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		<title><![CDATA[Latest posts for the thread "IH, 1500 pst with FOrgeworld new Char and models"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "IH, 1500 pst with FOrgeworld new Char and models"]]></description>
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				<title>IH, 1500 pst with FOrgeworld new Char and models</title>
				<description><![CDATA[ So here is my list so far, I really love the Land Raider Achillies so I am trying at all costs to keep that in. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Vaylund Cal-225pts (goes with Cent)<br /> <br /> <br /> Elites: <br /> Centurion Assault Squad- 190<br /> <span class="glossaryitem" onmouseover='gp(425);'>LL</span>-R (Det trans)- 240<br /> <br /> Troops: <br /> 10man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, 1 meltagun - 150pts <br /> 10man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, 1 meltagun - 150pts <br /> 9man scout squad, camo cloaks,5x snipers- 114pts (go behind <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>)<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>: <br /> Land Raider Ach- 325 pts <br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/quad gun - 100pts <br /> <br /> Total 1499<br /> <br /> Basic tactic is to leave the scouts behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads advance behind the <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> for cover and move to objectives, while the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>-A rains death and Cents with Valund act as a beat stick for anyone who needs to go away. <br /> <br /> Please be brutal in your C&C, I am deployed so I have loads of time before I can play a game. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Oct 2013 13:54:45]]> GMT</pubDate>
				<author><![CDATA[ taurising]]></author>
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				<title>IH, 1500 pst with FOrgeworld new Char and models</title>
				<description><![CDATA[ No other comment than it is mind boggling that someone tries to field asscents, good stuff! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/559673/6184372.page</guid>
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				<pubDate><![CDATA[Fri, 25 Oct 2013 14:23:02]]> GMT</pubDate>
				<author><![CDATA[ Naw]]></author>
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			<item>
				<title>Re:IH, 1500 pst with FOrgeworld new Char and models</title>
				<description><![CDATA[ I take it you think I should drop them for some assault termis?<br /> <br /> My logic was that with <span class="glossaryitem" onmouseover='gp(445);'>IH</span> they have a chance to <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, plus then the majority toughness is 5 for the unit rather than 4. <br /> <br /> Still and all, I think I may switch them for the termies<br /> <br /> What does Dakka think?]]></description>
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				<pubDate><![CDATA[Fri, 25 Oct 2013 16:04:38]]> GMT</pubDate>
				<author><![CDATA[ taurising]]></author>
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