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		<title><![CDATA[Latest posts for the thread "Help me make a BA list. Or SM. Whatever works really."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Help me make a BA list. Or SM. Whatever works really."]]></description>
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				<title>Help me make a BA list. Or SM. Whatever works really.</title>
				<description><![CDATA[ I recently pulled my old collection of <span class="glossaryitem" onmouseover='gp(10);'>BA</span> out with the intention of paying a few games against some friends. Catch is, I have truckloads of infantry and very few armored units, remnants of my assault marine rushes in 5th.<br />  <br /> So, instead of suffering complete humiliation against their nicely structured 6th Ed lists (<span class="glossaryitem" onmouseover='gp(119);'>SM</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> and Chaos/Daemons), I figured it would be worth a shot to get some advice.<br />  <br /> Models are:<br />  <br /> 20 Assault marines (with melta coming out their ears).<br /> 20 Tactical marines (Melta gun, Flamer, Lascannon and Heavy Bolter).<br /> 4 Devastators (Plasma cannon, 3 Rocket launchers).<br /> Sanguinary Guard.<br />  <br /> Furioso Dread.<br /> Normal Dread (t/linked Lascannon).<br /> Land Speeder Typhoon.<br /> Rhino/Razorback.<br /> Aegis Defense Line.<br />  <br /> And enough other models for pretty much any <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br />  <br /> My first thoughts were to run some of the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Marines as Sternguards, stick the rest in the Rhino for quick transport to objectives, and then have the Assault marines deal with the brunt of the enemy infantry, while also popping a few shots at the armour. Other idea was run two detachments, using those fancy new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> rules by running my Assault Marines as Raven Guard. But really, I've got nothing.<br />  <br /> I'd rather stick to these models instead of buying any new ones, but I'm open to suggestions!]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 04:07:59]]> GMT</pubDate>
				<author><![CDATA[ Rattycakes]]></author>
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				<title>Re:Help me make a BA list. Or SM. Whatever works really.</title>
				<description><![CDATA[ Well I would use shriek, rave guard tactics<br /> <br /> One unit if ten assault marines and one unit of vanguard vets relic blade power fist and a Chaplin for the vanguard vets for rerolls<br /> <br /> Then two units of five taqs, and then one unit of ten stern guard no upgrades.<br /> <br /> Then I d get some centurians and with las canons and middle launchers for anti armour. Then a vindicator<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Oh and use the aegis line, plus you could put one 5 man taq in a razor back]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 05:03:55]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>Help me make a BA list. Or SM. Whatever works really.</title>
				<description><![CDATA[ Sweet, looks pretty good. Will the two 5-man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads be enough troops-wise though? I've got a feeling I'd find myself sitting on turn 4 with no troops to hold objectives.]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 08:26:47]]> GMT</pubDate>
				<author><![CDATA[ Rattycakes]]></author>
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				<title>Help me make a BA list. Or SM. Whatever works really.</title>
				<description><![CDATA[ then play purge the alien youll be fine <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <br /> <br /> but in answer no 5 man troops is not enough sadly they will get blasted on first or second turn if your opponent has a brain]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 14:11:51]]> GMT</pubDate>
				<author><![CDATA[ BlackConsulBrother]]></author>
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