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		<title><![CDATA[Latest posts for the thread "Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts"]]></description>
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				<title>Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts</title>
				<description><![CDATA[ Let me know what you think.  This list a little bit of a lot of different things. Not quite sure how it will work out.<br /> <br /> White Scars Primary Detachment<br /> Chapter Master PowerFist Artificer Armor Shield Eternal Bike -Goes with Bike Squad<br /> 5x Bikes 2x Gravrifle, Combi-Grav<br /> 5x Bikes 2x Gravrifle, Combi-Grav<br /> 5x Devestators 4x Plassa Cannon<br /> <br /> Inquisitorial Detachment<br /> Coteaz-Goes with Devestators<br /> 3x Acolytes w/ Bolters Valkyrie Lascannon/Rocket Pod/Heavy Bolters<br /> 3x Acolytes w/ Bolters Valkyrie Lascannon/Rocket Pod/Heavy Bolters<br /> 3x Acolytes w/ Bolters Valkyrie Lascannon/Rocket Pod/Heavy Bolters<br /> <br /> Farsight Enclave Detachment<br /> Commander 2x Missilepods Target Lock, Drone Controller, Talismen of Arthas Moloch MirriorCodex =Goes with Crisis Suits<br /> 3x Crisis Suits each with 2x Gun Drones 2x Misslepods Target Locks Bonding Knives<br /> <br /> Ideas:  There are a couple of combos/themes in this setup<br /> Coteaz - Giving Rerolls on seize the Initiative with +1 to the roll giving me a 2/3 change of seizing the initiative if I fail to go first(or give it to my opponent) Also provides prescience to my devestators, if I roll well, gives me other things like Ignore cover saves, and reserve manipulation.  and also gives me a little bit of anti-deepstrike protection.<br /> <br /> Chaptermaster- Does the heavy lifting.  Between the first turn escort of the gravrifle unit and his own Orbital strike,  Followed up by assaults on anything big and mean.<br /> <br /> Tau-Provide some nice anti-light tank killing and some great anti-infantry fire.<br /> <br /> Inquisitorial Troops- Scoring flyers and great anti-infantry shooting. Can take down enemy flyers (especially light ones like Scythes) in a pinch, or big ones if I can get rear armor on them.<br /> <br /> Bikes- Provide some nice AP2 and decent anti-vehicle fire.<br /> <br /> Do you think this list would work out well?  Too little ignore cover saves?  not enough anti-tank?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Nov 2013 05:56:31]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts</title>
				<description><![CDATA[ You're not allowed two sets of allies from a single primary detachment. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563468/6255903.page</guid>
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				<pubDate><![CDATA[Sat, 16 Nov 2013 08:48:39]]> GMT</pubDate>
				<author><![CDATA[ Jamo]]></author>
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				<title>Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts</title>
				<description><![CDATA[ The rules for the new Codex Inquisition allows you to take a Inquisition allied detachment in addition to the normal Allied detachment.]]></description>
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				<pubDate><![CDATA[Sat, 16 Nov 2013 08:53:36]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>Something new and unique  Inquisitorial WhiteScars with Farsight Allies 1750pts</title>
				<description><![CDATA[ Awesome!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563468/6255916.page</link>
				<pubDate><![CDATA[Sat, 16 Nov 2013 09:00:05]]> GMT</pubDate>
				<author><![CDATA[ Jamo]]></author>
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