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		<title><![CDATA[Latest posts for the thread "Painting inquisitorial forces"]]></title>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ So, with the upcoming release of the Inquisitor codex, I've decided to paint my <span class="glossaryitem" onmouseover='gp(312);'>Dkok</span> as an inquisitorial force. Unfortunately that means a lot of black, and I STILL can't highlight black properly.<br /> <br /> So, does anyone know of any other colours that look good for an inquisitorial force?]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 01:12:26]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Red, blue, green, yellow, orange...<br /> <br /> Inquisitors are given plenty of lee way when it comes to pretty much everything.  Paint them what you feel like painting them.<br /> <br /> For something more in line with cannon to avoid people getting bent out of shape, red would be the safest.  If you need to justify another color choice though, track down a copy of the Black Library Inquisitor sourcebook thing (exact name slips my mind).  There is a page or two which show different Inquisitorial shields in different color schemes, blue and green are there for sure.  I would need to dig out my copy to say for certain on the other colors though.<br /> <br /> Also, <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 2 includes additional Inquisitorial color schemes for vehicles - same colors would transfer over well enough to uniforms too.]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 01:32:18]]> GMT</pubDate>
				<author><![CDATA[ Sean_OBrien]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Cheers, I'll take a look in <span class="glossaryitem" onmouseover='gp(62);'>IA2</span>. Plus it might be cool to have blue <span class="glossaryitem" onmouseover='gp(312);'>Dkok</span>...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You sure it's <span class="glossaryitem" onmouseover='gp(62);'>IA2</span>, that's apparently all ork, eldar and <span class="glossaryitem" onmouseover='gp(27);'>DE</span> vehicles ]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 01:33:18]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Forge World's more recent <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 2.  They did the soft cover books first, which didnt follow much of a pattern in naming (started as Imperial Armor, then Imperial Armor 2, than something like Imperial Armor 2006 and Imperial Armor Update...).<br /> <br /> After those they did the hardcover <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 1 and <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 2 which were Imperial Guard and Space Marines respectively.  <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 2 also had Forces of the Inquisition <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.  After that they changed to the campaign format that they now use (really wish they would have stuck with the format of those first two hardcover books myself...).]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 02:24:07]]> GMT</pubDate>
				<author><![CDATA[ Sean_OBrien]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Yep, found it. Think I'm gonna go with browns, greys and maybe some harsh cold blues and snow/trench basing. Should look nice alongside some ts grey knights!]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 02:47:55]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ If you're having trouble highlighting black: don't use black<br /> It's much easier to highlight a near black (i like vallejo's german grey)]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 10:38:32]]> GMT</pubDate>
				<author><![CDATA[ Requiem]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ So what would I use to highlight german grey? Luckily I have some of that to paint my <span class="glossaryitem" onmouseover='gp(299);'>FoW</span>.]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 15:37:59]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Depends how softly or starkly you want the highlight to show. Basalt grey would probably do well.<br /> <br /> Alternatively you could use German Grey as a highlight for Game Colour Heavy Charcoal which is a shade darker but still not actually black.]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 19:10:53]]> GMT</pubDate>
				<author><![CDATA[ sockwithaticket]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ Mine Inquisitor force is red black and silver.  The black isn't all over the place and doesn't need highlighting. ]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 21:46:55]]> GMT</pubDate>
				<author><![CDATA[ Super Newb]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ I'd paint the <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> as their own colours as per the regt background.  I've never seen them painted beyond drab colours other than accent colours on their lapels or collar badges.  I'm looking to ally some inquisitor into my guys in the future but it will be either chimera or Aquila lander based so very small numbers - no <span class="glossaryitem" onmouseover='gp(305);'>GK</span>!]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 22:14:21]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Re:Painting inquisitorial forces</title>
				<description><![CDATA[ I think there's no "official" colour scheme for Inquisitor forces, but could "feel realistic" keeping them with somewhat dark, somber tones, so dark grey, deep crimson or blue, or anything similar...<br /> It should also be noted that this could be a nice occasion to start improving with black highlighting - in fact I plan to do so :-P<br /> Anyhow, even choosing black should work relatively snooth - at least at tabletop quality: black recesses, blakish grey main colour (e.g. VMC Black-Grey), turquoise, blue or any light edge should do the trick.]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 22:21:31]]> GMT</pubDate>
				<author><![CDATA[ Kerrathyr]]></author>
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				<title>Painting inquisitorial forces</title>
				<description><![CDATA[ In the end I've gone for dark angels style green...to contrast completely with their icy snowy bases. Now...could anyone point me in the direction of an easy to follow tutorial for that most hated of techniques...Blending??<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Okay...so I've finished the outside of the coat using german fieldgrey...but I can't decide on a colour for the inside. I'm trying to go for a cold look to go with the base :/]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 05:02:37]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Re:Painting inquisitorial forces</title>
				<description><![CDATA[ To me was a nice one the one made by Durgin Paint Studio on YT... but that's in italian... I'll try and sum up translating by memory<br /> <br /> Essentially, he suggests these points:<br /> Thinning, for basecoats, to a consistency granting you a uniform coverage in one or - better - two passes<br /> Thinning subsequent layers to watercolour consistency<br /> Load the brush and unload excess paint onto a paper towel ("watercolour" consistency only lightly tinges the paper with what I call a "natural gradient"), this also helps in keeping the point... pointy<br /> Don't use tones too distant from each other, hence: mix paints (*)<br /> Obviously, leave a portion of the previous coat in sight<br /> In the video he starts with a first highlight, then a wash, corecting the blend and hinting the shades,then he shades and finally goes to the final highlights<br /> Again quite obvious, when highlighting brush strokes go towards the source of light, when shading they go away from it (more pigment towards the endof the brush stroke)<br /> <br /> (*) As for the tones, if I remember well it goes like this:<br /> Assuming dark, medium and light colour:<br /> Base 100% dark<br /> Highlight 2:1 dark:medium<br /> Wash of dark colour<br /> Shade with dark colour + a dot of black<br /> Further shade(s) with more black<br /> Highlight 1:1 dark:medium<br /> Highlight medium<br /> Highlight 2:1 medium:light<br /> Highlight 1:1 medium:light<br /> Etc, with more light colour/adding white...<br /> Give or take some passages depnding on how smooth you wish for the transition to be...<br /> A single highlight shouldn't be too easy to spot, you will notice it only by building layer upon layer... A total of 4-5 layers should do a "high tabletop/low showcase" quality level... "High showcase" to "<span class="glossaryitem" onmouseover='gp(42);'>gd</span>" quality may need many more layers (one day I will get near that level)]]></description>
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				<pubDate><![CDATA[Thu, 7 Nov 2013 12:43:03]]> GMT</pubDate>
				<author><![CDATA[ Kerrathyr]]></author>
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