<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 Eldar"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 Eldar"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 Eldar</title>
				<description><![CDATA[ Just getting a little break from grad school coming up here and thought I would retool my Eldar since I'll finally have time for a couple games coming up.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Farseer- Bike, Spear (120)<br /> <br /> Troops:<br /> 10 Guardians (90)<br /> Wave Serpent- <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span> (135)<br /> <br /> 10 Guardians (90)<br /> Wave Serpent- <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span> (135)<br /> <br /> 6 Jetbikes- 2 Cannons (122)<br /> <br /> 3 Jetbikes (51)<br /> <br /> Fast Attack:<br /> 5 Warp Spiders (95)<br /> 5 Warp Spiders (95)<br /> <br /> Heavy Support:<br /> 3 War Walkers- <span class="glossaryitem" onmouseover='gp(219);'>SLs</span> (210)<br /> <br /> Wraith Knight (240)<br /> <br /> Night Spinner (115)<br /> <br /> Plan was to join the Farseer to the bigger Bike squad and hold the smaller one without a cannon in reserve to grab objectives late game wanted the Night Spinner for those <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> units I'm sure I'll run across and just having one barrage weapons seems handy . Some things I had questions on were 2 squads of warp spiders or 1 unit of 10? Should I go Scatters or Lances on the walkers? I went with Scatters as the Wraith Knight will hopefully do the long range anti-tank work. Aside from those two specifics any other comments would be helpful <br /> <br /> Thanks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6257692.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6257692.page</link>
				<pubDate><![CDATA[Sat, 16 Nov 2013 23:53:28]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
			</item>
			<item>
				<title>1500 Eldar</title>
				<description><![CDATA[ Here are just some of my thoughts:<br /> <br /> I think you should replace the guardians with 5 dire avengers each simply because it's cheaper.<br /> <br /> Also replace the small jetbike squad with 5 rangers, because with two avenger/guardians in serpents you have enough mobile objective grabbing/stealing. The rangers can sit on your back field objective and are difficult to shift once they go to ground.<br /> <br /> Another thing: what is your plan with your farseer? I assume you want to guide your walkers because they have 24 shots or what? .. if so then why the large jetbike squad? .. if they are just to keep the seer alive then rather take the mantle of the laughing god and 5 more rangers.<br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6257834.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6257834.page</link>
				<pubDate><![CDATA[Sun, 17 Nov 2013 00:57:08]]> GMT</pubDate>
				<author><![CDATA[ adielubbe]]></author>
			</item>
			<item>
				<title>1500 Eldar</title>
				<description><![CDATA[ Looks perfectly solid as is. Getting a holofield on your nightspinner would be nice, but not required. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6260145.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6260145.page</link>
				<pubDate><![CDATA[Sun, 17 Nov 2013 20:59:28]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
			</item>
			<item>
				<title>1500 Eldar</title>
				<description><![CDATA[ I would changed the guardians x10 to avengers x5 +30 points,<br /> drop the bike squad x3 +51 = 81 and take mantle of laughing god -40, chin cannons on serpents -20, and <span class="glossaryitem" onmouseover='gp(336);'>HF</span> on night spinner -15 = 75.<br /> <br /> You have 5 points to fudge around to where ever,<br /> and you gain a lot more fire power, and your farseer and night spinner should survive better.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6260219.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/563568/6260219.page</link>
				<pubDate><![CDATA[Sun, 17 Nov 2013 21:14:24]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
			</item>
	</channel>
</rss>