<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "tau 1850 semi competitive feedback welcome "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "tau 1850 semi competitive feedback welcome "]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ So taking a break from my super competitive list and playing something with out 4 riptides i would love to hear feedback and reason on why i should change something . Do not just say that sucks and not give a reason, thanks in advance. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Farsight<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Cammander / buff cammander with VRT and <span class="glossaryitem" onmouseover='gp(349);'>DC</span><br /> Drones - 2x gun drones<br /> Bodyguard's - 5 suites , 3x plasma / fusion , 1x duel <span class="glossaryitem" onmouseover='gp(389);'>BC</span> / positional relay  1x duel plasma / 4x Target locks <br /> drones- 8x gun drones / 2x shield drones<br /> <br /> Elites-Riptide/ <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> , HBC , VT , Stims<br /> <br /> troops - 6x <span class="glossaryitem" onmouseover='gp(39);'>FW</span><br /> troops - 6x <span class="glossaryitem" onmouseover='gp(39);'>FW</span><br /> troops - 6x <span class="glossaryitem" onmouseover='gp(39);'>FW</span><br /> troops - 20x Kroot<br /> <br /> fast- 5x path finders <br /> fast- 5x path finders <br /> <br /> Heavy- 2x broad sides with <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> and <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> / <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> Heavy- 2x broad sides with <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> and <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> / <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> fort- <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with comms <br /> total - 1841<br /> trying to steer away from the meta with that said  i intend to use this list with the  broadsides going behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with path finders and 1 squad of fire warriors  and riptide Farsight deepstrikes were i want him and since the PR does not have to be on table at start i place them first then have my 20x kroot come on the edge right next to me with the suites being able to <span class="glossaryitem" onmouseover='gp(126);'>TL</span> out iam sure i can pop a tank or 2 with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> and tank hunters and hurt some infantry while im at it then ill spread out with jump moves <br /> again not made to be super competitive as i i normal play competitive please feel free to leave any comments or suggestions which would be of some help and if you change something please list your reason behind it thanks  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290636.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290636.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 08:38:40]]> GMT</pubDate>
				<author><![CDATA[ Lovechunks]]></author>
			</item>
			<item>
				<title>tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ Ok, I can't really understand your bodyguard unit, what are <span class="glossaryitem" onmouseover='gp(126);'>tl</span> drones? And by my reckoning you have 4 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> drones, 8 gun drones and 2 shield drones? That's 14 drones to only 5 suits which is illegal as you can only take 2 per suit. I would drop some of the gun drones and put them as missle drones with the broadsides. Gives them a lot of extra punch. Also if you want a hbc riptide you really want one from the farsight enclaves as the earth pilot array is amazing for them and actually a makes them playable. Being able to reroll any 1's (gets hot) and also re rolling failed nova reactor rolls, is awesome or novaing the burst cannon for 12 shots a turn. Also if you want to outflank the kroot I would split them into 2 squads of 10 and put a hound in each to give them acute senses so you can re roll which board edge they come in on. As for your <span class="glossaryitem" onmouseover='gp(39);'>fw</span>'s I would make 1 squad a 12 man because units of 6 don't really have enough firepower to cause any damage. A unit of 12 however with marker light support is a different story.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290665.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290665.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 08:49:15]]> GMT</pubDate>
				<author><![CDATA[ SpankingApe]]></author>
			</item>
			<item>
				<title>Re:tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> = target lock also i don't need to reroll the edge kroot come in so long as the body guard with the relay is with in 6 inch of a board edge they auto come in on  that side even if its the enemys deployment zone with out rolling for sides]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290679.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290679.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 08:55:37]]> GMT</pubDate>
				<author><![CDATA[ Lovechunks]]></author>
			</item>
			<item>
				<title>tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ Ah okay, but what happens if you fail the reserves roll for your bomb and pass for your kroot so they have to come in first?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290685.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290685.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 08:58:23]]> GMT</pubDate>
				<author><![CDATA[ SpankingApe]]></author>
			</item>
			<item>
				<title>Re:tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ kinda hard to fail with the relay but if i do then all i can say is ...' (#&$&#*($&#(*&$#(* you'r killing me smalls)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290688.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290688.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 08:59:26]]> GMT</pubDate>
				<author><![CDATA[ Lovechunks]]></author>
			</item>
			<item>
				<title>tau 1850 semi competitive feedback welcome </title>
				<description><![CDATA[ Hahaha! I know, I'm a pernickety swine <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290893.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/565377/6290893.page</link>
				<pubDate><![CDATA[Wed, 27 Nov 2013 11:06:38]]> GMT</pubDate>
				<author><![CDATA[ SpankingApe]]></author>
			</item>
	</channel>
</rss>