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		<title><![CDATA[Latest posts for the thread "Nids?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Nids?"]]></description>
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				<title>Nids?</title>
				<description><![CDATA[ Hey dakka I am looking for friendly critique on two 750 pt nids lists. C&C greatly appreciated!<br /> <br /> Hive Tyrant: heavy venom cannon; bonded exoskeleton; wings. 255<br /> <br /> 1 Zoanthrope 55<br /> 1 Zoanthrope 55<br /> 2 Hive Guard 100<br /> <br /> 10 Hormagaunts: adrenal glands. 80<br /> 10 Hormagaunts: adrenal glands. 80<br /> <br /> 15 Gargoyles: adrenal glands; toxin sacs. 120<br /> <br /> 745 points<br /> <br /> Hive Tyrant: twin-linked devourers with brainleech worms; adrenal glands; toxin sacs. 205<br /> • 1 Tyrant Guard 60<br /> <br /> 1 Zoanthrope 55<br /> 1 Zoanthrope 55<br /> 2 Hive Guard 100<br /> <br /> 11 Hormagaunts: adrenal glands. 88<br /> 10 Hormagaunts: adrenal glands. 80<br /> <br /> 3 Raveners: devourers. 105<br /> <br /> 748 points]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 09:10:17]]> GMT</pubDate>
				<author><![CDATA[ Redguard]]></author>
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				<title>Nids?</title>
				<description><![CDATA[ he venom cannon isnt that good you are better of with the twin linked devourers.<br /> <br /> I'd always take Toxin sacks over Adrenal glands <br /> <br /> You want the raveners in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> as fast as posible so you will likely be running every shooting fase, save yourself some points on the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and run 2x scything or make themm real <span class="glossaryitem" onmouseover='gp(19);'>cc</span> beasts with rending claws.<br /> <br /> Zoans are 60 points <span class="glossaryitem" onmouseover='gp(17);'>btw</span> not 55.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 09:51:47]]> GMT</pubDate>
				<author><![CDATA[ Amoras]]></author>
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				<title>Re:Nids?</title>
				<description><![CDATA[ Problem is, you are hurting on Synapse, and easy to kill troop choice.<br /> <br /> Raveners can deep strike, but as they can't assault on that turn, they will die fast (5+ armor...)<br /> <br /> Zoans and the Hive Guard will be out of range for most of the game, unless your enemy is super aggressive, and comes to you.<br /> If he brings some ranged shooting, you will not get into assault range.<br /> <br /> The things that work, and work real good, form that list would be:<br /> <br /> Flyrant with 2x devourer 260<br /> <br /> 2x Zoans in <span class="glossaryitem" onmouseover='gp(422);'>sPod</span> 160<br /> <br /> Troops:<br /> 3x Warriors, 2 deathspitter 1 barbed strangler 110<br /> 14xTermagant 70<br /> <br /> Fast:<br /> 15x Gargoyles with toxin sac 105<br /> <br /> Heavy:<br /> 1x Biovore 45<br /> <br /> <br /> Drop the pod on or near opponents objective, and hope he doesn't realize it's a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> that can contest objectives.<br /> Kill any vehicles with zoans, kill cover hugging infantry with the Biovore, kill everything else with the tyrant. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 13:31:40]]> GMT</pubDate>
				<author><![CDATA[ Tyrpak]]></author>
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				<title>Re:Nids?</title>
				<description><![CDATA[ Tyrant too expensive for 750pts. Dual tervigon <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> at low points levels, boring but true.]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 14:05:44]]> GMT</pubDate>
				<author><![CDATA[ ruminator]]></author>
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