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		<title><![CDATA[Latest posts for the thread "1250 tau as competitive as it gets?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1250 tau as competitive as it gets?"]]></description>
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				<title>1250 tau as competitive as it gets?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Commander - 128pts<br /> Multi spectrum, pure tide, drone controller<br /> <br /> ELITES<br /> Riptide - 225pts<br /> Early warning override,  stims, ion accelerator<br /> <br /> Riptide - 225pts<br /> Early warning override,  stims, ion accelerator<br /> <br /> TROOPS<br /> X8 Fire warriors - 72pts<br /> <br /> X8 Fire warriors - 72pts<br /> <br /> X8 Fire warriors - 72pts<br /> <br /> FAST ATTACK<br /> x6 pathfinders - 66pts<br /> <br /> x6 pathfinders - 66pts<br /> <br /> HEAVY SUPPORT<br /> 3 broadsides - 270pts<br /> Early warning override, 5 missile drones<br /> <br /> FORTIFICATION<br /> Ageis defence line<br /> <br /> 1246pts<br /> <br /> Standard gun line tactics used reserving a unit of fire warriors for late game objective grabbing. Pathfinders remove cover for the riptides to smash enemy units. Broadsides deal with any air threat that comes my way. <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563049/6247873.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563049/6247873.page</link>
				<pubDate><![CDATA[Wed, 13 Nov 2013 23:47:19]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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