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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Hi all this is a rematch of an earlier battle posted by Boss Drachenfels. It features my <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> Sons Of Medusa (SOM) against Drachens beautifully painted and completed Tau. it takes place on our <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> gaming board, we hope to get a better camera in the future for better shots. We are not super competitive players and may get a few rules wrong. Its all in the name of fun, grudges and of course some bragging rights!<br /> <br /> Mission-The Emperors Will<br /> Battle Field-hammer and Anvil<br /> Warlord traits- Tau-Drachen gets Exemplar of the selfless cause (enables a unit to get up from going to ground with no penalties, one use only)<br />                         SOM- The Imperium's Sword (I gain furious charge, one use only)<br /> <br /> Drachen wins the roll off for table sides and chooses the side with the fortress of redemption (a standard fortification in this game) I set up on the skyshield en also a standard fortification. Drachen also wins roll off for set up, he decides to set up second and go second!! It proved to be a good choice as it was a long battle field, he was able to set up in counter to me and draw me out of cover<br /> <br /> The Tau <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Commander<br /> Plasma rifle, missile pod, iridium armour, stimulant injector, neuroweb system jammer and target lock.<br /> Pts - 162<br /> <br /> 2 Bodyguards<br /> Plasma rifle, missile pod, advanced targeting system and target lock.<br /> Pts - 140<br /> <br /> Troops<br /> <br /> 10 Fire Warriors in Devilfish<br /> Shas'ui, Devilfish with disruption pod.<br /> Pts - 195<br /> <br /> 10 Fire Warriors in Devilfish<br /> Shas'ui, Devilfish with disruption pod.<br /> Pts - 195<br /> <br /> Elites<br /> <br /> Riptide<br /> Counterfire defence system, twin linked plasma rifle, velocity tracker and stimulant injector.<br /> Pts - 240<br /> <br /> 3 Crisis Battlesuits<br /> Shas'vre, 2 suite have a flamer and a fusion blaster, other has a twin linked fusion blaster, all have target lock.<br /> Pts - 151<br /> <br /> Fast Attack<br /> <br /> 10 Pathfinders<br /> Shas'ui<br /> Pts - 120<br /> <br /> Heavy Support<br /> <br /> Hammerhead Gunship<br /> Blacksun filter, twin linked <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, submunition rounds and disruption pod.<br /> Pts - 146<br /> <br /> Hammerhead Gunship<br /> Ion Cannon, Blacksun filter, twin linked <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> and disruption pod.<br /> Pts - 141<br /> <br /> Pts - 1500<br /> <br /> SOM<br /> <br /> Space marine Captain- Artificer armour, Combi Plasma, Power Fist                   <br />  <br />  <br /> Command Squad- Veteran, Company Standard, Combi Plasma                          <br />                                  Veteran, Thunder Hammer, Combi Melta<br />                                  Veteran, Melta Gun<br />                                  Company Champion, Power Sword, Combat Shield<br />                                  Apothercary, Storm Bolter, Narthecium<br /> <br /> Tactical Squad- Sargent, Power Fist                                                                          <br />                             Missile Launcher<br />                              Melta Gun<br /> <br /> Tactical Squad- Flammer                                                                                            <br />                              Missile Launcher<br /> <br /> 5 Marine Assault Squad- Sargent, Power Fist, Plasma Pistol <br /> <br /> Rhino, Razorback, Vindicator, Stormraven, <br /> <br /> Dreadnought with autocannon and missile launcher<br /> <br /> 5 man scout squad, boltguns shotguns and heavy bolter<br /> <br /> techmarine and servitor<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo11_zpsa7d79633.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo11_zpsa7d79633.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>the battlefield<br /> <br /> Drachen keeps 2 devifish with firewarriors in reserve <br /> In my reserve is the SR carrying Assault squad and a 5 man combat sqad<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo57_zps6e21d71b.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo57_zps6e21d71b.jpg" border="0" /></a>[/img][/url]</div></blockquote>after deployment I make my scout move mving up the left (refer to battle field to help see where)<br /> <br /> SOM turn1 I split my tact squads into combat squads the 2 with missile launchers set up in the <span class="glossaryitem" onmouseover='gp(221);'>ss</span> with the dready, techmarine and servitor to form a permanent firebase over looking the field<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo47_zps06484460.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo47_zps06484460.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>My "firebase" has a commanding view<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo26_zps3c6678a6.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo26_zps3c6678a6.jpg" border="0" /></a>[/img][/url]</div></blockquote>My Rhino housing my combat squad advances staying in cover but the hammerhead is waiting!!!<br /> <br /> My <span class="glossaryitem" onmouseover='gp(112);'>RB</span> housing  my <span class="glossaryitem" onmouseover='gp(56);'>hq</span> moves up the right behind cover.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo210_zps77ca0be0.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo210_zps77ca0be0.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>My <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> vindi moves up the centre towards the Tau gunline.<br /> <br /> its a scary thought advancing on the Tau, I use the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> statue to try and obscure <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> on the Vindi and I pop all smoke launchers. In the shooting phase my firebase opens up on the pathfinders in the fortress every missile hits its mark and the auto cannon to!! in total I cause 7 wounds from extreme range. Drachen decides to go to ground for a 2+ cover save. I tell him this is not necessary in a fortification but I am left eating my words!!! (check oot the next pic for his cover save rolls)<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo19_zps95df0be1.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo19_zps95df0be1.jpg" border="0" /></a>[/img][/url]</div></blockquote>Drachen rolls 5 2's!!! wow lucky he did go to ground only 1 pathfinder dies rather than 6 and I eat my words!<br /> <br /> Tau turn1<br /> Drachen readjusts the Tau gun line for better <span class="glossaryitem" onmouseover='gp(85);'>los</span> to meet the oncoming SOM, the railgun armed <span class="glossaryitem" onmouseover='gp(320);'>HH</span> scores a shot on the Vind but drachen fails to pen on a roll of 2 (he seems to love rolling 2s) Drachen opts not to use his warlord trait yet so his pathfinders can only snap fire which is ineffective.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo38_zps4cc2f10d.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo38_zps4cc2f10d.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>The tau guns mean business and what a beautiful army.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with ironcannon scores 3 pens on the rhino!! but I make 2 smoke saves and the final pen scores a crew shaken result. Wow you got to love smoke launchers, invaluable. To make matters worse for the Tau most other weapons miss and have no effect including fire from the Tau warlord (yes he rolled lots more 2's) this was a big let off for the SOM. <br /> <br /> SOM turn2<br /> The SR comes in from reserve down the left to aid the scouts and Rhino under heavy fire from the <span class="glossaryitem" onmouseover='gp(320);'>HH</span>. The second combat squad also comes in and helps secure the SOM backfield against any future tau looking for LB<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo35_zps9aed7ff2.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo35_zps9aed7ff2.jpg" border="0" /></a>[/img][/url]</div></blockquote>the combat squad come in and reinforce the line.<br /> <br /> The Rhino on the left moves at speed up the left and the razorback moves up the right with the vindicator still rumbling up the centre. in the shooting phase the fire base on the <span class="glossaryitem" onmouseover='gp(221);'>ss</span> hit with everything the missile launchers have not missed yet but drachen again goes to ground with the pathfinders and passes every cover save. The <span class="glossaryitem" onmouseover='gp(51);'>HB</span> on the <span class="glossaryitem" onmouseover='gp(112);'>RB</span> takes a wound of a battle suit, the SR then fires everything in its arsenal at the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with ironcannon but causes no damage at all!!! oh dear.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo45_zps21a4ceaf.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo45_zps21a4ceaf.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>The Rhino makes a dash for it thinking the SR will clear a path<br /> <br /> Tau turn 2<br /> <br /> Drachen uses his warlord trait and his pathfinders stand from going to ground and will not  have to snapfire eeeeeeeek! He readjusts the ret of the Tau and  opens up. the pathfinders light the vind up now that they have their full <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and hit with 3 marks ( it would have been more but for <span class="glossaryitem" onmouseover='gp(85);'>los</span>) The rail gun armed <span class="glossaryitem" onmouseover='gp(320);'>HH</span> now buffed hits home on the Vind but then rolls another 2 for penetration! This was a great tactic used by Drachen using what some people would call a worthless <span class="glossaryitem" onmouseover='gp(227);'>WL</span> trait in conjunction with pathfinders and a railgun <span class="glossaryitem" onmouseover='gp(320);'>HH</span>. If I'm honest it deserved a result he had lured the Vind in as I forgot about that <span class="glossaryitem" onmouseover='gp(227);'>WL</span> trait he really deserved more.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo55_zps1efe9060.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo55_zps1efe9060.jpg" border="0" /></a>[/img][/url]</div></blockquote>The rip tide over charges its nova rector and takes a wound but passes its <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. It peppers the <span class="glossaryitem" onmouseover='gp(112);'>RB</span> with shots but im fortunate to come out unscathed.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(320);'>HH</span> on the left hits and pens the Rhino taking it down to 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> and a crew shaken. Just when I though I have got away with it the Tau <span class="glossaryitem" onmouseover='gp(227);'>WL</span> shows everyone on the field how its done and takes the final <span class="glossaryitem" onmouseover='gp(661);'>HP</span> of the Rhino with ease giving the Tau first blood!!!!!<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo46_zps58cfc57b.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo46_zps58cfc57b.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>Tau <span class="glossaryitem" onmouseover='gp(227);'>WL</span> shows everyone how its done.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo34_zps024264d9.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo34_zps024264d9.jpg" border="0" /></a>[/img][/url]</div></blockquote>take cover that guy can shoot<br /> <br /> Drachen reforms his lines with good jump moves. its also worth noting Drachen forgot to roll for his reserves this turn.<br /> <br /> SOM turn3<br /> <br /> my <span class="glossaryitem" onmouseover='gp(112);'>RB</span> and Vind continue to push up the right and centre, the SR fires on the Tau <span class="glossaryitem" onmouseover='gp(227);'>WL</span> but only causes 1 wound (these guys need to get down the firing range) the vidicator fires its defining demolisher cannon hitting 6 pathfinders but again they are safe in the fortress abd only 1 dies. However fire from the landing pad kills a further 1 forcing a moral test, Drachen rolls an 11 and the retreat 4' The <span class="glossaryitem" onmouseover='gp(51);'>HB</span> on the <span class="glossaryitem" onmouseover='gp(112);'>RB</span> targets the riptide but fails to wound the might Tau construct.<br /> <br /> Tau turn 3<br /> <br /> Drachen this time remembers reserves and a DF carrying the Tau <span class="glossaryitem" onmouseover='gp(39);'>FW</span> comes in the full 12'  The pathfinders rally, the Riptide scores a pen on the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <span class="glossaryitem" onmouseover='gp(112);'>RB</span> taking off a <span class="glossaryitem" onmouseover='gp(661);'>HP</span> and getting a crew shaken result. The pathfinders though only able to snap shoot after rallying still manage to take a second <span class="glossaryitem" onmouseover='gp(661);'>HP</span> of the <span class="glossaryitem" onmouseover='gp(112);'>RB</span> with their pulse carbines!<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo43_zps6c120ddd.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo43_zps6c120ddd.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>the humble pathfinders have been bombarded this game but still manage to dust themselves down and damage my <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>'s transport.<br /> <br /> The railgun armed <span class="glossaryitem" onmouseover='gp(320);'>HH</span> has the Vind in its sights and hits but only manages a glance. Once again I think I have got away with it when the Tau <span class="glossaryitem" onmouseover='gp(227);'>WL</span> again dispatches the vindicator with a great shot.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo37_zps9f5278b7.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo37_zps9f5278b7.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>The Tau <span class="glossaryitem" onmouseover='gp(227);'>WL</span> has got first blood and now his second scalp is the Vind.. This guy is taking me apart.<br /> <br /> Again Drachen readdresses his lines with good jump moves.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo29_zps97ebe655.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo29_zps97ebe655.jpg" border="0" /></a>[/img][/url]</div></blockquote>Tau <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> consolidate into the fortress<br /> <br /> My <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> disembark from their battered <span class="glossaryitem" onmouseover='gp(112);'>RB</span> to bring there meltas and plasmas to bare on the Tau, the SR  switches to hover mode and the assault squad disembark to charge the Tau <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. my combat squad on the left stay hunkered down behind the wreaked rhino (see previous pic) The scout squad see their chance moving forward firing at the Tau <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, I cause a wound but its easily saved. I was hoping to shoot the dready on the <span class="glossaryitem" onmouseover='gp(221);'>SS</span> at a different target but both missile launchers firing on the pathfinders missed so it was up to the dready to keep them going to ground, which he did with good auto cannon and missile fire of his own. I could not have them markerlights dotting me up next turn. the SR again opened up on the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with iron cannon scoring a pen but only getting a crew shaken result. My <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> fired all its combi and special weapons at the riptide but either missed or failed to wound with everything in the arsenal. My only hope was for the assault squad to make their charg into the Tau <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> which they did and survived the over watch partily down to a roll of 6 on the ironhands <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> doctrine. However in my haste to assault I forgot to fire pistols first which included the sergeants plasma pistol (silly mistake)<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo54_zps2f541df0.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo54_zps2f541df0.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>My <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> open up on the mighty riptide and fail to score a single wound<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo17_zps9570740f.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo17_zps9570740f.jpg" border="0" /></a>[/img][/url]</div></blockquote>combat erupts on the fortress the result was not expected<br /> <br /> Drachens <span class="glossaryitem" onmouseover='gp(227);'>WL</span> challenged my Sarg and they battled to a draw, the assault squad caused 2 wounds on the bodyguards for none in return. I had won by 2, we both expected this combat to last the game but drachen rolled  <img src="/s/i/a/952e23cd79da52378121f005b5465fb7.gif" border="0">  <img src="/s/i/a/952e23cd79da52378121f005b5465fb7.gif" border="0">  for his moral followed by a 1 for his initative!!! the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> and his unit were cut down what a shock and it bought the current score to a draw.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo27_zps344440cc.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo27_zps344440cc.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>after a shock win the assault squad consolidate<br /> <br /> Tau turn4<br /> <br /> Drachens second reserves come in as the first reservs strengthen his objective. Tau battle suits rush to shore up the line as the assault squad are in his backline. Drachen senses his chance to rid the sky's of the SR now in hover mode. The <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with rail gun fires and hits but only scores a glance. However the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with the iron cannon clearly has a better shooting crew they have been hitting all game and even with a previous crew shaken result meaning they can only snapshot they still manage to bring the SR down with a great shot. I fail my jink roll and the mighty ship is a smoking wreck. Wow this is hard to call.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo24_zpsab140d64.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo24_zpsab140d64.jpg" border="0" /></a>[/img][/url]</div></blockquote>Tau battle suits move to meet the new assault squad threat<br /> <br /> the Tau gun line poor fire into my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and kill 2 veterans it would have been worse had it not been for <span class="glossaryitem" onmouseover='gp(265);'>FNP</span><br /> <br /> SOM turn 5<br /> <br /> In this turn I do the most cowardly (but funny) thing ever my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> get back in the <span class="glossaryitem" onmouseover='gp(112);'>RB</span> on its last <span class="glossaryitem" onmouseover='gp(661);'>HP</span> and erm........ run away, you'll see why. My combat squad and scouts see there chance moving and running up the left as fast as they can. the scouts look for cover. The assault squad charge the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> with ion cannon looking to avenge the loss of their ancient transport. The Firebase on the <span class="glossaryitem" onmouseover='gp(221);'>SS</span> continue great shooting causing 8 wounds on the pathfinders killing 2 they pass there moral this time. In the assault phase the assault squad fail to wreak the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> taking it down to a single hull point.<br /> <br /> My brave and mighty, heroic <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> say a prayer to Ferrus Manus and ready them selves to charge the Tau line<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo13_zps5b6be428.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo13_zps5b6be428.jpg" border="0" /></a>[/img][/url]</div></blockquote> then looking at it suddenly think.<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo3_zpsfa515734.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo3_zpsfa515734.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>Sod this for a game of soldiers <br /> <br /> I move back with e <span class="glossaryitem" onmouseover='gp(112);'>RB</span> fast!!!<br /> <br /> Tau turn 5<br /> <br /> again although only snap shooting the path finders light up the  striken <span class="glossaryitem" onmouseover='gp(112);'>RB</span> which is then destroyed by the riptide. The brave assault squad are wiped from the face of the planet in a devastating Tau full side <br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo23_zpse7891741.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo23_zpse7891741.jpg" border="0" /></a>[/img][/url]</div></blockquote>Its been an honor serving with you gentlemen<br /> <br /> SOM turn 6 the game goes on<br /> <br /> not much to do but take cover and hope for the best and pray to the emperor. the <span class="glossaryitem" onmouseover='gp(56);'>hq</span> run from thee razor back to find shelter the last 3 marines from the combat squad run 1' for line breaker the scouts run 4' will it be enough!!!<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo33_zps136595cd.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo33_zps136595cd.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>scouts hunker down to weather a terrible tau fire storm<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo28_zps9f99890a.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo28_zps9f99890a.jpg" border="0" /></a>[/img][/url]</div></blockquote> the last of the combat squad hope for the best<br /> <br /> <a href="http://s933.photobucket.com/user/lozt75/media/photo18_zps431401c9.jpg.html" target="_new" rel="nofollow"><img src="http://i933.photobucket.com/albums/ad172/lozt75/photo18_zps431401c9.jpg" border="0" /></a>[img][url]<blockquote class="uncited"><div>protect the warlord<br /> <br /> tau turn 6<br /> <br /> drachen opens up with all he has a submunission round from the rail gun takes out 2 of the combat squad then a scout dies... hold on boys the dust settles ans 1 combat member and 4 scouts are alive due to the <span class="glossaryitem" onmouseover='gp(85);'>los</span> and cover the scouts found I roll the dice and the game ends wow<br /> <br /> SOM5 Tau 4<br /> <br /> <br /> <br /> <br /> <br />  <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> this was such a fun game I will post more pics of the armies soon, I hope you enjoyed this it was sooooo close and a pleasure to battle a good friend and great opponent on our own board ]]></description>
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				<pubDate><![CDATA[Thu, 21 Nov 2013 21:27:43]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ It was a brilliant battle to be a part of, Ectus is a close friend of mine and it's always so fun to have a battle against him.<br /> <br /> I swear he enjoy taking advantage of me and my obsession to kill stuff and forgetting about things like linebraker and warlord etc....<br /> <br /> Looking back on my mistakes, I feel I was far too rash with my general. I tooled him up to take a beating, and he can certainly take one. Unfortunately I let him get too far ahead of my army and Ectus pounced on this without mercy (and quite right too). Although I like this build for my general and will <span class="glossaryitem" onmouseover='gp(186);'>def</span> use it again next time, after all he did take out a couple of key vehicles.<br /> <br /> Being honest, the victory went to the better general, I could have been a lot more effective with my elites but felt pinned in place by his 'instant killing' missile launchers having a view over the entire battlefield. Really well placed troops here from Ectus.<br /> <br /> Overall, great game and very funny in places. Especially the retreating marine <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, we were both laughing fairly hard at that point.<br /> <br /> I'll beat him one day!!!!! Great game Ectus. Until next time.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 21 Nov 2013 21:49:31]]> GMT</pubDate>
				<author><![CDATA[ Boss Drachenfels]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Beautiful models on both sides.  Very fun game.  Thanks for posting a great report!<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 21 Nov 2013 22:37:14]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/16ea68e0383870d2de8c87a902581e82.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564492/6274353.page"><b>Gitsplitta wrote:</b></a><br/>Beautiful models on both sides.  Very fun game.  Thanks for posting a great report!<br /> </div></blockquote><br /> <br /> Thanks Gitsplitta, my sons of medusa are still a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>, most of the core troops are done, I'm working on vehicles and elites at the moment. The gaming board is also a long term project that Drachen and I have been working on for some time but is now at the last stages. you can check out Drachens thread for this if your interested. Thanks for your kind words, I'm pleased you enjoyed the report, I'm sure there will be more in the future ]]></description>
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				<pubDate><![CDATA[Thu, 21 Nov 2013 23:28:06]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Looking forward to it!  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 00:13:26]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ So that's how <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Commanders live for hundreds of years...]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 01:50:35]]> GMT</pubDate>
				<author><![CDATA[ Krucho1986]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/564492/6274838.page"><b>Krucho1986 wrote:</b></a><br/>So that's how <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Commanders live for hundreds of years...</div></blockquote><br /> <br /> Haha I like  to think of it  as a tactical withdrawal  Krucho. To be honest  I used my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> unit poorly, they were far to isolated and were fortunate not to be killed. I'm not sure this type of <span class="glossaryitem" onmouseover='gp(56);'>hq</span> unit is ideal  against Tau but it's what I have painted and I kinda like the list. Hope you enjoyed it mate.]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 08:17:08]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Two great looking armies and looked to be a fun game.<br /> <br /> Nice to see a Tau player not spamming riptides as well!]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 08:44:40]]> GMT</pubDate>
				<author><![CDATA[ rohansoldier]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/040ceff9cd454f76c963e9b7b347d227.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564492/6275452.page"><b>rohansoldier wrote:</b></a><br/>Two great looking armies and looked to be a fun game.<br /> <br /> Nice to see a Tau player not spamming riptides as well!</div></blockquote><br /> <br /> Thanks Rohan , yeah it was very enjoyable, we hope to post 1850 reports soon. ]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 18:10:24]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Great bat rep really enjoyed it and both your armies are looking really nice.]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 10:39:27]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/00042addf577f727f6aacfd94a7b4578.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564492/6278731.page"><b>GiraffeX wrote:</b></a><br/>Great bat rep really enjoyed it and both your armies are looking really nice.</div></blockquote><br /> <br /> Thanks Giraffe, comments like that mean a lot to us both.]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 16:33:50]]> GMT</pubDate>
				<author><![CDATA[ Boss Drachenfels]]></author>
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				<title>Re:Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Excellent battle report gents! Those SOM are proving to be a feared opponent.<br /> <br /> Splitting the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads to maximize their fire power is a great tactic.<br /> <br /> However could have been a different outcome, had that assault squad not run down the suits!<br /> <br /> Great stuff!]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 11:19:57]]> GMT</pubDate>
				<author><![CDATA[ Vourne]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ Excellent battle report and the completed models are gorgeous and different paint schemes than we usually see.  Nice job all around.]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 13:59:56]]> GMT</pubDate>
				<author><![CDATA[ Hialmar]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/564492/6281235.page"><b>Hialmar wrote:</b></a><br/>Excellent battle report and the completed models are gorgeous and different paint schemes than we usually see.  Nice job all around.</div></blockquote><br /> <br /> Thanks Hialmar I'm really pleased you enjoyed the battle report and your kind words certainly inspire me to add to the army. I am currently working on the Techmarine and Razorback. Both are in their final stages and will certainly be complete for future battle reports. I hope to start a thread for my Sons of Medusa but don't currently have a particularly good camera to load decent pics. please stay tuned for future news and of course more batreps, also look out for Boss Drachenfels ork project some amazing models to come from him.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/93aea2bd418dae6e7d748c2063833e6c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564492/6281033.page"><b>Vourne wrote:</b></a><br/>Excellent battle report gents! Those SOM are proving to be a feared opponent.<br /> <br /> Splitting the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads to maximize their fire power is a great tactic.<br /> <br /> However could have been a different outcome, had that assault squad not run down the suits!<br /> <br /> Great stuff!</div></blockquote><br /> <br /> thanks mate it was a fun battle,  I'm sure the Salamanders and Sons Of Medusa will team up soon. It must be said that since this battle report Drachen and I have played again. He altered his list and its fair to say he wiped the floor wit me. He Bought in his broadsides and with their skyfire abilities he blew the Stormraven out the sky in the turn it came in killing everyone inside to!!!]]></description>
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				<pubDate><![CDATA[Sun, 24 Nov 2013 18:29:54]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ 2-1 to you Ectus, until we meet again!!! I will try and bring it up to a tie, looking forward to taking you on when my orks are done. ]]></description>
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				<pubDate><![CDATA[Wed, 27 Nov 2013 17:51:37]]> GMT</pubDate>
				<author><![CDATA[ Boss Drachenfels]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b652a1b51abcb7dcdc2f898097f9d31.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564492/6291878.page"><b>Boss Drachenfels wrote:</b></a><br/>2-1 to you Ectus, until we meet again!!! I will try and bring it up to a tie, looking forward to taking you on when my orks are done. </div></blockquote><br /> <br /> Looking forward to the next battle Drachen and to fighting your growing ork hoard. I follow your thread eagerly.]]></description>
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				<pubDate><![CDATA[Tue, 3 Dec 2013 09:45:50]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ your som look amazing!  loving the green!]]></description>
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				<pubDate><![CDATA[Wed, 4 Dec 2013 15:07:00]]> GMT</pubDate>
				<author><![CDATA[ rdemings]]></author>
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				<title>Tau vs Sons of medusa 1500 Rematch</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/564492/6310645.page"><b>rdemings wrote:</b></a><br/>your som look amazing!  loving the green!</div></blockquote><br /> <br /> Hi rdemings, thanks for your kind words mate. I do hope to start  a thread  for my  SOM they are still a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>., I will keep you updated on their progress. The reason I have not yet started a thread is because I don't really have a good camera. I  will start one soon though using images  from the batreps. Thanks again for the comment it really inspires me to grow the army. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Dec 2013 10:10:21]]> GMT</pubDate>
				<author><![CDATA[ Brother Ectus]]></author>
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