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		<title><![CDATA[Latest posts for the thread "2k blood angels assault force. "]]></title>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ Mephiston- 250<br /> 10 man assault squad w/ 2 melta and power maul sgt- 225<br /> 10 man assault squad w/ 2 melta and power maul sgt- 225<br /> 10 man assault squad w/ 2 melta and power axe sgt- 225<br /> 10 man assault squad w. 2 flamers – 200<br /> 10 man assault squad w. 2 flamers - 200<br /> Corbulo- 105<br /> 6 man Sternguard w/ 5 combi meltas 1heavy flamer in pod- 190<br /> 2 Sang priests w/ jump packs w/ 2 power axes- 180<br /> Storm Raven- 200<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 9 Nov 2013 22:30:52]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ Nice list, big fan of everything except the sternguard would love to see a second raven instead as I believe they are more reliable and potentially will do more damage then your sternguard suicide squad.<br /> <br /> Example (extreme bad luck)<br /> Turn 1 pod arrives scatters leaving you over 6" away. You dont explode what your shooting at and in your opponents turn the sternguard are be pounded into the dust. 190 points of ouch...<br /> <br /> Where the Storm raven comes on you can shoot at two targets carry troops and its far more survivable as a flyer <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> an around better option for ten more points.]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 00:56:42]]> GMT</pubDate>
				<author><![CDATA[ kranki]]></author>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ well, I am hoping that, with corbulo to tank wounds, the sternguard will be around after the enemies first turn of shooting <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 00:58:49]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ If that's the plan I personally would try and add 3 more bodies to the sternguard unit drop some of the melta's and combi weapons in 6th I think 11 melta weapons is over kill. This will give you more bang for your buck, an extra 6 hellfire shots per shooting phase is gonna pay over the course of a game specially against things like riptides and wraithknights]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 02:22:03]]> GMT</pubDate>
				<author><![CDATA[ kranki]]></author>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ hmm. I suppose.. I could drop 2 meltas from a squad for flamers, drop a power maul and add one extra body to the stern. ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 02:27:25]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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				<title>Re:2k blood angels assault force. </title>
				<description><![CDATA[ Not going to worry about home objectives? Don't get me wrong, I just always think it's worth to find a hundred points or so for a backfield unit that can hold one of your objectives and still contribute to the fight. Scout snipers perhaps? Even with camo cloaks, still only 90 pts]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 02:42:56]]> GMT</pubDate>
				<author><![CDATA[ bocatt]]></author>
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				<title>2k blood angels assault force. </title>
				<description><![CDATA[ thing is, if I do grab the scouts, my assault units would lose a good bit of their power, or, the sternguard wouldn't provide a very decent distraction. ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 03:14:06]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
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				<title>Re:2k blood angels assault force. </title>
				<description><![CDATA[ I think you either make a assault list or a stern guard list, I say save the stern guard for a list with loads of them, I would definitely take some scouts for back field holding the objective, also storm ravens use them]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 12:50:55]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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