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		<title><![CDATA[Latest posts for the thread "Space Marine Flyer Spam 1750/2000pts"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Space Marine Flyer Spam 1750/2000pts"]]></description>
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				<title>Space Marine Flyer Spam 1750/2000pts</title>
				<description><![CDATA[ I dont beleive I see any restriction on taking the same allied formation (does not count as primary/allies detachment) multiple times<br /> <br /> Also Space Marine Detachments can start the game in the stormravens<br /> <br /> 1750pt list (1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>/ 4 Troops + 6 fliers):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> 2 x Librarian 130pts <br /> <br /> Troops: <br /> 2 x Tactical squad 320 pts <br /> - Multi-Melta/Flamer, MeltaBombs <br /> <br /> 2 x Tactical squad 400 pts <br /> - Multi-Melta/Meltagun, MeltaBombs <br /> -DropPod <br /> <br /> Allied Formation: <br /> <br /> Storm Wing Formation 450pts <br /> -Skytalon missiles <br /> <br /> Storm Wing Formation 450pts <br /> -Skytalon missiles<br /> <br /> <br /> 2000pt list (1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 3 Troops + 9 fliers):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Chapter Master 170pts<br /> -Artificer Armor, Storm Sheild, Melta Bombs<br /> <br /> Troops: <br /> 3 x Tactical squad 480 pts <br /> - Multi-Melta/Flamer, MeltaBombs <br /> <br /> Allied Formation: <br /> <br /> Storm Wing Formation 450pts <br /> -Skytalon missiles <br /> <br /> Storm Wing Formation 450pts <br /> -Skytalon missiles<br /> <br /> Storm Wing Formation 450pts <br /> -Skytalon missiles<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 6 Dec 2013 04:52:40]]> GMT</pubDate>
				<author><![CDATA[ Gibbsey]]></author>
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				<title>Space Marine Flyer Spam 1750/2000pts</title>
				<description><![CDATA[ One thing I see in both lists are that you have tacticals in stormravens?  If so your first list has just one pod coming in first turn.  That squad will die and game over.  The second list has a chapter master being very survivable on the board first turn.  If he dies, game over. <br /> <br /> I would consider combat squads with your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines if you do that it will give you home field objective squatters but you should go with something other then multi meltas. ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/566802/6316516.page</link>
				<pubDate><![CDATA[Fri, 6 Dec 2013 05:03:37]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>Space Marine Flyer Spam 1750/2000pts</title>
				<description><![CDATA[ Combi-meltas before multi-meltas, as a general rule.<br /> <br /> Also, <span class="glossaryitem" onmouseover='gp(420);'>TFCs</span> make great turn-stallers for fliers to enter.<br /> <br /> Tiggy is your friend for reserve rolls.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/566802/6316527.page</link>
				<pubDate><![CDATA[Fri, 6 Dec 2013 05:09:32]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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				<title>Space Marine Flyer Spam 1750/2000pts</title>
				<description><![CDATA[ looks like the first list always wants to go second, as you cannot be tabled on the first turn with your 1 pod if it cannot be shot at. That being said, you NEED to make the next turns reserve rolls with something in order to live.  Also, if everyone starts in the transports in the second list, you auto-lose because at the end of the first game turn you have nothing deployed.  Even if you combat squad everyone and deploy 15 models on the board, it's still really easy to kill 15 marines with 2000 pts of shooting.]]></description>
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				<pubDate><![CDATA[Fri, 6 Dec 2013 07:49:46]]> GMT</pubDate>
				<author><![CDATA[ Mulletdude]]></author>
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				<title>Space Marine Flyer Spam 1750/2000pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cd40025994d794e2c2d46f0b16ab1981.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/566802/6316527.page"><b>obsidiankatana wrote:</b></a><br/><br /> Tiggy is your friend for reserve rolls.</div></blockquote><br /> <br /> Unfortunatly tiggy on rerolls for reserves in his detachment.<br /> <br /> I suppose I could switch out the droppods in the first list for an <span class="glossaryitem" onmouseover='gp(637);'>adl</span> and switch the tacs to missile launchers<br /> <br /> Second list<br /> <br /> Change mltimeltas to missile launchers and start launcher combat squads on the board<br /> Switch out chaptermaster for a master of the forge with conversionbeamer (or a captain) and a <span class="glossaryitem" onmouseover='gp(637);'>adl</span><br /> <br /> <br /> I'm guessing the best idea would be 1 formation at 1750pts and 2 at 2000pts and get some <span class="glossaryitem" onmouseover='gp(420);'>tfc</span>'s and some more board presence]]></description>
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				<pubDate><![CDATA[Fri, 6 Dec 2013 15:13:28]]> GMT</pubDate>
				<author><![CDATA[ Gibbsey]]></author>
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