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		<title><![CDATA[Latest posts for the thread "Competitive GK + Eldar allies, 1 flier Tournament Army"]]></title>
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				<title>Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 6x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 74<br /> <br /> 2x Dreadnought /w 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannon's + Psyammo + Searchlight's 272 <br /> <br /> Stormraven -/w <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(5);'>AC</span> +<span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(51);'>HB</span> +Hurricane Sponsons + Psybolt Ammo - 255 <br /> Coteaz 100 Warlord<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Strike Squad x10 /w Psyammo + Halberd on Justicar 245 <br /> <br /> <br /> Farseer /w The -1 warp charge spirit stone, Jetbike 130 <br /> <br /> 6x Guardian Jetbikes 122<br /> 2x Shuriken Cannon's <br /> 10x Warp Spiders <br /> <br /> 1500<br /> <br /> List gives me a good shot at first blood and has good mobility with 5 scoring squads. I really like the firepower the Eldar bring, it's really tough to match their mobility/inexpensiveness/firepower. <br /> <br /> I'll use the guardians and Farseer+spiders as mobile firing squads guiding the spiders as often as possible. I like the idea of the spirit stone just to make use of the WP charge 2 powers like Storm and fortune. <br /> <br /> I'm not 100% sold on the stormraven, I've never used one but I am determined to field actual Grey Knights in an army. I'm also struggling to deploy Coteaz effectively. If I skies of fury him in on the first turn I can't prescience and if I hover them down I'm giving up the raven's <span class="glossaryitem" onmouseover='gp(661);'>HP</span> and firing power. <br /> <br /> Any input is appreciated as always<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 2 Dec 2013 03:39:09]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ For your spare points, put some psycannons in your <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span>. Then hand out bolters to some henchmen so they do something besides score. You might also want to find points for shuriken cannons on the bikes, or split them into 2 3 man squads and just use em to score. <br /> <br /> Otherwise, looks good. ]]></description>
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				<pubDate><![CDATA[Mon, 2 Dec 2013 03:58:19]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ I think the Shuriken Cannons are a great boost to allies shooting power, I don't like the bolter idea on the troops. They are just soo poor at shooting I'll keep em focused on one objective.<br /> <br /> Thanks!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 3 Dec 2013 02:46:43]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ I have to second the Bolters, they're way more effective at shooting even with the low <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and for next to nothing cot wise]]></description>
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				<pubDate><![CDATA[Tue, 3 Dec 2013 04:29:14]]> GMT</pubDate>
				<author><![CDATA[ talljosh85]]></author>
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				<title>Re:Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ Just did pretty good a few weeks ago with a list consisting of coteaz 4 monkeys in a chimara then 5 razorbacks with 2 man squads in each followed by the dread knights then eldar allies with a laughing autarch  2 squads of bikes and a sun cannon wraith knight.    fits in a 2000 pt     <br /> <br /> was going to drop the monkeys and a squad of jet bikes, for another razorback and some extra points to play with.   but it worked great. <br /> <br /> And yes i just Ignore the flyers.   there isnt much you can do as a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> player against most flyers. and with Tau and Eldar running the Tournaments right now you are either going to loose the flyer to interceptor or it will be useless.  Then there is the necron Air force..   ]]></description>
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				<pubDate><![CDATA[Tue, 3 Dec 2013 05:20:14]]> GMT</pubDate>
				<author><![CDATA[ Inksoul]]></author>
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				<title>Competitive GK + Eldar allies, 1 flier Tournament Army</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/566111/6306405.page"><b>talljosh85 wrote:</b></a><br/>I have to second the Bolters, they're way more effective at shooting even with the low <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and for next to nothing cot wise</div></blockquote><br /> <br /> <br /> They have a laspistol basic, if you're running them correctly they are only ever deployed on your last turn to grab objectives.<br /> <br /> To put it into context each shot has a little over a 8% chance to kill a marine. I realize it's only 1 point but it's just so ineffective I'd rather bolster their body count to help achieve their main task.<br /> <br /> <br /> Putting a wraithknight in for a suncannon just as a lynchpin is certainly interesting, the Stormraven adds so much firepower though and allows me to deliver <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> effectively. <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Dec 2013 05:29:50]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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