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				<title>Tau 1850</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>:<div style="margin-top:5px; margin-bottom:10px;">
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  Shadowsun, 2shield drones, command drone.<br />                        <br />                       Ethereal equaliser<br /> <br /> Troop:  x3 Fire warriors x12, Shas'ui, marker light, bondings knife, emp<br />                              <br />                               Fire warriors x12 Shas'ui, marker light, bonding knife, emp<br />                                   Devilfish, <span class="glossaryitem" onmouseover='gp(388);'>sms</span>, auto repair<br /> <br /> Fast: Pathfinders x4, x3 railrifles<br /> <br />                        Markerdrone squad x7, Shield drone<br /> <br />                        Gundrone squad x12<br /> <br /> Heavy: x2 Hammerhead, railgun, <span class="glossaryitem" onmouseover='gp(388);'>sms</span>, disruption pod<br /> <br />                            Sniper drone squad x9, marksmen x3
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</div><br /> <br /> So made a new list I call it my trex-u list (tau riptide extermination unit)<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Brightsword 200<br /> <br /> Commander <br /> Plasma, Plasma, Shield <span class="glossaryitem" onmouseover='gp(44);'>gen</span><br /> <br /> Bodyguard<br /> Plasma, Plasma, Shield <span class="glossaryitem" onmouseover='gp(44);'>gen</span><br /> <br /> Bodyguard<br /> Plasma, Plasma, Shield <span class="glossaryitem" onmouseover='gp(44);'>gen</span><br /> Troop:<br /> Crisis Suit<br /> Plasma, fusion<br /> <br /> Crisis suit<br /> Plasma, fusion<br /> <br /> Crisis suit<br /> Plasma, fusion<br /> <br /> x3Crisis suit<br /> missile pod, plasma<br /> <br /> x2 crisis suit<br /> Plasma,burst,burst<br /> <span class="glossaryitem" onmouseover='gp(126);'>tl</span> flamer, burst<br /> <br /> Crisis suit<br /> burst<br /> burst<br /> Heavy:<br /> x3 Broadside<br /> heavy rail, <span class="glossaryitem" onmouseover='gp(388);'>sms</span>, x2 missile drones(6 total)<br /> Tau empire ally<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Shadowsun<br /> x2 shield<br /> Troop:<br /> x6 Fire warrior<br /> Fast:<br /> Pathfinders x4<br /> x3 Rail rifles, recon drone<br /> Devilfish<br /> <span class="glossaryitem" onmouseover='gp(388);'>sms</span><br /> <br /> x12 Gundrones.
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</div><br /> <br /> <br /> <br /> <br /> So im goin to a new shop soon made this list because I thought it would be interesting to play. My plan is if I go fisrt run shadowsun with the pathfinders if I go second run her with the marker drones. I plan on running the ethereal with the sniper drones. Mainly the plan is to use the devil fish squad as tank hunters along with the <span class="glossaryitem" onmouseover='gp(320);'>hh</span> and the concentrate fire with the other 3 squads to mow down squads.I don't intend to win with it just make it a close game that was interesting. idk what do you guys think? ]]></description>
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				<pubDate><![CDATA[Thu, 21 Nov 2013 06:49:52]]> GMT</pubDate>
				<author><![CDATA[ TheBoy]]></author>
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				<title>Re:Tau 1850</title>
				<description><![CDATA[ bump would  like some input on this better ways to spend point <span class="glossaryitem" onmouseover='gp(17);'>btw</span> no suits steaths i might do]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 01:01:49]]> GMT</pubDate>
				<author><![CDATA[ TheBoy]]></author>
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				<title>Tau 1850</title>
				<description><![CDATA[ Well I am not the best at giving advice on lists all the time but I can give you a bit of advice on how I would switch it up.<br /> <br /> For your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> I would take out shadowsun just because she is just okay but is worth a shot. BUT if you like the model then use what you like.<br /> I like the ethernal but maybe throw in a Fireblade since you have a lot of firewarriors.<br /> <br /> For the troops I wouldn't take bonding knife or EMP that is just a bit of waste of points in my opinion.<br /> <br /> You need some suits, it is just something that in my opinion because they are really versatile. <br /> For the drones I rarely take in their own slot.<br /> <br /> WHAT Models do you currently own? Because I don't want to make you a list that has a bunch of stuff you don't own haha.<br /> <br /> I would just try this list out if you are just looking for fun. Honestly it doesn't matter if the list is good as long as you have fun <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 04:02:00]]> GMT</pubDate>
				<author><![CDATA[ StormKing]]></author>
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				<title>Tau 1850</title>
				<description><![CDATA[ Well your Troops are not bad, but may not to sink the points on EMPS for all 48.<br /> <br /> Shadowsun is not really doing much with this list. a cheap buff-o would work better for the BS5 marker drones.<br /> <br />  Your fast attack has a few issues. First shield drones are not an option in drone squads. Do you need the pathfinders as setup? That is a mixed bag squad and squishy or is that 3 <span class="glossaryitem" onmouseover='gp(271);'>RRs</span> and one marker light?<br /> <br /> Your Hammer heads really need the sub-munitions generally killing power.<br /> <br /> EDIT: missed the no suit the first time so Buff-o is out. In that case I would drop the railfinders and get stealth for shadow sun, or drop shadow sun, beef up the markerdrone squad and get Darkstrider to go with those <span class="glossaryitem" onmouseover='gp(271);'>RR</span>. It will make multi-wound t4 cry while keeping the <span class="glossaryitem" onmouseover='gp(271);'>RR</span> mobile.]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 04:55:37]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>Re:Tau 1850</title>
				<description><![CDATA[ Yea the only reason I have shadow sun is to run her with the markers throw em in cover an watch em soak up <span class="glossaryitem" onmouseover='gp(198);'>dmg</span> with the 2+cover. the ethereal stays with the drones and pushes behind the guns getting that 3+cover till they are eventualy within 24in to use that rapid fire long range pulse with the ethereal buff so 24 sniper rounds to the big guys xD. But yea if I cant take the shield drone that frees up some points to get the subs for <span class="glossaryitem" onmouseover='gp(320);'>hh</span>. ill gues ill cut the emps in half I don't have much anti tank so I do need some but I could shave a few more points and get steaths. The pathfinders are my few high <span class="glossaryitem" onmouseover='gp(198);'>dmg</span> low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> weaps I got so Ima keep them. Model wise I have enough to run anything from 5th ed besides kroot piranhas and vespids. I have no 6th ed models.]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 05:42:41]]> GMT</pubDate>
				<author><![CDATA[ TheBoy]]></author>
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				<title>Tau 1850</title>
				<description><![CDATA[ Rechecked the drone squad this morning, you can but shield drones in it. I need to mod my <span class="glossaryitem" onmouseover='gp(42);'>GD</span> squads <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">. <br /> <br /> SInce your not taking the Marksmen for the markerlight, I would drop one and keep the other two out of the way, since you really only need them for the BS5. That will save 13 points, and really on your footslogging <span class="glossaryitem" onmouseover='gp(39);'>FW</span> you don't want EMP. IF you crack a transport the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> get munched by the cargo, so that frees another 70 points for 83. You still have the emps on the warfish squad in case you need them. <br /> <br /> Now that 83 points, I would add Long Strike to one hammerhead, you can use the old Tau Tank commander to represent him. I would look at tossing a pair of marker drones on the on the pathfinders, let them stay mobile and in prove the follow up fire on anything with heavy enough armor to need them to shoot it. in that I would also toss a Seeker on the Devilfish with the last nine points.]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 15:48:59]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>Re:Tau 1850</title>
				<description><![CDATA[ Yea I think that taking off the 36 emps would help. Instead of the marker drons I think ill just add more pathfinders they get markers and can shoot, seekers were on the list but I shaved em to add more models I deff think I need them they always help. But im not to sure about putting the seekers on the warfish its just too squishy when I have the <span class="glossaryitem" onmouseover='gp(320);'>hhs</span> to sit all they way in the back. On a side note dumb question but can shas'ui take drone controllers? I don't have my codex with me <span class="glossaryitem" onmouseover='gp(258);'>atm</span> ]]></description>
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				<pubDate><![CDATA[Mon, 25 Nov 2013 20:02:53]]> GMT</pubDate>
				<author><![CDATA[ TheBoy]]></author>
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