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		<title><![CDATA[Latest posts for the thread "rules make no sense"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "rules make no sense"]]></description>
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				<title>rules make no sense</title>
				<description><![CDATA[ If i have armor save +3 and if i get hit with a weapon AP4. If i take my armor save and roll a 3 or 4 technically i should take a hit no? Thats what makes sense to me because the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> is strong enough to cut through your armor on a 1 2 3 4.<br /> <br /> Also if i take a cover save of +4 when i'm being hit with a weapon the shot misses completeley but i can risk my +4 armor save. I can't use both.]]></description>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 02:26:01]]> GMT</pubDate>
				<author><![CDATA[ thehitpack]]></author>
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				<title>rules make no sense</title>
				<description><![CDATA[ Armor is an all or nothing thing. 3+ basically means that 3, 4, 5, 6 means you've passed it. Unless the weapon is <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 or lower it cannot deny you your save. And, unlike in WFB, it doesn't get modified. <br /> <br /> I am not sure what your second question is asking but... you can only take your highest save and only once. ]]></description>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 02:32:59]]> GMT</pubDate>
				<author><![CDATA[ TheCustomLime]]></author>
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				<title>rules make no sense</title>
				<description><![CDATA[ Yes but if <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4 cuts through +4 save then a <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 would also cut through a +4 save and Ap2 and Ap1]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/561143/6211528.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/561143/6211528.page</link>
				<pubDate><![CDATA[Sun, 3 Nov 2013 02:44:15]]> GMT</pubDate>
				<author><![CDATA[ thehitpack]]></author>
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				<title>Re:rules make no sense</title>
				<description><![CDATA[ Maybe the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> question is about why a model cant take both save, cover and armour, against  a wound, well thats what i understand, and maybe the question have its cause on the fantasy rules, where you cant take both saves, special and armour saves if you have it]]></description>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 02:47:49]]> GMT</pubDate>
				<author><![CDATA[ anyeri]]></author>
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				<title>rules make no sense</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/561143/6211528.page"><b>thehitpack wrote:</b></a><br/>Yes but if <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4 cuts through +4 save then a <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 would also cut through a +4 save and Ap2 and Ap1</div></blockquote><br /> Yes, AP3 ignores armor saves of 3+, 4+, 5+, and 6+. <br /> Are you saying you think it doesn't?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/561143/6211549.page</guid>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 02:54:21]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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			<item>
				<title>Re:rules make no sense</title>
				<description><![CDATA[ I think you're misunderstanding. <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value has no effect on the dice, it's a yes/no question on whether you get to use your save at all. If the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value of the weapon is equal to or lower than the armor save (<span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 is lower than <span class="glossaryitem" onmouseover='gp(157);'>SV</span> 4+) then you don't get to use your armor save at all. If the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value is higher (<span class="glossaryitem" onmouseover='gp(6);'>AP</span> 5 is higher than <span class="glossaryitem" onmouseover='gp(157);'>SV</span> 4+) then you roll your save exactly as printed. So in the situation in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> an <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4 weapon has no effect on a 3+ armor save because 4 is greater than 3. You will successfully save against the wound on a 3+ on the <span class="glossaryitem" onmouseover='gp(24);'>D6</span>.]]></description>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 02:55:21]]> GMT</pubDate>
				<author><![CDATA[ Peregrine]]></author>
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