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		<title><![CDATA[Latest posts for the thread "2000pt Tau/Grey Knight Competitive List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000pt Tau/Grey Knight Competitive List"]]></description>
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				<title>2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ Hey guys,<br /> I am rather new to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, I have been playing and getting adjusted to all the rules for about 2 months now.  I am starting to play at the local tournaments in my area and doing pretty well. My meta is full of Space Marine type armies and spotted with a few tyranid armies as well.  The <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies tend to be either shooter, melee, or rush type blends. This is a list that I came up with with the hopes of trying to blend armies to compensate for the others' weaknesses.  I am looking for advice on the list, as well as, how I could streamline the list or if I have a misunderstanding of the rules. I will be blending the usual Tau, with Farsight Enclave and Grey Knight detatchments. So here goes...<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Tau:</b><br /> Commander  157pts<br /> Iridium Armor, Drone Controller, Command/Control Node, 2 Marker Drones<br /> <br /> <i>(Commander would join the subseqent Farsight Enclave Crisis suit team to boost their marker drones)</i><br /> <br /> <br /> <b><u>Troops</u></b><br /> <b> Farsight:</b><br /> Crisis Suit x3  258pts<br /> T/L Plasma Rifle, T/L Fusion, 2 Marker Drones<br /> <br /> <b>Tau</b><br /> 10 FireWarriors 90pts<br /> 10 FireWarriors 90pts<br /> <br /> <b><u>Heavy Support</u></b><br /> 2 MissleSide  188pts<br /> Target Lock, 2 Missle Drone<br /> <br /> RailSide  70pts<br /> T/L Heavy Rail Rifle, Target Lock<br /> <br /> HammerHead  190pts<br /> Longstrike, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption pod, Sensor Spines<br /> <br /> <b><u>Farsight Heavy Support</b></u><br /> Riptide O'Vesa 305pts<br /> ion accelerator, twin-linked fusion blaster,<br /> riptide shield generator, early warning<br /> override, stimulant injector, two<br /> shielded missile drones, Earth Caste<br /> Pilot Array.<br /> <br /> <b>Grey Knight Detatchment</b><br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></u><br /> Librarian 210pts<br /> Homer, 1 Servo SKull, Power: Summoning<br /> <br /> <b>Fast Attack</b><br /> Interceptor Squad 130 pts<br /> <br /> Storm Raven 205pts<br /> <br /> <b>Troops</b><br /> Strike Squad 100pts<br /> <br /> <b>Tau Tactics</b><br /> The goal is for the commander to join the Crisis Unit to mark up high priority targets and pop things with 2+ armor saves and heavy armor,  The RailSide and Hammerhead will help assist with the heavy armor or apply preasure to maybe force them into cover.<br /> <br /> The MissleSides and Riptide will be to handle hordes or large squads.<br /> <br /> The Firewarriors will hang back in cover, providing  Supporting fire to the broadsides or non moving units should melee get too close.  Then near the ending turns of the game race to objectives if there are any.<br /> <br /> <b>The Grey knight Tactics</b><br /> I would load the strike squad into the Stormraven and race it towards a Squad that has Lascannons or other strong ranged weaponry and engage them in combat ASAP.<br /> <br /> The Interceptor squad would do the same with their personal teleporter to force pressure on their other troops or ranged weaponry.<br /> <br /> The Librarian would either hang in cover mid board and summon them back to him once the Strike/interceptor squad was out of combat to save them from being charged by the opponent, or make his way to a secondary target then summon one of the other melee options once they were able to do so.<br /> <br /> So in short, I am trying to keep their shooting units in combat, shut down their heavy support asap, spam and shut down their units, then clean up objective at the end of the game.<br /> <br /> Thoughts?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 15:45:39]]> GMT</pubDate>
				<author><![CDATA[ skyline_tkd]]></author>
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				<title>Re:2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ I'm a little confused.  Is this a Codex Tau + Farsight Enclaves + Grey Knights force?  It doesn't look like a legal list to me...]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 16:50:16]]> GMT</pubDate>
				<author><![CDATA[ Coldsteel]]></author>
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				<title>2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ Yes, is that not possible? What would I have to do to make it legal?]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 18:38:10]]> GMT</pubDate>
				<author><![CDATA[ skyline_tkd]]></author>
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				<title>Re:2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ You either use Farsight Enclaves as your main or regular Tau. If you choose Farsight then you can't use the regular Tau Signature Systems.<br /> <br /> Also, why Target Lock on the single Broadside? <br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 18:46:49]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ All the broadsides are a single unit.  Ok, I thought the signature system only applied to the farsight portion of the army. I think I was aiming for a tau army, with farsight enclave and grey knight allies]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 19:02:42]]> GMT</pubDate>
				<author><![CDATA[ skyline_tkd]]></author>
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				<title>Re:2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ You can't have 2 allies. When you use a Supplement, it acts as your "codex".<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 20:15:15]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Re:2000pt Tau/Grey Knight Competitive List</title>
				<description><![CDATA[ Gotcha, did not know that.  Well, with that taken into consideration what would be the best course of action keeping tau and grey knights?]]></description>
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				<pubDate><![CDATA[Mon, 4 Nov 2013 20:16:54]]> GMT</pubDate>
				<author><![CDATA[ skyline_tkd]]></author>
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