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		<title><![CDATA[Latest posts for the thread "First attempt at Eldar (2k, not overly spammy)"]]></title>
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				<title>First attempt at Eldar (2k, not overly spammy)</title>
				<description><![CDATA[ Here's my idea for an Eldar list.  My goal is to have a list that's fun to play and to play against.  I'd like to avoid the common metas of pure Wave Serpent spam or Jetseer council.  I have a few Serpents in here, but hopefully four isn't too spammy.<br /> <br /> 2000 pt Eldar:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warlord - Farseer on Jetbike, Singing Spear - 120<br /> Farseer on Jetbike, Singing Spear - 120<br /> <br /> Elite:<br /> Fire Dragons x4 plus Exarch, Fast Shot and Firepike in Wave Serpent, Scatter Laser and Shuriken Cannon, GWM and Holo-Fields - 300<br /> <br /> Troops:<br /> Dire Avengers x5 in Wave Serpent, Scatter Laser and Shuriken Cannon, GWM and Holo-Fields - 220<br /> Dire Avengers x5 in Wave Serpent, Scatter Laser and Shuriken Cannon, GWM and Holo-Fields - 220<br /> Dire Avengers x5 in Wave Serpent, Scatter Laser and Shuriken Cannon, GWM and Holo-Fields - 220<br /> Jetbikes x3, Shuriken Cannon x1 - 61<br /> Jetbikes x3, Shuriken Cannon x1 - 61<br /> Jetbikes x3, Shuriken Cannon x1 - 61<br /> <br /> Fast Attack:<br /> Swooping Hawks x4 plus Exarch, Hit & Run - 105<br /> Warp Spiders x4 plus Exarch, Fast Shot and Spinneret Rifle - 130<br /> <br /> Heavy Support:<br /> War Walkers x2, Scatter Laser and Bright Lance, GWM and Holo-Field - 190<br /> War Walkers x2, Scatter Laser and Bright Lance, GWM and Holo-Field - 190<br /> <br /> Total: 1998<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Nov 2013 06:23:06]]> GMT</pubDate>
				<author><![CDATA[ Egregious]]></author>
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				<title>First attempt at Eldar (2k, not overly spammy)</title>
				<description><![CDATA[ Personally I wouldn't take an exarch on the spiders... If you use their WJG then potentially a single model selected at random is removed..it hurts if it's your exarch! However, the points you save from him could be useful. I would drop all four GWM - there is really no need for it at all, especially with holo's. Add those points to your saved exarch points and I believe your not far off a second squad of spiders!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I'd also specialise you walkers, so 1 squad with just lances, and 1 squad with just scatter lasers!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/561166/6211877.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/561166/6211877.page</link>
				<pubDate><![CDATA[Sun, 3 Nov 2013 07:07:08]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>First attempt at Eldar (2k, not overly spammy)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fd0cd2d84260b36c85ed8fe28ecafe34.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/561166/6211877.page"><b>Khaine's Wrath wrote:</b></a><br/>Personally I wouldn't take an exarch on the spiders... If you use their WJG then potentially a single model selected at random is removed..it hurts if it's your exarch! However, the points you save from him could be useful. I would drop all four GWM - there is really no need for it at all, especially with holo's. Add those points to your saved exarch points and I believe your not far off a second squad of spiders!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I'd also specialise you walkers, so 1 squad with just lances, and 1 squad with just scatter lasers!</div></blockquote><br /> <br /> Just like the above poster said I would too recommend dropping the Warp Spider exarch due to the risk of losing him when using Warp Jump Generators. You could drop either Warp Spiders or Swooping Hawks to make a bigger squad of the ones you've kept, becouse small squads won't do much after they've suffered a few casualties. <br /> War Walker weapon configuration is fine <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, scatter laser gives the bright lance twin-linked so I wouldn't change that.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/561166/6211931.page</link>
				<pubDate><![CDATA[Sun, 3 Nov 2013 07:58:14]]> GMT</pubDate>
				<author><![CDATA[ jamtvc]]></author>
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				<title>First attempt at Eldar (2k, not overly spammy)</title>
				<description><![CDATA[ Scatter laser giving the bright lance is pointless. 2 bright lance shots are better against armour than 1 twin linked one. It's a waste of <span class="glossaryitem" onmouseover='gp(219);'>SL</span> shots. It's almost like you can't decide what you want the walkers to do. They're neither anti infantry nor anti tank. With 1 squad of <span class="glossaryitem" onmouseover='gp(327);'>BL</span>/<span class="glossaryitem" onmouseover='gp(327);'>BL</span> and 1 of <span class="glossaryitem" onmouseover='gp(219);'>SL</span>/<span class="glossaryitem" onmouseover='gp(219);'>SL</span> each unit has a specific goal and target.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/561166/6211935.page</link>
				<pubDate><![CDATA[Sun, 3 Nov 2013 08:00:53]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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