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		<title><![CDATA[Latest posts for the thread "Blood Angels 1750"]]></title>
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				<title>Blood Angels 1750</title>
				<description><![CDATA[ Hi, I'm new here so hello.<br /> <br /> I have some points leftover and I'm not sure how to allocate them.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Librarian w/ Terminator Armor & Storm Bolter<br /> Planning on attaching him to a squad of Termies<br /> --&gt;130<br /> <br /> Honor Guard<br /> Blood Champion, Chapter Banner, Flamer, Hand Flamer, Storm Shield, Razorback w/ dozer blades<br /> I plan on attaching a Chaplain and riding around in a support capacity to the rest of my army<br /> --&gt;260<br /> <br /> Elites<br /> <br /> Chaplain<br /> For Honor Guard<br /> --&gt;100<br /> <br /> Sanguinary Priest & Brother Corbulo<br /> Priest with <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad, Corbulo with Termies<br /> --&gt;155<br /> <br /> Terminator Squad<br /> w/ Assault Cannon<br /> Corbulo and Librarian attached<br /> --&gt;230<br /> <br /> Troops<br /> <br /> Tactical Squad (10/0<br /> w/ Missile Launcher and Land Raider Crusader<br /> I am planning on putting the vanilla priest in there as well.<br /> --&gt;410<br /> <br /> Assault Squad (5)<br /> w/ Plasma Gun and Power Axe<br /> --&gt;130<br /> <br /> Death Company (5)<br /> w/ Infernus Pistol and Jump Packs<br /> --&gt;190<br /> <br /> All the above balances to 1605 pts., I would like to fill up the remaining slots with either another Assault squad at around 130 pts. or a Bike Squad with an attack bike also at around 130 pts. I am also willing to field some sort of tank, I just don't know exactly what would jive here. Another possibility is a <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Dread with Blood Talons at 125. If anybody has a suggestion to where the leftover points could go, I would love to hear what you guys have to say.<br /> <br /> Thanks all!<br /> <br /> EDIT<br /> I was also considering upgrading the Chaplain to a Reclusiarch. Extra W, and <span class="glossaryitem" onmouseover='gp(14);'>BS</span> seems good.]]></description>
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				<pubDate><![CDATA[Mon, 28 Oct 2013 11:31:48]]> GMT</pubDate>
				<author><![CDATA[ theplainenglish]]></author>
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				<title>Blood Angels 1750</title>
				<description><![CDATA[ I'd definitely add some more scoring stuff if you can, maybe bump the assault squad up to ten men, combat squad them if needed, add a few scouts with camo cloaks to hug home objectives or outflank onto stuff.<br /> <br /> The honour guard is a nice touch but a 5 man jump packless assault squad would serve almost the same purpose, and still score. The chaplain isn't really getting his best work sitting in the razorback with them; he could go with the tacticals in the crusader and, along with the priest, make them a reasonable assaulty unit if needed. As for bikes, 3 melta attack bikes are cheap and effective, just a bargain for what they do.<br /> Here's an alternate take on the list using the extra points.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian w/<span class="glossaryitem" onmouseover='gp(332);'>TDA</span>+<span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> 130<br /> <br /> Elites<br /> Chaplain<br /> 100<br /> <br /> Jump pack Priest + Corb<br /> 180<br /> <br /> Terminators<br /> 5 with asscannon<br /> 230<br /> <br /> Troops<br /> Tactical Squad w/Plasma gun + free heavy weapon of choice<br /> Dedicated transport- Land Raider Crusader w/ Multi Melta<br /> 440<br /> <br /> Assault squad<br /> 10 w/ 2xmelta and power axe<br /> 225<br /> <br /> Assault squad<br /> 5 w/o Jump packs, 1x plasma gun, 1x plasma pistol (sergeant)<br /> Dedicated transport- Razorback<br /> 150<br /> <br /> Death Company <br /> 5 w/ Infernus Pistol and Jump Packs<br /> --&gt;190<br /> <br /> Fast Attack<br /> Attack bikes<br /> 2 w/Multi Meltas<br /> 100<br /> <br /> 1745<br /> <br /> I added a jump pack to the normal priest so he can buff the assault squad.<br /> So here you have a potential 5 scoring units, librarian and co throwing some divination around, mobile melta ability, plenty of <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>... at this point I'd consider dropping the death co (although I do love them dearly) and finding another 10 points and bringing a storm raven. Or perhaps just taking one instead of the land raider= troops where you want them turn 3 or 4.<br /> Hope this gives you some good ideas.]]></description>
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				<pubDate><![CDATA[Mon, 28 Oct 2013 16:02:47]]> GMT</pubDate>
				<author><![CDATA[ Exhumed]]></author>
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				<title>Blood Angels 1750</title>
				<description><![CDATA[ one, this list is everywhere, why, are your tacs in a land raider??? take <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> if you must take terminators. attack bikes are not worth it with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. drop the infernus pistol from the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> and give them a power fist. I am not sure you can take plasma guns on the assault marines, I know you can take meltas and flamers though. if you want the chap with the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> (most bang for buck) he has to have a jump pack. <span class="glossaryitem" onmouseover='gp(72);'>imo</span> 1500+ you should bring mephiston]]></description>
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				<pubDate><![CDATA[Mon, 28 Oct 2013 16:46:31]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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