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		<title><![CDATA[Latest posts for the thread "Children of Torment, Black Legion 1000 pts. "]]></title>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ <b>Chaos Lord:</b> <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Bike, Sigil of Corruption, Spineshiver Blade, Meltabombs, Gift of Mutation, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span>. <br /> <br /> <b>5 Bikers:</b> <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Power Axe, Meltabombs, 2 Meltaguns, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span>. <br /> <br /> <b>Baledrake</b><br /> <br /> <b>5 Noise Marines:</b> Blastmaster, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span>. <br /> <br /> <b>5 Noise Marines:</b> Blastmaster, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span>. <br /> <br /> <b>10 Cultists:</b> Flamer.<br /> <br /> <b>10 Cultists:</b> Flamer. <br /> <br /> <b>5 Havocs</b>: 4 Autocannons, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span>. <br /> <br /> <br /> Should be 1000 points on the nose. What do you think?]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 06:06:32]]> GMT</pubDate>
				<author><![CDATA[ Rasclomalum]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ Hand of darkness would better serve on the lord then the spineshiver blade]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 06:09:35]]> GMT</pubDate>
				<author><![CDATA[ chillis]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ I hear you, it's a mightily impressive weapon, yet it sets my number of attacks to 1 and costs 15 points more than the current setup (reasoning that meltabombs wouldn't be needed on the Lord with the HoD). Are you sure that removing <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> and one of the cultist flamers, losing a potential gazillion of AP3, I7 attacks is a good trade here? <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 06:18:35]]> GMT</pubDate>
				<author><![CDATA[ Rasclomalum]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ Depends on the army, you either have something that will kill any model (vehicles, 2+armor saves, multiple wound models) and you don't have to worry about to wound rolls.<br /> <br /> <br /> Or you can use the spineshiver blade that is still hitting at <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 with 5-10 attacks. If you are going against another  <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> you'll be hitting on 4+ and wounding on 4+ --&gt; 1-3 wounds<br /> although <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> do have more opponents  # of wounds is really dependent on the circumstances.  Don't forget about dreaded challenges though.<br /> I originally had you hitting against <span class="glossaryitem" onmouseover='gp(119);'>SM</span> but you have <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span>- I don't want to do the math.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Either works, just depends on what you want to use him for. (kill bigger expensive models, or troops)]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 06:29:34]]> GMT</pubDate>
				<author><![CDATA[ chillis]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ Can I ask, why black legion? Apart from 1 relic, you're not using any other rules other than paying for <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span>? The burning brand from the normal dex could be reapply nice on The Lord!]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 06:48:57]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ This is coming from a guard player, I'd recommend taking the cultist with autoguns as they greatly increase their usefulness and survivability by allowing them to keep some distance. <br /> Otherwise I think the core of your army; Noise Marines, bikes, Havocs and the Helldrake are quite nice with good overall utility against most armies  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 12:22:22]]> GMT</pubDate>
				<author><![CDATA[ Johnson101]]></author>
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				<title>Children of Torment, Black Legion 1000 pts. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fd0cd2d84260b36c85ed8fe28ecafe34.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/563985/6264983.page"><b>Khaine's Wrath wrote:</b></a><br/>Can I ask, why black legion? Apart from 1 relic, you're not using any other rules other than paying for <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span>? The burning brand from the normal dex could be reapply nice on The Lord!</div></blockquote><br /> <br /> To be perfectly honest, I just wanted an excuse to make a Chaos Lord with weapons that make sense rather than fisticlaws.  :-P]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 20:39:36]]> GMT</pubDate>
				<author><![CDATA[ Rasclomalum]]></author>
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