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		<title><![CDATA[Latest posts for the thread "1500 Salamanders"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Salamanders"]]></description>
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				<title>1500 Salamanders</title>
				<description><![CDATA[ I plan on testing this list...but I was wondering how well Centurion Devastator Squads have been doing in play? I know Grav weaponry has its uses, but, was wondering how well it goes with the list. Now, the CAS, they come with flamers but I don't want to pay for a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> as a delivery system since thats the only transportation they can take. Man, wish you could <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or <span class="glossaryitem" onmouseover='gp(262);'>DP</span> them in. Just curious...<br /> <br /> 1476 Salamanders<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Vulkan He'Stan<br /> <br /> ELITES<br /> Ironclad Dreadnought (Heavy Flamer / Storm Bolter) <br /> Ironclad Assault Launchers <br /> Drop Pod<br /> **AI**<br /> <br /> Sternguard Vet Squad (5)<br /> Combi-Flamer (2)<br /> Combi-Melta (3)<br /> Drop Pod<br /> **Vulkan arrives w/ unit and attempts “Slay the Warlord”/“First Blood”**<br /> <br /> TROOPS<br /> Tactical Squad 1(10)<br /> Multi-melta<br /> Vet SGT w/ Combi-Melta<br /> **To claim any back-field objective**<br /> <br /> Tactical Squad 2(10)<br /> Vet SGT w/ Combi-Melta <br /> Drop Pod w/ Locator<br /> **First strike Drop Pod to target unit and/or marker**<br /> <br /> FAST ATTACK<br /> Assault Squad<br /> Flamer<br /> Vet SGT<br /> Power Fist<br /> **Deep strike to target unit**<br /> <br /> HEAVY SUPPORT<br /> Centurion Devastator Squad<br /> Missile Launchers (3)<br /> Grav-Cannons (3)<br /> **Fire Support**<br /> <br /> Hunter<br /> **<span class="glossaryitem" onmouseover='gp(805);'>AA</span>**<br /> <br /> Now as you can see, I have very specific tasks for each unit. I was trying to do a "all-comers" list. Now I know you can't really plan for everything but holding my own and losing is ok with me as long as I leave a few band-aides on the opposing army..<span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Anyhow, I know I could make several changes but this also includes a lot of the models I already have access to and just need to paint. <br /> This is what I did have before I made this list:<br /> 2 Vindicators in place of my Centurion Devastator Squad<br /> 1 Stormtalon in place of my Assault Squad<br /> <br /> Just wondering if the changes I made were to the best of the list or I made some mistakes and need to go back and add these units back. Again, was trying to utilize the models I currently have. I liked the new Centurion models a lot so I don't mind buying those in place of 2 vindicators.]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 10:45:49]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Re:1500 Salamanders</title>
				<description><![CDATA[ vulkan cant charge when he arrives so thats a fail.<br /> <br /> take out the combis on the sternguards and add more men.<br /> <br /> ge ta  storm raven and comand squad put them in there and assult them with vulkan.<br /> <br /> no need for the drop pods on the taq <br /> <br /> put melt gun and magna graple on iron clad that can get you first blood]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 16:38:32]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>Re:1500 Salamanders</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f346f7f565b6a15e162fc8cf86f486f9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/561522/6219409.page"><b>Rupertrampton wrote:</b></a><br/>vulkan cant charge when he arrives so thats a fail.<br /> <br /> take out the combis on the sternguards and add more men.<br /> <br /> ge ta  storm raven and comand squad put them in there and assult them with vulkan.<br /> <br /> no need for the drop pods on the taq <br /> <br /> put melt gun and magna graple on iron clad that can get you first blood</div></blockquote><br /> <br /> Hmmm, so most Sternguard I have seen all have combi's but more would be nice to have.<br /> <br /> So replace the sternguard with a Command Squad?<br /> <br /> I wanted to take the chance of losing the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad with the locator...instead of trying to drop the Ironclad and lose that. Am I thinking along the right lines here or off base?<br /> <br /> Melta-gun I can add, not seing anything called a magna graple...or am I missing something in the codex?]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 17:01:43]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Re:1500 Salamanders</title>
				<description><![CDATA[ The lists with lot's of Sternguard combi's are probably from the 5th edition codex where the combi's were 5 points cheaper.  The extra 5 points per weapon is a bit more heavy on points especially in a 1500 point list.  You have a lot of melta so adding more dakka via their specialty rounds would compliment things more.  Also, for your drop pods it might also be good to have more flamers - say take a couple flamers or heavy flamers in the sternguard and drop all combi-weapons.  Any points extra can go into more sternguard.<br /> <br /> <br /> The other easy change is to drop the combi-melta from your sergeants and take a regular melta gun (or flamer) instead.  A regular melta gun gives you &gt;1 melta shot out of the squad albeit at the cost of some dakka when you want the extra two bolter shots.]]></description>
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				<pubDate><![CDATA[Tue, 5 Nov 2013 17:49:34]]> GMT</pubDate>
				<author><![CDATA[ gungagreg]]></author>
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				<title>Re:1500 Salamanders</title>
				<description><![CDATA[ Made a few slight adjustments, I recently picked up a Predator, so I wanted to get that in there for the points with triple Lascannons...<br /> <br /> 1500 Salamanders<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 190- Vulkan He'Stan<br /> <br /> ELITES<br /> Ironclad Dreadnought (Heavy Flamer / Storm Bolter)<br /> -Drop Pod<br /> **AI**<br /> <br /> Centurion Assault Squad (3)<br /> - Cent SGT Twin-Linked Flamer (Master Crafted)<br /> <span class="glossaryitem" onmouseover='gp(458);'>DT</span>- Land Raider Redeemer<br /> **Vulkan w/ Cents in <span class="glossaryitem" onmouseover='gp(87);'>LR</span>**<br /> <br /> TROOPS<br /> Tactical Squad 1(10)<br /> -Flamer<br /> **To claim any back-field objective**<br /> <br /> Tactical Squad 2(10)<br /> -Vet SGT w/ Combi-Melta (Master Crafted)<br /> -Meltagun (1)<br /> -Drop Pod w/ Locator<br /> **First strike Drop Pod to target unit and/or marker**<br /> <br /> FAST ATTACK<br /> N/A<br /> <br /> HEAVY SUPPORT<br /> Devastator Squad (5)<br /> -Missile Launcher (4)<br /> -Flakk Missiles added (to 3 only)<br /> -SGT w/ Combi-Flamer (Master Crafted)<br /> **<span class="glossaryitem" onmouseover='gp(805);'>AA</span>**<br /> <br /> Predator<br /> -Lascannon Sponson (2)<br /> -<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span><br /> <br /> Ok, I made changes based on the fact that some are using <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>. It didn't make sense to put Heavy Weapons on anyone in those because they would only be able to snap shoot in the phase after they arrive. Sternguard will take out any vehicles that I don't want around and/or pin down some TCs. My death star will be the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>/Cent/Vulkan. I am trying to utilize the Chapter Tactics and Vulkans rules.]]></description>
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				<pubDate><![CDATA[Wed, 6 Nov 2013 00:37:40]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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