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		<title><![CDATA[Latest posts for the thread "Black Templars 1750 competitive black tide"]]></title>
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				<title>Black Templars 1750 competitive black tide</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Chapter Master with eternal shield,hammer,jump pack,artificier armor - 245<br /> <br /> ELITES<br /> 5x vanguard veterans with meltabombs - 135<br /> Terminator squad with cyclone missile launcher - 225<br /> Assault Terminator squad with 4 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> and 1 <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> - 220<br /> <br /> TROOPS<br /> 2x crusader squad of 10 initiates and 2 neophytes (marines and scouts) + <span class="glossaryitem" onmouseover='gp(80);'>LC</span>,Melta bomb,sword brother upgrade,power fist and melta gun - 225<br /> scout squad with veteran holding melta bomb - 125<br /> tactical squad with plasma gun and veteran - 165<br /> crusader squad of 10/2 veteran with melta bombs and power sword - 190<br /> <br /> So i can theoretically score with 7 units if I combat squad tacs and scouts and still got pretty tough scoring units (power armor <span class="glossaryitem" onmouseover='gp(264);'>ftw</span>) than I plan on charging <br /> forward as much as I can with everything except with unit or two holding objectives....<br /> Scouts can infiltrate then scout for early pressure and pretty much suicide or do objective holding.<br /> Elites are there to crack armor or <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> and also to take fire. Terminators got some firepower to even water down big units and assault ones can charge pretty much anything.<br /> And finally vanguards can take on EVERY vehicle with chapter master joined in for tanking. Also when i got so many units of same value, i am forcing opponent to choose, which is kinda cool for me.<br /> Model count is 72 models.<br /> <br /> Whot do you think?]]></description>
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				<pubDate><![CDATA[Wed, 13 Nov 2013 21:31:49]]> GMT</pubDate>
				<author><![CDATA[ Zumikito]]></author>
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				<title>Black Templars 1750 competitive black tide</title>
				<description><![CDATA[ Really? noone?]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 21:04:38]]> GMT</pubDate>
				<author><![CDATA[ Zumikito]]></author>
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				<title>Black Templars 1750 competitive black tide</title>
				<description><![CDATA[ While I understand that Black Tide is very old school and attractive from a fluff standpoint I'm worried about all those bodies in the open.  I'd say if you're playing for fun, go for it, you'll enjoy it and might do well.  In a competitive environment I'm afraid all those models are gonna get shredded fairly quickly.]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 22:32:55]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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