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		<title><![CDATA[Latest posts for the thread "1500 Ultramarine Scout list"]]></title>
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				<title>1500 Ultramarine Scout list</title>
				<description><![CDATA[ This is a 1500 point pipe dream right now, and with feed back and criticism from you all it will become a list that will see some table time. The basic idea is near null deployment (I believe that is what it is called). Starting the game with almost nothing on the table, as little as possible. Opponent dependent, of course. Having that choice seems like a great tactical advantage. This is also another one of those <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> lists that seem to be oh so popular as of late. And who better to use with a list that has a lot of reserve rolls to make?? Tigurius, that's who!! See two things that seem to be all the rage!! If I could fit a Captain with a bike and blarg, blarg, blarg on him into the list I'd be batting three for three... So lots of small units scouting around and deep striking, you say?? Let's see that list then, man!!<br /> <br /> Tigurius<br /> -Warlord<br /> <br />  Scouts (5)<br /> -Camo Cloaks<br /> -Sergeant Telion<br /> -Missile Launcher<br /> -3x Sniper Rifles<br /> <br />  Scouts (5)<br /> -4x <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Vet Sergeant<br />     -Combi-Flamer<br /> -Land Speeder Storm<br />     -Heavy Flamer<br /> <br />  Scouts (5)<br /> -4x <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Combi-Flamer<br /> -Land Speeder Storm<br />     -Heavy Flamer<br /> <br />  Scouts (5)<br /> -4x <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Vet Sergeant<br />     -Multi-Melta<br /> -Land Speeder Storm<br />     -Multi-Melta<br /> <br />  Scouts (5)<br /> -4x <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Multi-Melta<br /> -Land Speeder Storm<br />    -Multi-Melta<br /> <br />  Stormtalon Gunship<br /> -Skyhammer Missiles<br /> <br />  Stormtalon Gunship<br /> -Skyhammer Missiles<br /> <br />  Captain<br /> -Artificer Armor<br /> -Teeth of Terra<br /> -Jump Pack<br /> he joins...<br /> <br />  Vanguard Vets (6)<br /> -2x twin Lightning Claw<br /> -2x Storm Shield Thunderhammer<br /> -Storm Shield <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Twin Claws on the Sergeant<br /> <br /> Captain joins the vets for a cheap and probably not too effective deathstar. They <span class="glossaryitem" onmouseover='gp(471);'>DS</span> in for a spear head unit, or as a back up/counter attack one.<br /> Tigurius joins the sniper scouts (I can do that, right??)<br /> And the two Talons can escort either and or both of each 'variety' of <span class="glossaryitem" onmouseover='gp(456);'>LS</span> Storms.<br /> So...?? Is this a list worth working towards, or just what I called it at the beginning?? Pipe dream or good idea.<br /> <br /> End of Line]]></description>
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				<pubDate><![CDATA[Fri, 22 Nov 2013 23:50:12]]> GMT</pubDate>
				<author><![CDATA[ Rhapsody]]></author>
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				<title>1500 Ultramarine Scout list</title>
				<description><![CDATA[ Apart from the obvious (lack of bodies,  hitting power etc) I do like scout themed lists. I just can't see past that hugely expensive vanguard unit. If you want a <span class="glossaryitem" onmouseover='gp(471);'>DS</span> unit <span class="glossaryitem" onmouseover='gp(269);'>id</span> suggest assault termies with equivalent mix of what you have for claws/hammers. Also with just a 5 man squad to buff tig seems too pricey, could do the same with level 2 libby and then get some Thunderfire cannon shenanigans going]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 07:48:37]]> GMT</pubDate>
				<author><![CDATA[ warren0110]]></author>
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				<title>1500 Ultramarine Scout list</title>
				<description><![CDATA[ Seems like a good themed army BUT scouts straight suck dude and in 6th edition land speeders arnt to hot either ]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 09:50:57]]> GMT</pubDate>
				<author><![CDATA[ brother marcus]]></author>
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				<title>1500 Ultramarine Scout list</title>
				<description><![CDATA[ Brother Marcus, are you talking from experience? Could you perhaps give a better explanation? Your post seems rather unsupported.]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 11:26:20]]> GMT</pubDate>
				<author><![CDATA[ Jamo]]></author>
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				<title>Re:1500 Ultramarine Scout list</title>
				<description><![CDATA[ A few hugee main flaws:<br /> 1. Vangaurd vets are too much for the little they do, if you want jump marines, ally in some blood angels.<br /> 2. You have little to no anti heavy <span class="glossaryitem" onmouseover='gp(9);'>AV</span> that will survive, your two land speeders storms are ganna die even faster since they have <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, so trusting them is a bad idea.<br /> 3. Land Speeder Storms: You have infiltrate, you dont need storms.<br /> 4. You have Telion (who is epic) but you dont have a quad gun <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. This would give him and his squad 2+ cover saves AND you can use telions direct fire to pick off any model with the quad gun.<br /> <br /> You can fix all of this in a variety of ways, after getting rid of the vanguard and the storms, that should free up a lot of points, get some survivable melta or survivable lascannons and get more bodies.]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 13:32:46]]> GMT</pubDate>
				<author><![CDATA[ WonderAliceLand]]></author>
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				<title>1500 Ultramarine Scout list</title>
				<description><![CDATA[ Sort of speaking from experience I used to use scouts aswell but in this edition of the rules and tactical marines being so cheap there is no need other than infiltrate to use them <br /> <br /> 5 man scout squads wouldn't last long when being shot due to there 4+ armour and alot of ignoring cover shooting that is around these days. Land speeders are also pretty useless in my opinion they rely on moving the full 12" for protection, only being armour 10 with 2 hull points they will drop out the sky quickly leaving the scouts sitting around waiting to be killed <br /> <br /> One of my 12 man fire warrior squads killed 3 speeders in one turn with only one marker light! <br /> <br /> This list could be fun but I would drop the landspeeders and do 10 man squads and infiltrate instead. <br /> <br /> And I would put tigarus in a squad for antitank purposes and drop the vanguard and captain altogether ]]></description>
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				<pubDate><![CDATA[Sat, 23 Nov 2013 13:49:28]]> GMT</pubDate>
				<author><![CDATA[ brother marcus]]></author>
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