<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1000 pts. Word Bearers list - give a tournament beginner some help!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1000 pts. Word Bearers list - give a tournament beginner some help!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1000 pts. Word Bearers list - give a tournament beginner some help!</title>
				<description><![CDATA[ I will shortly be playing in a small tournament. Since I don't have a terrible amount of tournament experience, perhaps someone would be willing to offer some feedback.<br /> There are likely to be several beginners like myself, but also some more experienced players, who have more or less promised to play nice...<br /> <br /> The tournament rules include:<br /> - no flyers<br /> - no flying monstrous creatures<br /> <br /> missions will include:<br /> - Take and hold 3 objectives<br /> - The Relic<br /> - Take and hold table quarters and centre<br /> <br /> So here's my first go at a list:<br /> <br /> Chaos Space Marines:<br /> +++<span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +++<br />   -- Sorcerer (1)   - 110 pts.<br />      - Mastery <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 3<br /> +++TROOPS+++<br />   -- Chaos Space Marines (9)   - 281 pts.<br />      - Mark of Slaanesh<br />      - Icon of Excess<br />      - Plasma Gun<br />      - Champion: Plasma Pistol, Power Fist<br />      - Dedicated Transport: Chaos Rhino<br />   -- Cultists (10)   - 65 pts.<br />      - Autoguns<br />      - Heavy Stubber<br />      - Champion: Shotgun<br /> +++HEAVY SUPPORT+++<br />   -- Havocs (5)   - 125 pts.<br />      - 2 Heavy Bolters<br />      - 2 Missile Launchers<br />   -- Havocs (5)   - 135 pts.<br />      - 2 Autocannons<br />      - 2 Lascannons<br /> Chaos Daemons<br /> +++<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>+++<br />   -- Skulltaker (1)   - 100 pts.<br /> +++TROOPS+++<br />   -- Bloodletters (10)   - 110 pts.<br />      - Icon of Chaos<br /> +++ELITES+++<br />   -- Flamers of Tzeentch (3)   - 74 pts.<br />      - Pyrocaster<br /> <br /> Does this seem workable? If not, why not and how could one improve it?<br /> <br /> Options I have available:<br /> - Chaos Dreadnought (1)<br /> - Forgefiend (1)<br /> - Raptors (5), 2 Meltas<br /> - Terminator Lord, Black Mace<br /> - Chosen (from the Dark Vengeance set)<br /> - Cultists (10), Close Combat Weapons<br /> - Terminators (5)<br /> - Bloodthirster (which unfortunately won't be allowed, since you can't take away his wings...)<br /> <br /> I assume that some light proxying might be tolerated.<br /> <br /> Any suggestions would be most welcome.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6193513.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6193513.page</link>
				<pubDate><![CDATA[Mon, 28 Oct 2013 19:18:40]]> GMT</pubDate>
				<author><![CDATA[ Cryptonomicon]]></author>
			</item>
			<item>
				<title>Re:1000 pts. Word Bearers list - give a tournament beginner some help!</title>
				<description><![CDATA[ Its an interesting list.<br /> <br /> I would do the following<br /> <br /> For the Havocs re-arm as follows<br /> <br /> -- Havocs (5) <br /> - 2 Heavy Bolters <br /> - 2 Autocannons <br /> -- Havocs (5)  <br /> - 2 Missile Launchers <br /> - 2 Lascannons <br /> <br /> Its more synergetic that way round.<br /> <br /> Boost the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad to 10 and take a second Plasma Gun, drop the plasma pistol and powerfist. The powerfist is an anti tank weapon which goes against having plasma guns.<br /> <br /> I'd drop the cultists and Flamers and try and fit in a small <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad with a melta gun.<br /> <br /> Only other thing I see is your 10 man <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad running away as they wont be fearless, you would need a Lord to give them that if your keeping the banner (which is great). If you do take a Lord pick a Slaanesh one and give him twin lightning claws <img src="/s/i/a/d90ef53c8f7c0555ea208fbf08e19c08.gif" border="0"> <br /> <br /> Thats my thoughts.<br /> <br /> Edit: For the Slaanesh lord you could use the chosen model with two lightning claws  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6193694.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6193694.page</link>
				<pubDate><![CDATA[Mon, 28 Oct 2013 20:06:21]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
			</item>
			<item>
				<title>1000 pts. Word Bearers list - give a tournament beginner some help!</title>
				<description><![CDATA[ Kudos for taking plain <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and bot the cult ones. <br /> On the other hand your cultists are weak sauce. If you really want to take cultists i recommed either 30 with autoguns and 3 stubbers or 30 cultists nekkid with flamers. Slap a sorceror with them and hopefully they wont run away. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195471.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195471.page</link>
				<pubDate><![CDATA[Tue, 29 Oct 2013 06:49:18]]> GMT</pubDate>
				<author><![CDATA[ theflyingarrow]]></author>
			</item>
			<item>
				<title>1000 pts. Word Bearers list - give a tournament beginner some help!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/37573543d546bf1bd9b0c6f55bb84d40.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/560197/6195471.page"><b>theflyingarrow wrote:</b></a><br/>Kudos for taking plain <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and bot the cult ones. <br /> On the other hand your cultists are weak sauce. If you really want to take cultists i recommed either 30 with autoguns and 3 stubbers or 30 cultists nekkid with flamers. Slap a sorceror with them and hopefully they wont run away. </div></blockquote><br /> I thought that, until a mek boy killed half of mine in a tournie and a rolled 5+6 for <span class="glossaryitem" onmouseover='gp(82);'>ld</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195524.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195524.page</link>
				<pubDate><![CDATA[Tue, 29 Oct 2013 07:17:12]]> GMT</pubDate>
				<author><![CDATA[ Chaos Rising]]></author>
			</item>
			<item>
				<title>1000 pts. Word Bearers list - give a tournament beginner some help!</title>
				<description><![CDATA[ Give the Sorcerer a spell familiar to re-roll failed psy tests<br /> I run my Havocs in 8 man squads w/ IoV = fearless.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195723.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/560197/6195723.page</link>
				<pubDate><![CDATA[Tue, 29 Oct 2013 09:27:54]]> GMT</pubDate>
				<author><![CDATA[ FeindusMaximus]]></author>
			</item>
	</channel>
</rss>