<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Dreadnoughts? On a Quad gun?!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Dreadnoughts? On a Quad gun?!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ A little bit of background, I've been starting Blood Angels and as I'm building a list toward 1850 , to maybe take to tournaments and have some fun, I've really been struggling with how to deal with fliers in 6th within the confines of my codex. I believe I have found an interesting solution by doing lots of reading on the Internet. <br /> <br /> So let me get this straight<br /> As per page 105 Gun Emplacement Rules, any model can man the gun (and receives a 4+ cover for being behind it)<br /> <br /> A dreadnought is a model<br /> <br /> As per the Interceptor rule on 38, a weapon (quad gun) can be fired at the end of the enemy movement phase, the weapon can not be fired but the firing model (dreadnough) can fire a different weapon if it has one (<span class="glossaryitem" onmouseover='gp(478);'>TLAC</span>) <br /> <br /> So basically, when something arrives from reserve, it takes 4 <span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d Autocannon shots (if it's a flier, these are at full <span class="glossaryitem" onmouseover='gp(14);'>BS</span>) and then on my turn, it takes 4 <span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d Autocannon shots.<br /> <br /> Now I don't know if this is some novel idea or not, but it sounds awesome to me since I was planning on using the same slot, and points cost, to field a much squishier, less accurate, less damaging squad of Devastators. Instead, I can spend those points on a dread to man my guns<br /> <br /> Correct me if my logic is unsound.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233045.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233045.page</link>
				<pubDate><![CDATA[Sat, 9 Nov 2013 04:00:31]]> GMT</pubDate>
				<author><![CDATA[ bocatt]]></author>
			</item>
			<item>
				<title>Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ This has been <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'d a while back, vehicles cannot man gun-emplacements.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233051.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233051.page</link>
				<pubDate><![CDATA[Sat, 9 Nov 2013 04:06:18]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
			</item>
			<item>
				<title>Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ Too bad!  Great cheeky idea, @bocatt.  <br /> <br /> I have thrown Devastator squads of 6 (with a Sanguinary Priest) on the Quad gun Aegis line, with the Sergeant using his Signum to let the extra model shoot better.  <br /> <br /> But otherwise, we don't have a lot of anti-flyer options, other than the Storm Raven, which I can never roll well enough to get on the board in time to do much.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233242.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233242.page</link>
				<pubDate><![CDATA[Sat, 9 Nov 2013 06:11:06]]> GMT</pubDate>
				<author><![CDATA[ pantheralegionnaire]]></author>
			</item>
			<item>
				<title>Re:Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ You could make an allied detachment of Red Hunters and use their Mnemonic Redaction Protocols to give your Devastators Skyfire for a turn.  I have a similar issue with my Grey Knights (no skyfire aside from Stormraven or quad gun), so I'm going to give Space Marine allies a go and see how it plays out.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233332.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6233332.page</link>
				<pubDate><![CDATA[Sat, 9 Nov 2013 07:08:40]]> GMT</pubDate>
				<author><![CDATA[ Homeskillet]]></author>
			</item>
			<item>
				<title>Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ When I play pure <span class="glossaryitem" onmouseover='gp(25);'>DA</span> (who are very lacking in <span class="glossaryitem" onmouseover='gp(805);'>AA</span>) I would almost always include a Mortis Contemptor.<br /> <br /> 2 ideal builds:<br /> - pure <span class="glossaryitem" onmouseover='gp(805);'>AA</span>: dual <span class="glossaryitem" onmouseover='gp(756);'>TLLC</span> and <span class="glossaryitem" onmouseover='gp(417);'>CML</span><br /> - a bit more multi-role: dual Kheres <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> and <span class="glossaryitem" onmouseover='gp(417);'>CML</span><br /> <br /> I personally liked the 2nd version better as it can handle many different situations and brings a major threat factor to the field.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6234270.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6234270.page</link>
				<pubDate><![CDATA[Sat, 9 Nov 2013 17:18:35]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
			</item>
			<item>
				<title>Re:Dreadnoughts? On a Quad gun?!</title>
				<description><![CDATA[ Firestorm redoubt isnt a terrible option, im not a huge fAn of the automation but its not too bad on thenpoints wallet]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6235943.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/562203/6235943.page</link>
				<pubDate><![CDATA[Sun, 10 Nov 2013 06:55:27]]> GMT</pubDate>
				<author><![CDATA[ Exalbaru]]></author>
			</item>
	</channel>
</rss>