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		<title><![CDATA[Latest posts for the thread "2000pts Orks"]]></title>
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				<title>2000pts Orks</title>
				<description><![CDATA[ 2000pts Ork (Double Force Org)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Warboss Zhadsnark<br /> (<span class="glossaryitem" onmouseover='gp(749);'>IA8</span> p.122)<br /> 150pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Warboss, Warbike, Power Klaw, Cybork Body<br /> 135pts<br /> <br /> T- Shoota Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, Big Shoota, 14x Shoota Boyz<br /> 135pts<br /> -15 boyz-<br /> <br /> T- Shoota Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, Big Shoota, 14x Shoota Boyz<br /> 135pts<br /> -15 boyz-<br /> <br /> T- Meganobz<br /> 5x Meganobz, 1x Trukk, Red Paint<br /> 240pts<br /> -5 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Red Paint<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Red Paint<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Red Paint<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Battlewagon, Deff Rolla, Red Paint, 2x Big Shootas<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Battlewagon, Deff Rolla, Red Paint, 2x Big Shootas<br /> 125pts<br /> <br /> The wagons go up front and give some cover or block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> to the trukks and rush forwards. The Trukk boyz and bikes work in tandom shooting and charging the same squads. The biker Nob will issue challenge's and the trukker nob will attack the unit with the other boyz. The <span class="glossaryitem" onmouseover='gp(710);'>Manz</span> hang back for a turn 3-4 charge and basicly mop up. The Shoota boyz hang mid field and shoot thing and charge late game if required. The bosses split up and charge in and fight solo. The wagons ram thing until they die. I will most likely be facing Tau, or Nids with this list. Any tweeks or ideas?<br /> <br /> TOTAL 1996]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 02:36:35]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>2000pts Orks</title>
				<description><![CDATA[ I would much rather see reinforced ram on those trukks instead of a <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span><br /> It is much better to basically ignore terrain and after dropping off the boyz be able to tankshock stuff then move an extra inch <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, especially since you will be tailing the battlewagons<br /> Other then that I might concider a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Big Mek instead of the warboss biker so you can have some measure of protection for your trukk'n'wagon force while they advance, even at the cost of the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> not being troops<br /> <br /> Its a cool list and I think it can stomp well <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Edit: now I saw that the wagons only have 15 boyz in them<br /> Maybe you could drop the wagons all together and get two more trukks instead<br /> Also I think in a 2hq list you are limited to 6 troupe choices]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 11:58:04]]> GMT</pubDate>
				<author><![CDATA[ Delevarius]]></author>
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				<title>2000pts Orks</title>
				<description><![CDATA[ Ok that looks better. Took a few edits to get right. Basiy new list is a trukk rush. 5x Trukks with boyz go flat out into enemys face turn 1. Bikes Turbo boost in behind them. Turn 2 Bikes and Boyz charge. Turn 3 <span class="glossaryitem" onmouseover='gp(710);'>Manz</span> zoom out and charge what needs to die. Turn 4 & 5 survivors kill whats left and take objectives. Simple.<br /> <br /> I have managed to get 15x Nobs with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and 2x Warbosses for a total of 71 Power Klaw attacks on the charge. 11 comming from the 2 bosses. That should do a fair ammount of damage.<br /> <br /> I'm going to run the generic boss as the Warlord and roll on the Command Trait. Anyone have any luck with that one?<br /> <br /> 2000 Ork Mech List<br /> (Double Force Org)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Warboss Zhadsnark<br /> (<span class="glossaryitem" onmouseover='gp(749);'>IA8</span> p.122)<br /> 150pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Warboss, Warbike, Power Klaw, Cybork Body, Attack Squig<br /> 150pts<br /> <br /> T-Mega Nobs<br /> 6x Meganobs<br /> 1x Trukk, Ram<br /> 280pts<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Ram<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Ram<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Slugga/Choppa Boyz<br /> 1x Trukk, Ram<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Shoota Boyz<br /> 1x Trukk, Ram<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Trukk Boyz<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 11x Shoota Boyz<br /> 1x Trukk, Ram<br /> 152pts<br /> -12 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 6x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> T- Warbikes<br /> 1x Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 4x Warbikes<br /> 165pts<br /> -5 boyz-<br /> <br /> TOTAL 2000]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 13:25:40]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>2000pts Orks</title>
				<description><![CDATA[ I think this looks like a blast.  You don't really have a way of dealing with flyers, but that may be ok, as you can get stuck in before they arrive.  If you have 1st turn, should be golden.  2nd turn, you'll need some artful positioning to avoid getting shot to pieces, but I believe!<br /> <br /> Oh, and keep in mind that, unless you're playing 2x force org, you have to turn some of those troops back into Elites or Fast Atta...Nevermind!  Clearly says you are playing double, I just need to work on my reading comprehension <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">. All troops <span class="glossaryitem" onmouseover='gp(264);'>ftw</span>!]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 16:59:05]]> GMT</pubDate>
				<author><![CDATA[ DaisyWondercow]]></author>
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				<title>2000pts Orks</title>
				<description><![CDATA[ I run my bikers to screen my trukks ..(but thats me <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>) ..as the bikers seem to be able to take a lot more fire than the trukks themselves can) T-5, with built in cover and armour saves..as opposed to Low <span class="glossaryitem" onmouseover='gp(9);'>AV</span>.Low <span class="glossaryitem" onmouseover='gp(661);'>HP</span>]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 19:04:58]]> GMT</pubDate>
				<author><![CDATA[ morfydd]]></author>
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				<title>2000pts Orks</title>
				<description><![CDATA[ I actually have always used my bikes as a shooting unit that work in tandom with my trukk boyz. The bikes soften the squad up and then both squad roll in and fight the battle. Since 6th came along and challenges were brought in I find the biker nob to be a great Challenge maker. His extra Toughness and slightly better Armour save helps him hang in a little longer.<br /> <br /> I acually would like to see the bikes cheeper in the new ork dex since you can get a white scars bike for 4pts less and equal or better everything else. Mega Armour on Squad leaders would also be great for mech lists like this. Stick the nob up front and tank Overwatch. Back in the old speed freek days my nobs always had mega armour all of my current <span class="glossaryitem" onmouseover='gp(710);'>manz</span> have been  with me for over 10 years. Heres hoping for the new dex.]]></description>
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				<pubDate><![CDATA[Mon, 18 Nov 2013 20:44:10]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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