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		<title><![CDATA[Latest posts for the thread "Need Help Making Dark Eldar Vect List 1500pts"]]></title>
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				<title>Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ I'm trying to make a list mostly revolving around making sure vect gets into combat and survives. He can and will tear anything in the game apart so long as he doesn't get hit back. I won't be able to buy anything for this list so here's what I have:  4 raiders ( I could convert 1 to a ravager), 2 razorwing jet fighters, 1 venom, 30 kabalite warriors, 8 true born with blasters, 10 wyches, 5 scourges, 3 grotesques, duke slices, archon, haemonculis, vect proxy, I could also proxy like 5 wracks or any special character. The list would be dealing with either blood angels, grey knights or guard but most likely guard. <br /> <br /> I was thinking something like:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> -Vect 240 <br /> (go with grots)<br />     <br /> -Haemi 65<br /> the instant death sniper rifle, I forget what its called <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> Elites<br /> <br /> -3 grotesques 175<br />  raider, night shields, vectored retro thrusters<br /> <br /> Troops<br /> <br /> -10 warriors 170<br /> blaster, raider w/<span class="glossaryitem" onmouseover='gp(540);'>dl</span>, night shields<br /> <br /> -10 warriors 170<br /> blaster, raider w/<span class="glossaryitem" onmouseover='gp(540);'>dl</span>, night shields<br /> <br /> -10 wyches 185<br /> haywires, raider w/<span class="glossaryitem" onmouseover='gp(540);'>dl</span>, night shields<br /> <br /> -3 wracks 95<br /> venom w/2 cannon<br /> <br /> -10 warriors 110<br /> dark lance<br /> <br /> Heavy<br /> <br /> -Razorwing jetfighter 145<br /> <br /> -Razorwing jetfighter 145<br /> <br /> Vect would deep strike with the gots their  raider in the middle of their army, yes, it will get popped but hopefully the 9 t5 wounds with <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> should keep him alive, they are only there to be his bodyguard while he shreds things. He will be a huge distraction and will flit from combat to combat killing things. All the while I still have 2 Kabbie raiders, a wyche raider and a wrack venom whizzing around (mostly just trying to survive on turn one) the 10 footslogging Kabbies and the haemi go for backfield and provide support with <span class="glossaryitem" onmouseover='gp(540);'>dl</span> and sniper. I sort of have three elements going on here, vect and grits will destroy everything if ignored, the jet fighters will destroy a lot if ignored and the rest of my army is useful if ignored. What do you think? What's the best vect delivery system?]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 04:36:47]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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				<title>Re:Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ It's an interesting list and I think I like it. Regarding the Haemonculus, he should be with Vect's unit so they'll have both feel no pain and furious charge; he'll be able to take challenges too. Give him Liquifier gun instead of hexrifle though. <br /> Also you'll have to test out those retrofire jets. I get you want to get close ASAP but there's a lot of risk with it i.e. deep strike mishaps and failed reserve rolls. Honestly, I'd just switch to aethersails so they can fly across the board faster.<br /> <br /> Personally, I don't know if the one <span class="glossaryitem" onmouseover='gp(540);'>DL</span> on the foot slogging squad is really worth it. If you drop it you could give your wych squad a hekatrix with <span class="glossaryitem" onmouseover='gp(542);'>PGL</span> to help with getting into cover. Or you could put flickerfields on your flyers. ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 05:35:43]]> GMT</pubDate>
				<author><![CDATA[ corpsyworpsy]]></author>
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				<title>Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ Some good, suggestions, thanks. Regarding the haemi though, grots are "extremely bulky" so they take up 3 spots in a transport, leaving no room for the haemi and vect. I'll experiment a little, maybe give the haemi a liquefier gun, drop a wych and put him with them, drop the retro fire on vect and give his raider advanced sails, I could swap the footslogging squad for 5 scourges with shard carbines. ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 06:16:14]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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				<title>Re:Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ Grots are actually just bulky so you can actually fit 4 in a raider with 2 normal characters if you wanted.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 06:57:48]]> GMT</pubDate>
				<author><![CDATA[ corpsyworpsy]]></author>
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				<title>Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ Oh, you're right. Did this without checking my codex. This changes everything. I'll drop the footsloggers, put the haemi in with vect, give the haemi a liquifer gun and venom blade instead and take a squad of  5 scourges with shard carbines. Vect and his squad will then put out  7 ap3 3+ wounding attacks at ws8, I8, 4 2+ poisoned strength 4 attacks at ws4 i4 and 20 str6 attacks at ws4 I4 on the charge. The str6 could also take out light vehicles and vect could take out a land raider with 7 haywire grenade attacks. What do you think?]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 07:19:30]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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				<title>Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/562369/6235969.page"><b>walkiflalka wrote:</b></a><br/>Oh, you're right. Did this without checking my codex. This changes everything. I'll drop the footsloggers, put the haemi in with vect, give the haemi a liquifer gun and venom blade instead and take a squad of  5 scourges with shard carbines. Vect and his squad will then put out  7 ap3 3+ wounding attacks at ws8, I8, 4 2+ poisoned strength 4 attacks at ws4 i4 and 20 str6 attacks at ws4 I4 on the charge. The str6 could also take out light vehicles and vect could take out a land raider with 7 haywire grenade attacks. What do you think?</div></blockquote><br /> <br /> Unfortunately, only one grenade may be thrown per model, so 7 haywires isn't gonna happen (though that would be awesome). That squad should be awesome still, but avoid 2+ armor saves; take those out with your raiders and flyers.<br /> <br /> I'm not a fan of scourges, they are not point efficient. For instance, you could a get a ravager for less than their price. You'd have extra <span class="glossaryitem" onmouseover='gp(482);'>AT</span> at range, plus you'd still have 5 pt to put where ever. If you drop the Haemi's venom blade you could put another <span class="glossaryitem" onmouseover='gp(211);'>LG</span> in the grots for extra meltiness.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 07:33:54]]> GMT</pubDate>
				<author><![CDATA[ corpsyworpsy]]></author>
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				<title>Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ Oh, ok, did not realize that. I thought grenades seemed a little <span class="glossaryitem" onmouseover='gp(280);'>OP</span> haha. Makes a lot more sense. The only thing is I don't have a ravager or even a raider to proxy after those models there so scourges, footsloggers or true born are kind of my only option.]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 22:45:44]]> GMT</pubDate>
				<author><![CDATA[ walkiflalka]]></author>
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				<title>Re:Need Help Making Dark Eldar Vect List 1500pts</title>
				<description><![CDATA[ I would still take footsloggers. Then again either do Hekatrix or flickerfields.]]></description>
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				<pubDate><![CDATA[Sun, 10 Nov 2013 23:51:08]]> GMT</pubDate>
				<author><![CDATA[ corpsyworpsy]]></author>
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