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		<title><![CDATA[Latest posts for the thread "1000 pt. DKoK Mech Assault list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1000 pt. DKoK Mech Assault list"]]></description>
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				<title>1000 pt. DKoK Mech Assault list</title>
				<description><![CDATA[ <span style="font-size: 12px; line-height: normal;">Hi,<br /> <br /> I'm getting back into <span class="glossaryitem" onmouseover='gp(3);'>40K</span> after a very long hiatus (3rd ed.) This go around, I've decided to return as an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> assualt army using the <span class="glossaryitem" onmouseover='gp(753);'>IA12</span> rules. I thought a 1000 pt. Mech army might be a good starting point. Can you provide feedback on my list? I would like to know if this list would be competitive and fun to play before I start investing in <span class="glossaryitem" onmouseover='gp(39);'>FW</span> resin.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> (225 pts.)<br /> &gt;1x Melta<br /> &gt;1x <span class="glossaryitem" onmouseover='gp(329);'>PG</span><br /> &gt;Militant-Techpriest<br /> &gt;Chimera w/ Autocannon<br /> <br /> <b>Troops</b><br /> <br /> 10x Grenadiers (225 pts.)<br /> &gt;2x Melta<br /> &gt;1x <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> &gt;Chimera w/ Autocannon<br /> <br /> 10x Grenadiers (225 pts.)<br /> &gt;2x Melta<br /> &gt;1x <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> &gt;Chimera w/ Autocannon<br /> <br /> <b>Heavy Support</b><br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher (170 pts.)<br /> &gt;Lascannon<br /> <br /> Avenger Strike Fighter (150 pts.)<br /> <br /> Total: 1000 pts.<br /> <br /> <br /> <b>General strategy:</b><br /> <br /> - Quickly advance grenadier-chimera squads to capture objectives. <br /> <br /> - <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>-chimera will stay close to the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> vanquisher so the militant-techpriest can bestow Machine Bane (+1 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>) upon the vanquisher cannon, repair <span class="glossaryitem" onmouseover='gp(661);'>HP</span> if needed, protect from deepstrikes/assaults, and in general assist taking out AV13+ targets.<br /> <br /> - The avenger strike fighter will arrive via reserves/deepstrike to take out enemy aircraft, light-transports, and 3+ infantry; basically, where ever it is needed most.<br /> <br /> *Alternatively, I could swap the avenger strike fighter for a <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(87);'>LR</span> exterminator, or thunderer siege tank.<br /> <br /> <br /> <br /> <b>Concerns:</b><br /> <br /> - Relatively few scoring units or units in general.<br /> <br /> - May not adequatley deal with swarm armies.<br /> <br /> <br /> Any advice would be much appreciated.<br /> <br /> Thanks, <br /> <br /> <br /> </span><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Nov 2013 23:25:44]]> GMT</pubDate>
				<author><![CDATA[ Crabbit]]></author>
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				<title>1000 pt. DKoK Mech Assault list</title>
				<description><![CDATA[ Seems a pretty firm build as <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> go.  Usually they can be a nightmare to find a list that you find happiness with but i can see this list doing reasonably well.<br /> <br /> I generally like making use of the unique <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> units so 4 x thudd guns throwing out 16 templates a turn with -1 to pinning tests can hold the enemy back longer for you to get on the objectives or help face hordes. I also love my deathriders - models and rules alike<br /> <br /> Be aware that <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> resin crack is more addictable than heroin - good luck on joining the Korps]]></description>
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				<pubDate><![CDATA[Sun, 17 Nov 2013 06:22:42]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Re:1000 pt. DKoK Mech Assault list</title>
				<description><![CDATA[ Yeah, I've been going back and forth between siege vs assault lists. I like both, so it's a hard decision. I'm leaning more towards the assault list as the <span class="glossaryitem" onmouseover='gp(753);'>IA12</span> rules seem fun and unique.<br /> <br /> I totally agree with you. <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> has some uniquely awesome units! I can totally see myself getting Thudd guns and Deathriders. ]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 05:03:19]]> GMT</pubDate>
				<author><![CDATA[ Crabbit]]></author>
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