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		<title><![CDATA[Latest posts for the thread "Ogre Kingdoms 1000 points"]]></title>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ Just got my mitts on the Ogre Kingdoms army book, and after much perusing, I came with a nice little list at 1000 points, just to get started and so I can decide what models to get first.<br /> <br /> <br /> + Heroes + (149pts)<br /> <br />     * Bruiser (149pts) <br />         Ironfist, Light Armour<br />         * Battle Standard Bearer<br />             Banner of Eternal Flame, Look-out Gnoblar<br /> <br /> <br /> + Core + (655pts)<br /> <br />     * Ironguts (303pts) <br />         Bellower, Champion, 6x Ironguts<br />         * Standard Bearer<br />             Standard of Discipline<br /> <br /> <br />     * Ogres (352pts) <br />         Bellower, Champion, Ironfists, 11x Ogres<br /> <br /> <br /> + Special + (172pts)<br /> <br />     * Leadbelchers (172pts) <br />         4x Leadbelchers<br /> <br /> Plan is to stick the Bruiser in with the Bulls and be the main attacking force, while Ironguts go around killing warmachines and big monsters, and the leadbelchers offer supporting fire.<br /> <br /> EDIT: Nothing? No help needed?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 6 Nov 2013 20:12:35]]> GMT</pubDate>
				<author><![CDATA[ ThePlaguedWarsmith]]></author>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ You MUST have a general and your <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> cannot also be your general. ]]></description>
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				<pubDate><![CDATA[Thu, 7 Nov 2013 14:15:24]]> GMT</pubDate>
				<author><![CDATA[ Puddle_Pirate]]></author>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ Ah. Dammit, new to Fantasy. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Here is a revised version with a Tyrant General<br /> <br /> 1000pt Ogre Kindoms<br /> <br /> + Lords + (227pts)<br /> <br />     * Tyrant (227pts) <br />         Great Weapon (12pts), Heavy Armour (5pts)<br /> <br /> <br /> + Heroes + (134pts)<br /> <br />     * Bruiser (134pts) <br />         Battle Standard Bearer (25pts), Ironfist (4pts), Light Armour<br /> <br /> <br /> + Core + (507pts)<br /> <br />     * Ironguts (245pts) <br />         Bellower (10pts), Champion (10pts), 5x Ironguts (215pts), Standard Bearer (10pts)<br /> <br /> <br />     * Ogres (262pts) <br />         Bellower (10pts), Champion (10pts), Ironfists (2pts), 8x Ogres (240pts)<br /> <br /> <br /> + Special + (129pts)<br /> <br />     * Leadbelchers (129pts) <br />         3x Leadbelchers (129pts)<br /> <br /> The plan is much the same, but the Ironguts now are a bodyguard for the Tyrant, and because I've had to cut my leadbelchers down slightly, they'll be pretty much static.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 7 Nov 2013 14:26:04]]> GMT</pubDate>
				<author><![CDATA[ ThePlaguedWarsmith]]></author>
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				<title>Re:Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ Its a good start but you need a wizard in fantasy, missing out on an entire phase of the game is too much in fantasy.<br /> <br /> Ogre characters are expensive so its hard but i would be tempted to swap the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> (not essential at 1000 points) and take a Firebelly wizard instead.<br /> <br /> then the ironguts can take a magic standard, i suggest the gleaming pendent as its very cheap and grants you a reroll on your first failed <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test.]]></description>
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				<pubDate><![CDATA[Thu, 7 Nov 2013 19:12:15]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ So, if I nix the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>, and add a Firebelly to stick in the Leadbelcher's, that's ok?]]></description>
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				<pubDate><![CDATA[Thu, 7 Nov 2013 20:27:37]]> GMT</pubDate>
				<author><![CDATA[ ThePlaguedWarsmith]]></author>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ Isn't the usual setup to have a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> with Standard of Discipline in the same unit as the Tyrant so the unit has <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10?  Mediocre leadership can be an issue with Ogres.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 04:52:37]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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				<title>Ogre Kingdoms 1000 points</title>
				<description><![CDATA[ I would think about having a butcher/slaughterer instead of a tyrant.  Their stats aren't THAT different but one is a wizard.  And while you don't absolutely need a wizard, ogre lore is pretty solid on buffs.<br /> <br /> I wouldn't give up a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> for any unit.  A reroll on <span class="glossaryitem" onmouseover='gp(82);'>LD</span> is really huge.  Give at least one guy a magic weapon in case you face Ethereal troops.  Just a 5-10 pointer.  You can beat Ethereal with lots of ranks, but Ogres don't have those.<br /> <br /> You might scrap the leadbelchers and add some sabertusks as individual units, maybe 3 of them, and one more ogre somewhere.  It will give you a lot more options, like redirecting or chasing down war machines, even if it's just to tie them up for a bit.]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 05:12:33]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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