>
				<author><![CDATA[ oraj]]></author>
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