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		<title><![CDATA[Latest posts for the thread "how to load out assault terminators"]]></title>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ i have 5 terminators spare. i am considering how to equip them and what is the best uses for them currently?  is 225 for a 5 man <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> unit worth it?? i have a custom paint scheme cause i play what ever flavor of marine i want at the moment =P. just curious. what the great dakka community things.]]></description>
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				<pubDate><![CDATA[Tue, 29 Oct 2013 03:59:00]]> GMT</pubDate>
				<author><![CDATA[ Mali]]></author>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ listen I hate to say it but terminators are never WORTH it, they can work. but you have to know what you are doing. but if you do run terminators <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> is the only way to run them <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Oct 2013 04:04:29]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ honest opinions are the best =)]]></description>
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				<pubDate><![CDATA[Tue, 29 Oct 2013 04:08:22]]> GMT</pubDate>
				<author><![CDATA[ Mali]]></author>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ I like a mix.  I field them 3:2 <span class="glossaryitem" onmouseover='gp(224);'>TH</span> to <span class="glossaryitem" onmouseover='gp(80);'>LC</span>.  While the real reason I do this is because those are the models I own, and I'm a WYSWYG guy, I find that they play well.  Sometimes getting some hits in at initiative is a good thing.  I'm also a big advocate of leading them with a chaplain and sticking them in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>.  Of course, with the latest marine codex I can't do that in my <span class="glossaryitem" onmouseover='gp(87);'>LR</span> of choice (the stock one with the <span class="glossaryitem" onmouseover='gp(80);'>LCs</span>.).<br /> <br /> While there is a lot of AP2/rending stuff out there, terminators are not totally useless.  It does make it hard to justify spending the points on them.  But if you like them, and aren't playing in tournaments, field them.  They might surprise you.]]></description>
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				<pubDate><![CDATA[Tue, 29 Oct 2013 13:01:25]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ As mentioned, assault termies are best used out of some type of Land Raider, even more so for the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> equipped ones where keeping the initiative is key.  The Land Raider also provides mobility and better insurance that you'll get the charge.<br /> While <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> are the best bang for your buck, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> ones are not completely useless and will work nicely against <span class="glossaryitem" onmouseover='gp(333);'>PA</span> models (or worse armor).<br /> Magnets are your friends!  Cut the termie arms just below the shoulder, drill a small hole in the arms and the shoulder joint to install a magnet and swap between claws/hammers/shields, the shoulder pads will hide the connection really well.]]></description>
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				<pubDate><![CDATA[Tue, 29 Oct 2013 14:46:21]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>how to load out assault terminators</title>
				<description><![CDATA[ If you want really good melee termies get some DWKs.]]></description>
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				<pubDate><![CDATA[Wed, 30 Oct 2013 04:19:37]]> GMT</pubDate>
				<author><![CDATA[ IssacClarkeisBatman99]]></author>
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