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		<title><![CDATA[Latest posts for the thread ""Best Of" units that the new Ultramarines can offer a player for 2K???"]]></title>
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		<description><![CDATA[Latest messages posted in the thread ""Best Of" units that the new Ultramarines can offer a player for 2K???"]]></description>
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				<title>&quot;Best Of&quot; units that the new Ultramarines can offer a player for 2K???</title>
				<description><![CDATA[ So,I'm struggling to find a list that I like using the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex. I've tried a bunch of lists using the new chapter tactics. I really wanted to have a competitive Iron Hands list using a <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>,but Ironclads (in drop pods) die like bitches. So,I went back to my roots to using Ultramarines. Here are some of the units that I've had some success with.<br /> <br /> Tiggy<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads with rhinos,special weapons suited to taste, usually melta and plasma guns. Multi-melta or missile launchers suited to taste,also. Barebone sergeants,maybe a melta bomb.<br /> <br /> 10  <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Terminators to beat face. Maybe some Ironclads in pods instead?<br /> <br /> Storm Talons. I usually run these with no upgrades. How about multi-melta attack bikes?<br /> <br /> Centurion Devastators with missile launchers and grav cannons. Thunderfire cannons have done pretty well for me,too.<br /> <br /> <br /> Tigurius<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Terminators<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad,Rhino,Melta Gun,Multi-Melta,Melta Bombs<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad,Rhino,Melta Gun,Multi-Melta,Melta Bombs<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad,Rhino,Plasma Gun,Melta Bombs<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad,Rhino,Melta Gun,Melta Bombs<br /> <br /> Stormtalon<br /> Stormtalon<br /> <br /> Centurion Devastator Squad,3 Devastators and a Sergeant, all with missile launchers and grav-cannons,Omniscope<br /> <br /> 2K on the nose.<br /> <br /> Other than weapon variations and whatnot, what can be done to improve this list?<br /> <br /> Thanks!<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 9 Nov 2013 14:51:44]]> GMT</pubDate>
				<author><![CDATA[ Chadius]]></author>
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				<title>Re:&quot;Best Of&quot; units that the new Ultramarines can offer a player for 2K???</title>
				<description><![CDATA[ Personally, i would add 2 Thunderfire cannons, lose one <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad and terminators and fill all other points with sternguard  and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> bikes.]]></description>
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				<pubDate><![CDATA[Sat, 9 Nov 2013 17:39:32]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>&quot;Best Of&quot; units that the new Ultramarines can offer a player for 2K???</title>
				<description><![CDATA[ terminators are going to be a hit or miss, they will either A) win you the game by insta gibbing 1-2 things, or B) fail horribly and possibly cost you the game. If you know your going vs taudar or eldar, I would recommend dropping the terminateors, also, I advocate drop pods &gt; rhinos quite a bit, as you can deny a turn of shooting with it, and purchase 1-2 empty pods to drop your whole army in the same turn <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 9 Nov 2013 17:43:03]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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